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Jeagermech Or Awesome?

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#1 Reported for Inappropriate Name

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Posted 10 April 2014 - 02:24 PM

jeagermech, dual ac20, gauss, lbx10, ac20/uac5, uac5/2, etc etc

awesome, lots of srm, or lrm, or energy weapons


both fold when hit, the jeagermeach tends to squeak around without being noticed, and the awesome while wide is not particularly wider than most of the other assaults, so my question is, which at the moment would be more entertaining. I've played both in the past, but that was months ago.

#2 DONTOR

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Posted 10 April 2014 - 02:33 PM

View PostBattlecruiser, on 10 April 2014 - 02:24 PM, said:

, and the awesome while wide is not particularly wider than most of the other assaults,

Wait... what? Are you trolling me ;)
And while I dont absolutely love either I do like the Jaeger ALOT more. Just more fun, and effective. Awesomes can be effective It just takes alot more patience, and practice. Im not a very patient person usually, so Awesomes arent for me.

#3 Hans Von Lohman

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Posted 10 April 2014 - 02:57 PM

Nobody likes the Awesome. It is far too wide to spread damage or even avoid being hit in a specific location. If somebody wants to hit a side torso on an Awesome, they can.

Jeager is always better.

Hopefully they'll do something for the poor Awesome like give it ECM or something.

#4 MisterPlanetarian

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Posted 10 April 2014 - 03:47 PM

The Jager is fun but it's not exactly durable. It has a great hero mech if you are intrested in that though.

The Awesome is also kinda fun if you enjoy the challenge. the 9M, 8V and 8R are all fairly viable in some roles despite the difficulties the chassi has over mechs like the Victor.

Edit: I'd go for the Jager simply because it offers a few unique opportunities compared to the Awesome.

Edited by MisterPlanetarian, 10 April 2014 - 03:47 PM.


#5 zztophat

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Posted 11 April 2014 - 12:20 AM

To put it in the nicest terms possible: the awesome is a screaming metal deathtrap.

Yes, there are far less flattering and accurate ways to describe it.


One thing to note when when comparing the awesome to the jager: while it's true jagers are not known for durability, they are vastly more agile than the walking wall that is the awesome, have to expose less of themselves to fire and as such tend to be more survivable than the awesome.

Cover = infinity armor.

#6 Turist0AT

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Posted 11 April 2014 - 01:44 AM

awesome Stalker, lots of srm, or lrm, or energy weapons.

Never go with Awsome, its not good.

#7 Amsro

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Posted 11 April 2014 - 01:52 AM

Have neither, will be buying, neither. GL.

#8 Vashko

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Posted 11 April 2014 - 02:04 AM

View PostTurist0AT, on 11 April 2014 - 01:44 AM, said:

awesome Stalker, lots of srm, or lrm, or energy weapons.

Never go with Awsome, its not good.


I beg to disagree.
From my expirience it is very important to position yourself with Awesome, and you are prety good.
Awesome is a support mech, and it should not be used in close combat.
Except AWS-8V which I run with 3xLL, 1ML, SRM 14+artemis.

#9 zztophat

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Posted 11 April 2014 - 06:54 AM

View PostVashko, on 11 April 2014 - 02:04 AM, said:


I beg to disagree.
From my expirience it is very important to position yourself with Awesome, and you are prety good.
Awesome is a support mech, and it should not be used in close combat.
Except AWS-8V which I run with 3xLL, 1ML, SRM 14+artemis.


Yet those comments can also apply to the stalker, only the stalker, in addition to not being a massive target has better hardpoint placement and tanks damage like a... well tank. The battle zeppelin has amazing convergence and it's profile combined with hardpoints make it the still reigning king of JJ-less hill humpers.

There is always the option of shoving a massive engine in the awesome and turning it in to one of those speedy assaults but there again you have better options, by way of the battlemaster and banshee.

#10 Obelus

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Posted 11 April 2014 - 06:56 AM

Mastered both. Jager for brawling or snipe. Awesome for LRM support.

#11 Turist0AT

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Posted 11 April 2014 - 07:11 AM

Vashko

ZZTop pretty much covered it. The only redeemable factors(barely) for the awsome is its speed and torso twist. If you are not utilizing those streanghts you are better of with a Stalker.

Tho they are different beasts. I can understand ppl who like AWS more than STK.

My opinion is STK wrecks AWS any day of the week in any condition and so does all of the other assaults. AWS is a bottom feeder. But i dont own AWS so its wrong for me to piss on it.

Edit: Stalkers have a very good hero with a balistic hardpoint and a dual AMS variant. Pretty Baby... well its fast with a superb torso twist (and a crappy deacceleration)

Edited by Turist0AT, 11 April 2014 - 07:16 AM.


#12 MisterPlanetarian

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Posted 11 April 2014 - 08:50 AM

Stalkers are obviously better. But people make the Awesome seem like a Locust at times, It's not that bad. If PGI ever changed the mech bonuses the Awesome could use an exemption from ghost heat on 3 PPC's and a slight bonus to heat dissapation to better suit its classic role. An SRM fix would also be nice.

Almost all mech XP bonuses right now are movement related which heavily favours mechs that already are designed around mobility like the Highlander or the Victor.

#13 Voivode

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Posted 11 April 2014 - 08:56 AM

View PostHans Von Lohman, on 10 April 2014 - 02:57 PM, said:

Nobody likes the Awesome. It is far too wide to spread damage or even avoid being hit in a specific location. If somebody wants to hit a side torso on an Awesome, they can.

Jeager is always better.

Hopefully they'll do something for the poor Awesome like give it ECM or something.


I like the Awesome. In fact I like it more than any other mech, including the Jager, though I do enjoy the Jager.

View PostTurist0AT, on 11 April 2014 - 07:11 AM, said:

Vashko

ZZTop pretty much covered it. The only redeemable factors(barely) for the awsome is its speed and torso twist. If you are not utilizing those streanghts you are better of with a Stalker.

Tho they are different beasts. I can understand ppl who like AWS more than STK.

My opinion is STK wrecks AWS any day of the week in any condition and so does all of the other assaults. AWS is a bottom feeder. But i dont own AWS so its wrong for me to piss on it.

Edit: Stalkers have a very good hero with a balistic hardpoint and a dual AMS variant. Pretty Baby... well its fast with a superb torso twist (and a crappy deacceleration)


I fear no assault in my Awesomes, and do love the way other assault pilots will blindly charge my Awesome because they think they smell an easy kill. I will go toe to toe with any assault in any Awesome (except the 8T as that's the only one I don't own) and win. :)

#14 cSand

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Posted 11 April 2014 - 08:58 AM

Awesomes are great as long as you're not at the front line. Which you shouldn't be anyways if you're in one.

My PB is one of my favourites

#15 oldradagast

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Posted 11 April 2014 - 10:55 AM

To be honest, NEITHER is particularly durable for its weight class, but the Jager compensates with staggering ballistics firepower and the weapons are high-mounted, allowing you to peak over ridges to fire.

The Awesome, however has... well, not much going for it. I won't say it is useless - it is the most mobile assault mech, and I do like how far it can swing its big arms to sweep moving targets - but its fragility and dependence on either hot weapons (energy) or unreliable weapons (missiles, currently), makes it hard to play. The Awesome is basically a form of "hard mode" - but if you can master them, you will be respected for doing so. Nothing quite tweaks foes off more than seeing a "useless" Awesome wreck their faces... well, a Locust wrecking face is worse, but that's about it.

Disclaimer: I love Awesomes, and do rather well in them, but I'm not a pro, so there are probably people out there who are downright SCARY in them, so it can be done.

Edited by oldradagast, 11 April 2014 - 10:56 AM.


#16 Turist0AT

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Posted 11 April 2014 - 01:19 PM

its nice to see that Awsome and PB are getting love from players. I have couple of black sheeps too in my hangar that i love no matter what anyone says.

Keep it up and wreck face.

#17 Lightfoot

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Posted 11 April 2014 - 07:04 PM

I mastered the Awesome long ago but when I stopped using it my teams started winning and my stats in general became positive. With Awesome my K/D ratio was 0.75. Without Awesome K/D ratio is 3.75. About the same loadouts too, but no Ballistics in PGI's gun heavy Quakewarrior shows in that K/D ratio variation. And what is the most common mech you see in MWO? Jagermech.

Once we get CW I don't think any Unit will allow the Awesome. In PUGs you can do what you like and who cares if you lose. In CW that all changes.

Edited by Lightfoot, 11 April 2014 - 07:15 PM.


#18 FupDup

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Posted 11 April 2014 - 07:05 PM

The answer is clearly JAGERSOME! Or Awesgermech.

#19 zztophat

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Posted 11 April 2014 - 07:21 PM

View PostFupDup, on 11 April 2014 - 07:05 PM, said:

The answer is clearly JAGERSOME! Or Awesgermech.


Posted Image

#20 Armored Yokai

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Posted 11 April 2014 - 07:23 PM

Jagers are common and are taken too much into the field
take an awesome they can do better than a jager if you know how to use it.





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