We pretty much have this. You know where shots are going, and how effective they are at whatever they're hitting.
Also you know how much damage you're doing anyway.
Damage in this is not effected by armor anyway, so an ac/20 does 20 then does a bit less as range goes up.
The Mech display shows an effective, easy to read way of determining health. Generally speaking,
Red Outline = Shoot here to begin disabling
Red Interior = Shoot here to watch fireworks
Orange Outline = Armor is not doing well here
Orange Interior = Shoot here for fireworks
Yellow Outline = Depending on where this is, you might want to focus here, or leave it alone.
Yellow Interior = Shoot here for a good chance at fireworks.
Nothing = Decide where you'd like to begin cutting up your steak.
You get real time feedback if you're hard targeted to an enemy anyway, do you really need numbers?
Edited by Kilgorin Strom, 21 April 2014 - 10:36 AM.