The K2 And It's Itty Bitty Ppcs (And Other Weapon Scale Silliness).... Can We Please Get The Old Game Models Back?
#441
Posted 29 May 2014 - 07:53 PM
Mods please delete this thread...after you've convinced the devs to fix the K2 barrels
#442
Posted 29 May 2014 - 08:09 PM
...
Sadly, given the current state of the game there really is no other reason.
#443
Posted 29 May 2014 - 08:20 PM
Wolfways, on 29 May 2014 - 07:53 PM, said:
Mods please delete this thread...after you've convinced the devs to fix the K2 barrels
....... I'll kill you fool! (Gonna park my Griffin on your head!)
Edited by Bishop Steiner, 29 May 2014 - 08:20 PM.
#446
Posted 29 May 2014 - 11:31 PM
honestly it wasnt worth just letting them sit in my mech bays.
#447
Posted 29 May 2014 - 11:37 PM
#448
Posted 30 May 2014 - 07:11 AM
#450
Posted 31 May 2014 - 08:27 PM
Bishop Steiner, on 31 May 2014 - 06:51 PM, said:
Only counts if the bump is larger than a rolled bacon bite.
Interesting fact: Placing bacon in ice-cold water before cooking keeps it from curling up... Which is exactly the opposite of what happens when my meat is placed in ice-cold water.
#451
Posted 01 June 2014 - 01:30 AM
I liked it better before.
Also, making the 4J model an even less significant / looked at variant, compared to the other missile variant 4SP, by increasing the missile tube number from 6 to 10 per side torso wasn't the best choice.
Edited by GoldenFleece, 01 June 2014 - 01:43 PM.
#452
Posted 01 June 2014 - 02:52 AM
GoldenFleece, on 01 June 2014 - 01:30 AM, said:
I liked it better before.
Also, making the 4J model an even less significant / looked at variant, compared the other missile variant 4SP, by increasing the missile tube number from 6 to 10 per side torso for the 4SP wasn't the best choice.
I like the overall look of the hunchback after the visual patch because it doesnt look so ridiculous like the Catapult patch.
Sure the PPCs in the shoulder of the Hunchback isnt a Masterpiece but still better then the Extra Racks and tiny PPC sticks of the Catapult.
#454
Posted 07 June 2014 - 01:39 AM
But noup, this is what you get
If at least the mech were smaller than an assault...
Also the ears without weapons of the k2 look odd.
#455
Posted 07 June 2014 - 10:45 AM
I want to take the VCRs and tumors off, but I can't.
#456
Posted 07 June 2014 - 11:52 AM
#457
Posted 10 June 2014 - 04:06 AM
M0rpHeu5, on 07 June 2014 - 11:52 AM, said:
and just when I was learning to re-love it, in SMM. I really hope they get a reality check on their rescaling someday. Probably come just after they pull the plug.
#460
Posted 10 June 2014 - 07:55 AM
Perilthecat, on 10 June 2014 - 07:04 AM, said:
It's hardly an elegant solution to the problem.
I'd like to, but I don't get it. It is a HUGE missile launcher that can't fit missiles so they need to be "tacked on" like an after thought.
As an example, what is inside those launchers that an LRM 20 can fit, but 3 SRM6s can't??? Last I checked, 3 SRM6s comes to 18 missiles...2 shy of an LRM20. I think everything could fit INSIDE that launcher. Even if you were to say that each launcher has a mechanism that would take up too much room to fit all 3 launchers in there, look at the tacked on cr@p launchers, stacked 3 tall, they would STILL fit.
Nope, lazy devs. When it comes to launchers, It would have been better to leave it lacking than to break it.
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