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Wishlist Of Things You Want Done?

Metagame

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#41 Lightfoot

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Posted 20 April 2014 - 02:51 PM

90 degree Arm swing. Yeah, I miss that from MW4 and sorta MW3. When your mech was all torn up you could turn the good arm side to your opponent and fire whatever weapon was in that arm at them, while shielding your CT.

#42 Phashe

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Posted 20 April 2014 - 04:20 PM

Fix c-bill earning...quit scarring away new players with the stupid grind.

#43 DONTOR

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Posted 20 April 2014 - 04:37 PM

View Postnimdabew, on 19 April 2014 - 11:57 PM, said:

Also, as bad as it sounds, I do want 3/3/3/3. I just played this game a few minutes ago, and it was a good game, but damn... 7 Atlas...

Posted Image

WOAH stiener lance in Atlas!? WTF is going on here?

#44 101011

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Posted 20 April 2014 - 04:48 PM

View PostDONTOR, on 20 April 2014 - 04:37 PM, said:

WOAH stiener lance in Atlas!? WTF is going on here?

More importantly, why is there a Steiner not in an Atlas?

#45 Corbon Zackery

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Posted 20 April 2014 - 04:55 PM

So long I'm not even going to post it because it would be a waste of time since it will be ignored and forgotten as Piranha games prods along like a fat penguin. Looking for cash to use for personal vacation.

Mental note: You should post on the forums while drunk.

Whoops!

#46 Roburn Bliss

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Posted 20 April 2014 - 05:21 PM

One thing: Co-Op PvE - AI controlled mechs. Every other Mechwarrior game has PvE as the main game mode (I would bet more than 95% of people who played previous Mechwarrior games never played PvP).

That one feature would bring TONS of old and new players to the game.

#47 Eglar

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Posted 20 April 2014 - 06:14 PM

View Postnimdabew, on 20 April 2014 - 11:14 AM, said:

I would play the crap out of this. Economical medium weight builds with cheap weapons instead of PPC/AC builds everywhere? Small lasers and standard engines anyone?

gl losing to the meta heros :rolleyes:

#48 Nyden

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Posted 20 April 2014 - 06:34 PM

VOIP

I'd ask for CW as well, but even if it arrives it's probably going to be disappointing (remember information warfare?) so I'll settle for the very first feature that should have been in game but wasn't: VOIP.

#49 Daekar

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Posted 20 April 2014 - 07:30 PM

Fix all hit reg issues with SRMs, lagging lights, etc. I don't want to know that ping exists.
Factional Warfare
Smurfy Mechlab
Collisions
Destructable trees, buildings, whatever. Make the maps less static.
Dynamic weapons on all mechs
More variants of orginial mechs
Give the K2 its module slot back
Make LRMs/SSRMs/ECM/TAG/NARC work like TT

#50 Elkfire

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Posted 20 April 2014 - 11:10 PM

I think this graphic is still pretty relevant.

Posted Image

#51 Atlasian

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Posted 20 April 2014 - 11:29 PM

A simple and personal wish of mine: Make the boom of the AC20 sounds like a AC2000. Because currently the AC2/5 sounds like AC200. My 6-yr old boy actually jumped from his seat when he fired the Jager's AC2/5 for the first time in testing ground.

A more demanding and complicated wish: Pls include campaigns. It gives more purposes other than "I am the most powerful Mechwarrior in the universe that can deal 1001+ damage in my dancing Spider" or "I am now the top collector with 100 Mechs and 200 empty Mechbays".

Don't worry, I still like the game.

#52 nimdabew

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Posted 21 April 2014 - 03:01 AM

View PostEglar, on 20 April 2014 - 06:14 PM, said:

gl losing to the meta heros :rolleyes:


That's the point though. Why play a mech that once destroyed is destroyed forever? You would never bring an MC mech, nor pay 1.5m for DHS, ENDO, 2 PPC and 2 AC spam when you can spend half that and get roughly the same if you played well. It would make min/max in the other direction but take cost into account. If you can routenly get 500 DMG games with a mech that costs 14m c-bills, or 400 DMG in a mech that costs half that, which will you take to a winner takes all tournament? The rewards would be for those that could do it with mega mechs, but their risk reward ratio would be much lower than with a mech that costs half as much.

#53 RealityCube

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Posted 21 April 2014 - 10:12 AM

1. Fix the Raven legs and CT/rearCT hitboxes. I'm tired of having atlas sized legs and getting shot in the front of my mech, only to have my back blown out. Also the rearCT hitbox seems huge, even in the back of the mech.

2. ADD THE ZEUS

Edited by Cyner, 21 April 2014 - 10:12 AM.


#54 topgun505

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Posted 21 April 2014 - 10:32 AM

-Hardpoint sizes.
-Command console needed to use arty/airstrikes
-Inclusion of rewards that are geared towards recon roles
-Much larger maps
-Option to turn on/off turrets for a given match
-LRM tragectory set to dumbfire tragectory when lock is lost (no relocking and flying around a hill)
- Remove gauss charge mechanic and add a minimum range as a counter-balance (like in TT) and/or increase recycle time.
-Change AC to DOT stream of shells weapon.
- Increase ERPPC and PPC recycle time (make the ERPPC faster than the PPC in order to make it more tempting to use over the PPC despite the increased heat).

Edited by topgun505, 21 April 2014 - 10:34 AM.


#55 80sGlamRockSensation David Bowie

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Posted 21 April 2014 - 04:03 PM

View PostCorbon Zackery, on 20 April 2014 - 04:55 PM, said:

So long I'm not even going to post it because it would be a waste of time since it will be ignored and forgotten as Piranha games prods along like a fat penguin. Looking for cash to use for personal vacation.

Mental note: You should post on the forums while drunk.

Whoops!


Sad but true, on both accounts

#56 Hawks

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Posted 21 April 2014 - 05:35 PM

Some sort of quick command hotkeys (like with the function keys on BF1942). Just so that you could call out sightings of enemies or whatever, without having to type a ******* thesis in chat each time.





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