GamerGirlGundam, on 02 December 2015 - 02:29 AM, said:
Sarlic San
what is your opinion of the Atlas now post quirkage ? do you feel the changes allowed the chassis perform its role better now ?
also i have a question how do people twist so fully in one fluid movement without having extremely high mouse sensitivity ?
like at 24.58 here
https://youtu.be/yk1YTUzmdSk?t=24m36s
do you just get use to aiming with very twitchy high sensitivity
(well i dont mean sensitivity ofc but low sensitivity with very high dpi u know what i mean)
Hi GamerGirlGundam,
As for the Atlas roles:
(the post above you and these ones)
Sarlic, on 02 December 2015 - 02:39 AM, said:
Alot of people have different opinions on how the Atlas has been made 'viable' i personally think they did it the wrong way.
It's only
illusional that it feels tanktier. As i have explained before. The attached components stays longer on the mech, with a HP increase on the weapons it just expand the longivity of a walking stick. Which is not bad, but i would prefer seen a different approach.
http://mwomercs.com/...up-to-its-name/
Yeah i'm leaving MWO for a reason. I'm no such guy who comes back after months. When i made a decision it's usually final.
(only for the obvious: It only changes if the management is being renewed or something)
Sarlic, on 02 December 2015 - 02:45 AM, said:
There's no doubt people will do better in the Atlas, because 0.5-1 seconds extra sustainability/life feels different.
Which is my opinion.
As for twisting goes:
I dont use armlock. I have set this setting to off. With armlock you it takes little more time to twist.
Usually when people twist like that i think they use indeed higher settings on DPI setting on their mouse. Or a bigger mouse mat ;-)
I don't have a
special mouse (more like ergonomic), but it makes sense.
I just predict a little bit more then just using my mouse. I use my thumb to twist and aim.
And Sarlic San?
I chuckled!
Edited by Sarlic, 02 December 2015 - 03:00 AM.