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What Am I Doing Wrong?


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#1 Flaming oblivion

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Posted 04 April 2014 - 10:26 AM

Ok so I have not played mech warrior to long , I'm currently using trial mechs till I get a 15 million + bundle of c bills to decently upgrade a mech since I feel that's what I may need . However i'm constantly in battles doing 0- to a max of 200 damage , usually 0-50, I'm clearly doing something wrong as my side almost always loses with me having done little to nothing, I don't appreciate being called a noob whether its true or not I guess people forget they haven't always had the fully upgraded top end mech with all the buffs.

#2 puffaholic

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Posted 04 April 2014 - 10:29 AM

you are doing nothing wrong.... stick to it and things will improve. the learning curve on this game is very steep for new players.

#3 z3a1ot

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Posted 04 April 2014 - 10:36 AM

Its very tough at the beginning so don't worry that much just try to have fun. My advice is don't go alone, don't run first into the battle as youll get chewed very quickly and try to have cover near you all the time. Take your time to learn the maps and all will fall into place.

#4 Carl Avery

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Posted 04 April 2014 - 10:39 AM

The best advice I can give you is to hold on to your C-bills until you know a little more about the game, and get on one of the major Teamspeak servers to talk to various people.  Get as many different opinions from as many competent mechwarriors as you can; although there are some right & wrong answers in this game, most of it is rather grey.  If you lance up with people on voice, pay attention to who's consistently dishing the damage (not that this is the only/best indicator of skill) and ask their advice.  You'll get lots of different answers, but you should be able to make your own decisions based on that.  Good luck!

Edited by Carl Avery, 04 April 2014 - 10:56 AM.


#5 AlmightyAeng

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Posted 04 April 2014 - 10:42 AM

View PostFlaming oblivion, on 04 April 2014 - 10:26 AM, said:

Ok so I have not played mech warrior to long , I'm currently using trial mechs till I get a 15 million + bundle of c bills to decently upgrade a mech since I feel that's what I may need . However i'm constantly in battles doing 0- to a max of 200 damage , usually 0-50, I'm clearly doing something wrong as my side almost always loses with me having done little to nothing, I don't appreciate being called a noob whether its true or not I guess people forget they haven't always had the fully upgraded top end mech with all the buffs.


Which trial mechs are you using? If you let us know how you're currently playing, and what mech you're playing in, we can gives tips and pointers. :D

Help us to help you!

#6 xMintaka

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Posted 04 April 2014 - 10:42 AM

The people calling you a noob need to be reminded that they themselves were once new.

In all honesty, you're not doing anything wrong. The game has a very steep learning curve and you're just starting out. It's to be expected that you'll perform poorly.

#7 John Wolf

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Posted 04 April 2014 - 10:44 AM

Sorry about the community. You're going to encounter bad apples anywhere you go, so you just have to shake off the bashing and remember their opinions mean nothing in the end.

Basically this comes down to, what mech are you piloting? Are you built to contribute damage wise, or intelligence? Are you a scout for capping, or putting yourself in the wrong position?

If you're a light, never be the first man to the fight, and if you're new never get there alone. Stick with the pack, let the other players provide you with cover. Let a bigger mech get attention then you harass and get your shots in.

It will take you time to learn combat roles, and where you should be on the field.

Ignore the trolls, and if you have any particular questions feel free to ask here.. or even PM me if you want. I'll provide whatever tips and advice I can.

#8 Khujjo

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Posted 04 April 2014 - 10:46 AM

View PostFlaming oblivion, on 04 April 2014 - 10:26 AM, said:

Ok so I have not played mech warrior to long , I'm currently using trial mechs till I get a 15 million + bundle of c bills to decently upgrade a mech since I feel that's what I may need . However i'm constantly in battles doing 0- to a max of 200 damage , usually 0-50, I'm clearly doing something wrong as my side almost always loses with me having done little to nothing, I don't appreciate being called a noob whether its true or not I guess people forget they haven't always had the fully upgraded top end mech with all the buffs.


It's hard to know what/if your doing it wrong without knowing what you're doing. Give us some more info such as:
-what trial mech do you use?
-what weapons do you use?
-what ranges do you use them at?
-are you dying at beginning of the game or later?
-etc

Try to give us more of an indication of how a typical game may go for you.

#9 KurtisMayfield

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Posted 04 April 2014 - 10:49 AM

#1. Follow behind the biggest, baddest mech on the team. See what they are firing on, and help to defend it.

#2. When you die, observe people. See what they do. That has helped me the most improve my play.

#3. Yeah people are jerks online. I know I can be to sometimes. Don't worry about jerks its only a game.

#10 CMetz

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Posted 04 April 2014 - 10:52 AM

Flaming, I get where you're coming from. When I started playing this game about 4-5 months ago I struggled to do much damage at all. I remember how it was the first time I did 200 damage. I was excited. Beyond excited. You should definitely group up with some players. Do you have a microphone or headset? TeamSpeak can provide an easy way to communicate with a group. I'm going to link to another topic in this forum. I run a small unit of decent casual players. We are having an Open House on Sunday night. I'd like to invite you to stop by, get some instruction, and team up with our guys. You should have a much easier time with teammates calling out targets for you and giving you coordinates to move to. At its heart this is a social game. Sunday nights are our MWO equivalent of pizza and beer with friends. We drop together, have fun conversation, and enjoy the time. I encourage you to stop by and check it out.

Here's the thread, and it includes a link to another thread where I instruct people how to download TeamSpeak. Hope to se you there!

http://mwomercs.com/...argyle-lancers/

#11 Modo44

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Posted 04 April 2014 - 10:54 AM

Welcome to MWO. You are most likely doing a lot "wrong" simply because you are new. This game has a steep learning curve. Most people mostly suck during their first 1000 (!) matches, if not forever. I know I did.

To score hits: Disable arm lock, mouse smoothing, mouse acceleration. Lower your in-game mouse sensitivity as much as possible.

To live longer: Stick with your team. Stay in cover when not shooting. Look away from enemies when not firing. Never, ever overheat. Never, ever fully stop (running around in circles or doing small jumps is really not a bad idea if you have nowhere to go).

To help your friends and win: Look around and select targets (default key: R; empty triandle red = target is not selected, possibly not visible to anyone else on the team). Shoot what friendly mechs (especially those bigger than you) shoot. Keep firing until a target is down, not until another comes around. Try to hit the same location every time (it matters which mech part you hit).

Edited by Modo44, 04 April 2014 - 11:05 AM.


#12 Redshift2k5

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Posted 04 April 2014 - 10:58 AM

The game has a steep learning curve. There are some handicaps imposed on you as a new player (lack of your own customized mech, lack of experience, etc etc) but there is hope!

First off,treat your matches as learning experiences. You'll lose a lot, this is a competitive deathmatch game with no respawns so you'll get blown up, but as long as you walk away with more c-bills than when you started and a little more experience, you're on the right track.

Ask questions. There are a lot of complicated systems here, damage, heat, movement, none are straight forward. Ask questions about anything you're not sure of! you can skim the Short Question/Short answer thread for some common ones.

This is a team game. No mech is an island. Think about joining with other players- you don't need to join a merc, you can easily drop in/drop out on NGNG or Comstar NA, or you can check the hiring hall/outreach threads for units on the hire. Some units will even post specific newbie training days herein the new player help, give it a try.

#13 Flaming oblivion

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Posted 04 April 2014 - 11:10 AM

Ok ive tried all the trials I suck on them all . I tend to use either the catapult or jenner since I seem to suck less . The issue I feel i'm running into perhaps where i'm going wrong through not knowing something I should perhaps . The trial jenner I tend to try to scout a hed not staying still for more then a second because im a pretty easy kill if not moving however I find myselve doing 30 damage at best by the end of most fights. The catapult is my favourite mech (i'm still not doing anything impressive usefulness wise) but I appear to be better then it then anything else , I'm usually doing 50-190 damage with him sometimes 0. the issue I seem to be running into with him is at long range I always seem to miss or get blocked even when my thing indicates im on target. and at short range everything seems to be able to outgun out tank or outmanoeuvre me a combination of the 3.

#14 Modo44

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Posted 04 April 2014 - 11:19 AM

One thing I forgot to mention, is the 3rd person view that MWO has on by default. It is really only good as a minor scouting help as it disables the minimap and makes it hard to aim. You can switch it off permanently, or toggle during a match with F4.

Edited by Modo44, 04 April 2014 - 11:33 AM.


#15 dr lao

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Posted 04 April 2014 - 11:20 AM

what I did was buy a hero mech it makes you an formidable opponent out the gate and all so gives you an extra 30% bonus every round with the cadet bonus along with 30 day premium time im set it gave me time to learn now im packing two heroes the
JM6-FB "Firebrand witch I started with and my Hunchback grid iron that packs a gauss rifle my worst game without cadet points was 70k. most of the time 100k + invest in the game and you will do well its actually cheaper to get the 49.95 for 12000
mc bucks then buying a $60 + tax game from the store.

And yea I get the noob that pays to win just let it go over your head all so I had a little experience from playing MW in the old days.
O hay get a headset and join a chat server and play with people that love the game and HAVE FUN!

#16 Khujjo

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Posted 04 April 2014 - 11:24 AM

View PostFlaming oblivion, on 04 April 2014 - 11:10 AM, said:

Ok ive tried all the trials I suck on them all . I tend to use either the catapult or jenner since I seem to suck less . The issue I feel i'm running into perhaps where i'm going wrong through not knowing something I should perhaps . The trial jenner I tend to try to scout a hed not staying still for more then a second because im a pretty easy kill if not moving however I find myselve doing 30 damage at best by the end of most fights. The catapult is my favourite mech (i'm still not doing anything impressive usefulness wise) but I appear to be better then it then anything else , I'm usually doing 50-190 damage with him sometimes 0. the issue I seem to be running into with him is at long range I always seem to miss or get blocked even when my thing indicates im on target. and at short range everything seems to be able to outgun out tank or outmanoeuvre me a combination of the 3.


Okay, first as a light pilot scouting you need to take full advantage of your speed and maneuverability. If you are ahead of all your teammates you will often times find yourself targeted quickly if you aren't careful. It is wise to be very diligent in using cover to get to and from where you are going. Don't over commit or over extend. If you are targeted then bail, using cover if possible and always weaving, jump jet bursts, etc to make yourself a hard target. I would suggest only fighting when the odds and circumstances favor you. Retreat to your team when they don't.

As for the catapult or most other mechs in combat, try to stay near other players (preferably near other good players and/or ECM atlas). Again be part of the fight but try not to be the enemy's target. Put shots on the enemy without taking as many. Pop in and out as possible while not being predictable. Again, try to only engage in battle when the circumstances are in your favor. Torso twist, weave, etc to spread dmg. Try to always avoid overheating. It is a surefire way to get smoked.

Lastly, most people have already said to shoot targets that others are already shooting at. If the red triangle is solid then an ally has it targeted. Shoot at it if others are. Try to stay alive even if it means retreating for the moment. People will recommend finding a group to drop with if possible. This with voice comma will definitely help tremendously.

Good luck

#17 Flaming oblivion

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Posted 04 April 2014 - 11:28 AM

Not going to spend money till I understand the game properly . Made mistakes with past games where you had to pay to realistically compete if that turns out to be the case here , I won't spend a dime . I find p2w a very toxic thing it hurts the games they never last long when they go down that avenue. I've always felt premium content should purely be cosmetic in pvp to ensure wide appeal and longevity of the game. However I digress. People have mentioned these servers a few time perhaps I don't have access to them because I haven't paid ? only ever seen one server.

#18 Modo44

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Posted 04 April 2014 - 11:37 AM

Avoiding a pay to win model is one thing PGI is consistently good at. Most of the best mechs in the game are free, and you can unlock all upgrades with enough playtime. You can buy grind reduction, fluff, and unusual (but not quite the best) mechs.

When servers are up or down, it is for everyone. Today's downtime was for scheduled maintenance.

If you fill your 4 free mechbays and find that you are having fun, then consider buying stuff. There is really no need to spend a dime for a long time.

Edited by Modo44, 04 April 2014 - 11:38 AM.


#19 Flaming oblivion

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Posted 04 April 2014 - 11:47 AM

Thanks all your being extremely helpful , Do you know I would of probably got the hang on this game awhile ago and I haven't why? this 12v12 idea makes it extremely difficult to get your head around things and learn because the minute you get into a position to get a lock on someone and do some damage (reguardless of how many allies are around u) 4 enemies usually have a lock on you and are slamming both barrels at you forcing you to retreat. I would prefer more options like 6v6 3v3 even 1v1. Slower paced less pressure for learning and the game overall for those of us who like a slower pace in general. 12v12 is to brutal 1 mistake your pretty much done, and even without mistakes if you don't know what your doing its hard to be useful with so much going on around you.

#20 CMetz

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Posted 04 April 2014 - 11:51 AM

Flaming, like I said earlier, the easiest thing to do is group up with 3 others in a lance on voice comms. Team Speak is free to use. If you're on and playing now, I'm jumping on with a friend of mine and we'd be happy to help you. If you click on the social button (3 heads in a small button at the bottom of the screen) and click "add friend" feel free to type in my name and my friend and I will be happy to help you out, make some drops with you, and get you moving in a less frustrating direction.





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