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Why Is Throttle Decay Is Supposed To Be Less Effective ?


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#61 Alaskan Nobody

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Posted 15 May 2014 - 09:31 PM

View PostJC Daxion, on 15 May 2014 - 09:21 PM, said:

I again have zero clue why anyone would use throttle decay....

Some people find it a bit easier for using the middling speeds.

I couldn't stand it - Gwilliy said he found it easier to use. :)

#62 Modo44

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Posted 15 May 2014 - 09:37 PM

View Post3N3RGY, on 15 May 2014 - 02:33 PM, said:

I CLEARLY wrote one can use the "throttle up" and "throttle down" keys my friend.

I was referring to direct throttle settings other than full speed and full stop. Having one more in between is actually useful.

View PostJC Daxion, on 15 May 2014 - 09:21 PM, said:

I again have zero clue why anyone would use throttle decay....

Read again what Adiuvo wrote. Throttle decay makes it possible for a good light pilot to stay directly behind heavier stuff, often preventing any return fire in 1 on 1 situations. You can do a similar thing without throttle decay (tapping the reverse throttle key in specific intervals), but it gets even harder.

Edited by Modo44, 15 May 2014 - 09:45 PM.


#63 Buckminster

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Posted 16 May 2014 - 06:16 AM

View PostThyy, on 16 May 2014 - 06:03 AM, said:


Surely this is a niche manoeuvre I have personally never seen a light trying to match speed of an assault, moving faster and using line of sight to completely block fire instead is nearly always better. You may get hit from any flank not just the front and a slow light is a dead light. Even if you did use that you would only use it for a small % of the fight making decay off overall the better setting.

I actually do it all the time. It's perfect if you catch that LRMboat in the back alone, but even in a brawl I'll follow behind someone and dump a couple alphas into them before I zip off. In the heat of a good fight, a lot of people won't notice that Locust tailing their buddy until it's too late.

#64 NamiR

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Posted 16 May 2014 - 06:26 AM

View PostBuckminster, on 16 May 2014 - 06:16 AM, said:

I actually do it all the time. It's perfect if you catch that LRMboat in the back alone, but even in a brawl I'll follow behind someone and dump a couple alphas into them before I zip off. In the heat of a good fight, a lot of people won't notice that Locust tailing their buddy until it's too late.


Still dont change the fact that it must make up a very small amount of the play time per game doing that and you can still do it manually setting the speed?

#65 Modo44

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Posted 16 May 2014 - 06:26 AM

View PostThyy, on 16 May 2014 - 06:03 AM, said:

Surely this is a niche manoeuvre I have personally never seen a light trying to match speed of an assault, moving faster and using line of sight to completely block fire instead is nearly always better.

It happens on a regular basis in Adiuvo's skill bracket where the best competitive teams meet. You can still set speed directly with throttle decay on, so the usability difference in overall play is not extreme.

Edited by Modo44, 16 May 2014 - 06:26 AM.


#66 NamiR

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Posted 16 May 2014 - 06:33 AM

whats to say im not in that skill bracket? Im not impressed by adiuvo

Edited by Thyy, 16 May 2014 - 06:34 AM.


#67 Modo44

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Posted 16 May 2014 - 06:40 AM

View PostThyy, on 16 May 2014 - 06:33 AM, said:

whats to say im not in that skill bracket?

Your statements make it very clear.

#68 NamiR

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Posted 16 May 2014 - 06:45 AM

View PostModo44, on 16 May 2014 - 06:40 AM, said:

Your statements make it very clear.


then you are clueless never lost matches to adi ill play him anytime 2v2/1v1 or whatever also won the light tourney more than once on main and I only get matched vs the people you fanboy so go figure

#69 Buckminster

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Posted 16 May 2014 - 06:53 AM

View PostThyy, on 16 May 2014 - 06:26 AM, said:


Still dont change the fact that it must make up a very small amount of the play time per game doing that and you can still do it manually setting the speed?

Frankly, it's why I use an off-hand joystick for steering and throttle. Makes on-the-fly speed adjustments super easy.

#70 Modo44

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Posted 16 May 2014 - 06:54 AM

I am sorry, I thought we were talking about 12 vs 12, not random fun events.

#71 NamiR

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Posted 16 May 2014 - 07:01 AM

the more players in a game the more diluted individual skill becomes a cog in a machine so to speak just like a factory line where simplified tactics shine as its easier to execute as a group. I would not call a straight up challenge a "fun" event

#72 n r g

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Posted 16 May 2014 - 09:17 AM

View PostModo44, on 15 May 2014 - 09:37 PM, said:

I was referring to direct throttle settings other than full speed and full stop. Having one more in between is actually useful.


Read again what Adiuvo wrote. Throttle decay makes it possible for a good light pilot to stay directly behind heavier stuff, often preventing any return fire in 1 on 1 situations. You can do a similar thing without throttle decay (tapping the reverse throttle key in specific intervals), but it gets even harder.


With the throttle up key, it raises the throttle up in steps, you CAN STILL match speeds instead of throttle decay and you can even raise it up or decrease it when making a tight turn. All while lifting your finger up after.

#73 n r g

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Posted 16 May 2014 - 09:22 AM

View PostModo44, on 16 May 2014 - 06:40 AM, said:

Your statements make it very clear.


Lol, you don't even know who you're talking to do you :lol:?

Haha, no offense but we've been around since <MW4 mate, and dominated back then. These things were figured out years ago brother.

Edited by 3N3RGY, 16 May 2014 - 09:23 AM.


#74 Modo44

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Posted 16 May 2014 - 09:24 AM

No offense, but good as you may be, you show clear ignorance specific to MWO mechanics. Listen/read more.

View Post3N3RGY, on 16 May 2014 - 09:17 AM, said:

With the throttle up key, it raises the throttle up in steps, you CAN STILL match speeds instead of throttle decay and you can even raise it up or decrease it when making a tight turn. All while lifting your finger up after.

Direct speed changes are faster than throttle up/down keys on fast mechs, certainly on all good light builds. You can test it easily in training grounds. The difference is between kinda sorta not getting shot and never, ever getting shot unless you mess up.

Edited by Modo44, 16 May 2014 - 09:25 AM.


#75 juxstapo

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Posted 16 May 2014 - 09:50 AM

View PostKoniving, on 05 April 2014 - 12:08 AM, said:

(You can -- with throttle decay on -- set cruise control with the numpad keys).

The disadvantage of throttle decay being turned on is the complete lack of throttle control under your fingertips. No slowing down for tighter turns, no adjusting speed to help evade enemy ballistic fire. No partial speed for 'sneaking' by enemies who have Seismic Sensor by traveling slower than is 'detectable'.

After all, unlike a gas pedal with Throttle Decay on you have the same speeds my grandmother once knew. Full Speed and stop. And the only way to go slow is to jam the pedal to the floor, hit the brakes, jam the pedal, hit the brakes.

Feather, you can "feather" it... granted it isn't nearly as accurate as dialing up or down to a specific speed and leaving it there, just to me personally on-the-fly hard turning and such (mostly in lights) feels more natural with decay on.
That, right there, that you just said about setting a speed to sneak by seismic hit a nerve, however.

[edit] Sry Kon, OP, and early posters. I was just chattily throwing my .02 in and hadn't read far enough ahead to realize this had devolved into a cough "Discussion" [glares at people for arguing over the internet]

Backing away from thread now...

Edited by juxstapo, 16 May 2014 - 09:53 AM.


#76 Koniving

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Posted 16 May 2014 - 09:57 AM

View Postjuxstapo, on 16 May 2014 - 09:50 AM, said:

Feather, you can "feather" it... granted it isn't nearly as accurate as dialing up or down to a specific speed and leaving it there, just to me personally on-the-fly hard turning and such (mostly in lights) feels more natural with decay on.
That, right there, that you just said about setting a speed to sneak by seismic hit a nerve, however.
[edit] Sry Kon, OP, and early posters. I was just chattily throwing my .02 in and hadn't read far enough ahead to realize this had devolved into a cough "Discussion" [glares at people for arguing over the internet]
Backing away from thread now...

No probs. Lol. Well that is true if you were controlling by a gas pedal to a vehicle. I personally use a throttlestick similar to the one inside the mech itself, and throttle decay feels extremely unnatural with the 'type of controls' that are inside the mech (i.e. throttle stick to control speed, pedals for turning, flight stick for aiming, 'eye-following' for arms and finally the between the legs Ejection handle.

But yeah, sneaking by Seismic. Granted you won't pull it off in an assault or heavy, but a light can do it pretty easily and never get noticed. Of course going that slow you'll probably get one shotted, but it's nice to know the option is there. :lol:

#77 Ultimax

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Posted 16 May 2014 - 12:59 PM

View PostKoniving, on 05 April 2014 - 12:08 AM, said:

(You can -- with throttle decay on -- set cruise control with the numpad keys).

The disadvantage of throttle decay being turned on is the complete lack of throttle control under your fingertips. No slowing down for tighter turns, no adjusting speed to help evade enemy ballistic fire. No partial speed for 'sneaking' by enemies who have Seismic Sensor by traveling slower than is 'detectable'.

After all, unlike a gas pedal with Throttle Decay on you have the same speeds my grandmother once knew. Full Speed and stop. And the only way to go slow is to jam the pedal to the floor, hit the brakes, jam the pedal, hit the brakes.



What prevents you from using 10% through 90% speeds on number pad from doing all of the things you've described while having throttle decay on?

Need to move slower, tap Numpad 1. Want to keep the same pace as an atlas set Numpad 7 or 8, etc.



The only thing you can't do with throttle decay on is use the map and continue moving. Which is dumb.

#78 Koniving

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Posted 16 May 2014 - 02:45 PM

View PostUltimatum X, on 16 May 2014 - 12:59 PM, said:

What prevents you from using 10% through 90% speeds on number pad from doing all of the things you've described while having throttle decay on?
Need to move slower, tap Numpad 1. Want to keep the same pace as an atlas set Numpad 7 or 8, etc.
The only thing you can't do with throttle decay on is use the map and continue moving. Which is dumb.

Ever tried doing that during a fight? My numberpad keys are at the right side, where my mouse is. If I'm adjusting my speed by those keys, I'm letting go of the mouse or throwing my aim off instead of constantly firing. Or I could use my left hand, preventing me from being able to maintain a turn if I need to.

Typically when I need a speed other than full throttle or full stop, is when I'm dealing with a light mech while marching in a Victor. Here, I throttle about 25% speed in reverse, turn and track with my arms. Usually all at the same time. Frequently I actually pump the speed between this much and that much and if I need a full stop X is right under S.

Reaching over to hit the numberpad while turning and manipulating the arms and torso is like playing an N64 where if I want to shift from walking to running I have to reach over to the opposite end of the controller to hit the Control Pad to shift gears. Maybe if I used my nose to do it; there, got it! (Ah, Turok). Or what it really feels like since I use a throttle stick, is playing a Playstation game and suddenly having to reach for the Green button on an xbox 360 controller to use cover..when I've got a playstation controller in my hands.

It doesn't make much sense as in order to do it you have to stop doing something else. Meanwhile throttle decay turned off leaves everything about moving with your left hand.

o.O;

That and most people don't know about the numberpad.

Edited by Koniving, 16 May 2014 - 02:47 PM.


#79 juxstapo

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Posted 18 May 2014 - 04:55 PM

GRANTED: If I had the intestinal and emotional fortitude to continue trying to wrangle the "couldn't-quite-afford-it-at-the-time" X52 Pro my wife got me many anniversaries ago (It was awesome in MW4), then yes, Decay would be absurd.

Now my poor X52p sits sadly on the shelf, a collection of dust and memories.

#80 n r g

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Posted 18 May 2014 - 05:25 PM

View PostModo44, on 16 May 2014 - 09:24 AM, said:

No offense, but good as you may be, you show clear ignorance specific to MWO mechanics. Listen/read more.


Direct speed changes are faster than throttle up/down keys on fast mechs, certainly on all good light builds. You can test it easily in training grounds. The difference is between kinda sorta not getting shot and never, ever getting shot unless you mess up.


Good point my friend, throttle decay is *much more* noticeable on light mechs i.e. Jenner and is FASTER than throttling DOWN at full speed to reverse.

HOWEVER, it should be noted that "inverting the throttle" is almost exactly the same and takes up almost the same time as having DECAY on and decreasing the throttle backwards.





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