(This may not be the right forum, and if so I apologize.)
How many more Hero mechs will be released before the game will recognize players who have Disconnected and count them as 'Dead' so the game does not drag on another 7 minutes?
There is no current way to reconnect to the game.
This particularly leaves Skirmish Games with ~7 minutes of looking around for the last mech or using their cartography skills if the enemy team is nice enough to tell us the coordinates of the DC'd mech.


Disconnects
Started by Dry Spill, Apr 01 2014 04:46 PM
3 replies to this topic
#1
Posted 01 April 2014 - 04:46 PM
#2
Posted 02 April 2014 - 12:58 PM
actually, I agree! why on earth do we spent time a a mech with no pilot anyways! a simple patch should fix that, please put it on top of the priority list and I will love you PGI

#3
Posted 03 April 2014 - 11:46 AM
Dry Spill, on 01 April 2014 - 04:46 PM, said:
(This may not be the right forum, and if so I apologize.)
How many more Hero mechs will be released before the game will recognize players who have Disconnected and count them as 'Dead' so the game does not drag on another 7 minutes?
There is no current way to reconnect to the game.
This particularly leaves Skirmish Games with ~7 minutes of looking around for the last mech or using their cartography skills if the enemy team is nice enough to tell us the coordinates of the DC'd mech.
How many more Hero mechs will be released before the game will recognize players who have Disconnected and count them as 'Dead' so the game does not drag on another 7 minutes?
There is no current way to reconnect to the game.
This particularly leaves Skirmish Games with ~7 minutes of looking around for the last mech or using their cartography skills if the enemy team is nice enough to tell us the coordinates of the DC'd mech.
While I agree that the DC issue needs to be fixed...
Do you honestly believe the folks making hero mechs are the same folks that fix gameplay issues?
#4
Posted 03 April 2014 - 12:00 PM
PerfectTommy, on 03 April 2014 - 11:46 AM, said:
While I agree that the DC issue needs to be fixed...
Do you honestly believe the folks making hero mechs are the same folks that fix gameplay issues?
Do you honestly believe the folks making hero mechs are the same folks that fix gameplay issues?
Ummm... Hire less hero mech makers, and instead hire more code makers ?
They have what 6 maybe 7 people total actually working on the game mechanics and code. Thats kinda sad. And explains why it takes over a year to even begin addressing basic problems.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users