Few things that I find displeasing and I can't help but feel a bit of despair.
1. (?) Let me put it this way, If I hire someone to paint a wall then that person goes to someone else to get help to paint that wall, then that does not inspire confidence.
2. The changes seem very illogical, right up there with the recent LRM changes and continue to address things that are fine and ignore the real issues with the game.
Electronic Warfare - Needs retooled from the ground up
LRM's - (only able to indirect fire if the target is being Narc'd or Tagged)
SRM lock on ability (All missiles need partial lock on abilities, Missile not rocket. MISSILE, Not ROCKET)
ECM (year + of this broken equipment, can we get someone to remove the blinders and fix this? Same 5 mechs dominate)
Command console (Does what?)
Flamers (If it took 1.5 years to get Mguns buffed how many years will it take to get flamers worthwhile?)
Mguns (Millions ways to do it better and still a square pegged rammed into a circular hole just because)
Pulse lasers (Million and two ways to do it better and still same old dogged stubbornness to stick to a bad concept)
PPC (The one weapon that deserves to be a charge weapon is still constantly ignored)
ERPPC (See above and give it a 90m minimum range. Because it makes sense, even the common kind)
AC10 (The only balistic weapon that needed tweaking. For a year + now I have been saying it needs a buff to range. 450 -> 500 / 520m. Then that is it.)
Weapon Modules
Biggest waste of your money in the universe.
Instead of making + Range modules make Modules that change the equipment as well as the way the equipment deals damage.
Make a module that changes the core functionality of a Weapon itself:
That is a "Meaningful" step in the right direction, instead you are just pissing away time and money on something that will never be used by anyone that thinks about it for more than 3 seconds.
I suppose this is one way to go about fixing weapon balance.
Can't manage to balance weapons we'll just grab the ones that are balanced and make sure we break them to fit in with the others.
Edited by Carrioncrows, 12 April 2014 - 06:20 PM.