Pygar, on 02 April 2014 - 11:59 AM, said:
Here, look at it this way...why should PGI build a new way for people to find people to play with or against when the community is already 2 steps ahead of them on that. I know what the house group I run with is going to do with private matches- we are going to play against people either in our own house, or people who are in the leagues my house is a part of...
It isn't hard for the community to be two steps ahead when they have no competition from the devs. This launch module wasn't supposed to be just about personal player run tournaments, but rather it was to provide an option for people to play with their friends, and have an effect on CW which as it stands is not the case. I am a solo player I want to drop with those groups as a fill in player to balance the matches to 12v12. I want the option to join a unit if I choose and not feel like the odd man out when I am the fifth person to logon, and cross my fingers that someone wants to play with me instead of the people they have known for longer.
Pygar, on 02 April 2014 - 11:59 AM, said:
...against random people that we don't recognize from our house or our leagues? Probably not so much...might as well just play random matches at that point.
Well if you want to contribute to CW, earn C-bills, earn XP, or do anything other than run scrims against your house mates you better be prepared to run those random matches because that is exactly what they have setup.
Pygar, on 02 April 2014 - 11:59 AM, said:
In the end, this is just like the "Teamspeak vs. built in VoIP" debate... why should PGI work really hard to do stuff that has already been done, when it is likely that many people will like the 3rd party option better, and at the same time, the 3rd party option is not really difficult for players to use, even though it isn't "built in" to the game itself?
It isn't that the use of things like teamspeak is difficult, rather it is just further segregation of the community, and one more hoop to jump through. Lets say I join a group and they use teamspeak, and then a week later I join another group and they use mumble I then have to make them wait while I download something and set everything up whereas if the devs bothered to put forth a little effort we could all communicate without problems. The lobby situation is just as important for them to work on, but apparently they think letting people do their work for them is better even if it is less convenient for everyone. I guess we could setup an IRC channel to find a MWO scrim like we used to do in Counter-Strike but is that what we really want?
Pygar, on 02 April 2014 - 11:59 AM, said:
This is actually a really smart decision on PGIs part not to do this.
If by smart you mean conveniently lazy then I agree.
Edited by WarHippy, 02 April 2014 - 12:43 PM.