Well, I am not sure which Atlas you have but a Support build with all those long range weapons looks like it will die in some situations. Having a Gauss does not help, if enemies can hit that you take damage when it blows. I would only pick Gauss for Arm mounts, I tried a Gauss in a Hunchback torso slot, never again on any Mech.
Never drove an Atlas but have at times stuck with team Atlases, figure they draw enemy fire plus I can go for Lights targeting them or work on their targets too. Only
Atlas I ever designed was just to see what it looked like in MWO, it is based off the lore version of what Grieg Samsonov used back around the 3025 time, never said which but with Samsonov being Kurita, I figured the K version for Kurita seemed right. Really should have standard PPCs then cooling would be better though some firepower within 90m is lost but really, of all the BOOM Mechs, this one lasts the longest dishing out 40 point Alphas with all that armor.
Don't feel bad, my first Mech was the Awesome when it had worse hitboxes and died a lot quicker. THERE was a learning curve, don't take my word for it, ask people who know.
Cookiemonter669, on 03 April 2014 - 07:33 PM, said:
I have played this game for about 6 months now and still i am a TERRIBLE assault mech pilot,and trust me i have tried.
There is a solid reason why experienced players recommend hunchback or quickdraw 5k as a first bought mech,THEY ARE MANOEUVRABLE,not the slow lumbering mountains of murder but nimble and agile and still pack a solid punch.
Hunchbacks are also recommended because in CB cost, they are cheap to buy and modify.