

Perspective
#1
Posted 14 April 2014 - 11:40 PM
I seems to me that when you are in a Battlemaster, you should be able to tower over obstacles, or smaller mechs, but the 'mech view' seems very similar to that of a much smaller chassis.
Is there a setting that would correct this 'perspective'?
Thanks, for any feedback.
#2
Posted 15 April 2014 - 05:29 AM
#3
Posted 15 April 2014 - 08:44 AM
But in general I think most would agree that something about the maps doesn't help immerse us properly into convincing us that we're towering giants.
#4
Posted 15 April 2014 - 11:27 AM
CapperDeluxe, on 15 April 2014 - 08:44 AM, said:
But in general I think most would agree that something about the maps doesn't help immerse us properly into convincing us that we're towering giants.
Yeah its felt like this since open/closed beta. The roads are conveniently wide enough so a 'giant' mech can just stroll on through.. and the pipes connected to the storage bays (or whatnot) in caustic valley? Conveniently raised high enough for ALL mech chassis to fit through!

That and the lack of a destructible environment. Why can't my mechs buy the same kind of steel that buildings in river city are made out of? :-/ Or the holographic quantum pass-through-o'tron technology the trees employ so perfectly out on the battlefield.
Edited by Strajen Marez, 15 April 2014 - 11:30 AM.
#5
Posted 15 April 2014 - 07:16 PM
Here's an example from an old thread: A Shadowhawk, Catapult, and Victor from the eyes of a Jagermech

The mech size debate has probably been raging since closed beta (I wasn't around back then but I'm sure it was lol). There are plenty more images like this if you do a forum search for "scaling."
#6
Posted 15 April 2014 - 07:30 PM
#7
Posted 15 April 2014 - 07:37 PM
Peace2U, on 14 April 2014 - 11:40 PM, said:
I seems to me that when you are in a Battlemaster, you should be able to tower over obstacles, or smaller mechs, but the 'mech view' seems very similar to that of a much smaller chassis.
Is there a setting that would correct this 'perspective'?
Thanks, for any feedback.
There is something that can help a bit.
Go to your installation folder. If there is a user.cfg open it if not, create a new text file and rename it "user.cfg"
Insert this line and save.
Quote
Enjoy views like this.<-light
This. <-medium
And this. <-assault.
#8
Posted 15 April 2014 - 07:38 PM
Edited by Bartholomew bartholomew, 15 April 2014 - 07:39 PM.
#10
Posted 15 April 2014 - 07:47 PM

#11
Posted 16 April 2014 - 11:25 PM
I have noticed that when piloting a larger mech, small obstacles, like rocks, will slow you briefly while a smaller chassis can breeze right past it.
My 'perception' is, that this is exactly the opposite from what you would expect.
#12
Posted 17 April 2014 - 12:06 AM
Peace2U, on 16 April 2014 - 11:25 PM, said:
That's Movement Archetypes.
Also, there's the concept of "facehugging." Getting right up in the grill of a mech taller than you, and the taller mech can't pitch down enough to train its weapons on you. Good strategy for Jenner anklebiters looking to literally bite ankles.
#13
Posted 17 April 2014 - 12:38 AM
ThatBum42, on 17 April 2014 - 12:06 AM, said:
Not a good idea vs good players. Doing that will mean eating an alphastrike. From an assault. To your static face.
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