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I Not New But I Idk This ...


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#141 TheCaptainJZ

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Posted 26 June 2014 - 10:18 AM

the tricky part with the gauss/ppc combo is now the gauss has that charge up so you'd have to be exceptionally good at timing your firing. Ac 5 is about the same range and just easier to use.

Yeah, some of those clan mechs are quite powerful. Ultra Ac 20s are nothing to take lightly. But the big guys carrying them are usually very slow and less manuverable than a Stalker.

Shooting the back when hitting the front is possible on some mechs from above. It could also be a bug. In your case, it is likely due to lag. If one person shoots another, and othe one guy turns around, due to HSR and lag between players, the server might register the hit to the back as "what really happened." I'll try to give an example: Player A, B, and C, all have 300 ms pings. They are all facing each other in a triangle. A turns 90 degrees to the side. The server sees this 300 ms later. The players see this 300 ms after that (600 ms total). While A is turning, B fires at A. Since he hasn't seen A turn yet because of latency, his shot on his client strikes A's CT. This shot takes 300 ms to get to the server, the same time A's starting to turn does. HSR rewinds the action to 300 ms before when A started turning and B fired. From this time reference, B's shot fully hit the CT. Now fast forward. A has turned all the way to the side, and is now receiving the update from the server that B fired at him. He takes damage to the CT not the arm because 600ms ago when the shot was actually fired, he was facing forward still. Player C observes all this and the same appears to him. A is turned sideways, but his CT got hit.

I'm not sure if I got that all 100% correct, but HSR works something like that. You've already said you have problems with the Internet connnection in this game so you could definitely be seeing lots of situations like that.

#142 IraqiWalker

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Posted 26 June 2014 - 12:27 PM

View PostKAT Editor, on 26 June 2014 - 04:54 AM, said:

About clan mechs, they really hack, i see guy who 10 times in row shoot ultra ac20 > 200 dmg


The Ultra AC 20 fires 5 bullets with each mouse click, each bullet deals 4 damage, not 20. So you saw the guy deal 40 damage at best.

#143 KAT Editor

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Posted 27 June 2014 - 04:12 AM

May be letter they add servers close to Russia ) And i see daishi who with he c ultra ac5/10/20 kill 4 mechs when he other ally dead (me too), and only 1 enemy have broken armour. I look on this with face close to it >

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And why i like more er ppc + gauss, my dpc in close combat not down to 2 ac5, i can shoot all ) + i like gauss 0 heat )))

#144 KAT Editor

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Posted 27 June 2014 - 11:30 PM

But my enother country friend with 50 ping and 16 gb ram talk about this lags too ... and when he fight not 200+ ping guy ... If you play old MW, with hight ping guys, you not have this problem ) Yesterday i kidding with 6x srm6+a, fight one little guy close and shooting him in front of him or behind him or he i miss, but see hits > 2 damage done to come big guys and kill me at 1 sec ) The feeling that littles guy use something third-party to lag game ... One time we in 5 one min shoot loct with large lasers in close to kill him ... But when i with 250 ping use trial lights and run snake, fly and do other things they kill legs with that lasers fast and cleap ... I think without lights game be more fun > team need lights? > what give to team rats style game of lights, they not add many dps and not have many hp, when i diverted attention ... what do my stuped team, they not see on map and do not understand what's going on to do something ... I have in 95% feeling that I was playing with a 9 year old children, if play with clan, i can say that about enemes ) Out that people spoil a good game, need create dm for they ) And i think be more fun play with bots :blink: Or may be after they add voice to all, and i can say "hey stuped ... look on map thay at back" or "what are you doing idiots, they are lrm team stop eat missles and rush". Well, how to cover legged mech I generally keep quiet people stubed and leave he behind. And when some one rush or many of enemes shoot one mech, but others not cover or run out ... I regret that the game is not on Russian, I would have expressed what i think about :unsure: :P :wub: What happened with people ... when light use stuped strategy run circles and eneemy, and enemy have house close, he come to house with near? no he stuped will spin


Thank you for your attention

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#145 KAT Editor

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Posted 03 July 2014 - 02:27 AM

See what i talking about ) >



How i say before about internet, he down only after download more then 50gb at mounth, but now i dwoload only close to 10 and speed normal ) And when i do this wideo no work on server, before that i join normal

#146 Modo44

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Posted 03 July 2014 - 02:46 AM

Such heavy connection issues may suggest a routing problem. You may want to contact both PGI, and your Internet provider to see if they can help.

#147 KAT Editor

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Posted 03 July 2014 - 09:28 AM

And i interesting about that ... I russian word stubed have many forms, for example "дурачёк" not offensive, you can say it to clild when he do something wrong without offending him, but proving that he did poorly and "тупой" it is a shame. But how in english say not offensively, but make it clear that it is wrong ) (I know this question not in theme :blink:)

#148 TheCaptainJZ

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Posted 03 July 2014 - 10:11 PM

View PostKAT Editor, on 03 July 2014 - 09:28 AM, said:

And i interesting about that ... I russian word stubed have many forms, for example "дурачёк" not offensive, you can say it to clild when he do something wrong without offending him, but proving that he did poorly and "тупой" it is a shame. But how in english say not offensively, but make it clear that it is wrong ) (I know this question not in theme ;))

Google Translate won't translate "дурачёк" for me, but the second one translates to "stupid."
I'm not sure I understand your question. What is the context? Can you give a scenario or story to explain what you mean?

#149 KAT Editor

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Posted 04 July 2014 - 09:54 PM

For example on forest colony all team go to water with no ECM and with close weapons (it happens quite often, a lot of silly players) ... and with 90% they dead ... When say only not go water, they not hear, they behave like a herd of stupid ... I spoke on the fact that if I call them stupid for it, it's a shame? :D

I not understand people play MWO 3 years, and if game only mp + only teams buttles, then means the game can be evaluated on these fights ... but if looks of MM and this players ... Why PGI not add dm to players who dont know how play in team (most), or most players do not understand what it means to play as a team and did not consider it a problem ... And if look on map disign i see PGI dont understand about team play too

And wait where 2 mc clan mechs in shoop )

#150 TheCaptainJZ

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Posted 04 July 2014 - 10:15 PM

The most respectful thing to do is not say anything that might sound insulting. Some people vent their frustrations and it always seems to sound insulting no matter how they say it, so the best thing would be to say nothing. It especially looks bad if you are dead and complaining about your teammates or if you took command and your team followed your orders and you blame them if you lose. There is however the Barracks portion of these forums and a thread titled "The daily whine" where you can vent some of your frustrations (no name and shame). If you get really upset, it is probably best if you take a short break before typing anything to let some of your steam off first.

The not-working-as-a-team issue is not something we have control over at this point. Even if we had integrated voice comms, there is no way to make your team work with you. I'd guess that it is worse at whatever ELO bracket you are in or whatever time of day you play. I don't have that problem every match.

#151 Modo44

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Posted 04 July 2014 - 10:23 PM

Not everyone is trying to get better. Some are incapable, most are fine just blowing **** up in space for fun. If you are that competitive, assume that you have to carry yourself, treating others (basically, anyone you do not know) as grunts/meat shields. Expecting all of your team mates to be as dedicated as you will lead to frustration.

The earlier maps are generally worse -- too small and not symmetrical. The newer ones appear more sensible, but I doubt old maps can be retired any time soon.

#152 KAT Editor

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Posted 05 July 2014 - 02:46 AM

For example i cover one legged mech who not lose weapons, but when i write wait, they not read, but they run kill little mech and i with im fight vs other team and dead here i write why they run out and stuped dota players they or no )))) Or when again team run and shoot 1 mech but not see on map and when anemy come from back only i fight them ... kids when you learn look on map ) I write this with smileys and i think this not looks offensively ) but still correct criticism is sometimes more important praise ) But I'm not sure whether they will learn a lesson ... I'm probably not the best player on the team for all the time, but I was not even scolded for bad game :D

That to me is a team game:

1) Looks at map at sometimes press Q may be one mech not targeted enemes and need help
2) Not diverge away from the team, but do not stand too close
3) Possible to concentrate fire on the enemy who attack many numbers of team and not lose position when he run out with low health
4) Be ready if one mech in team start rush, cover him and run with him
5) Сover the retreat of the wounded allies
6) And no forget lock targets )

Yeap for capture enother rules, but it will in general ) I really hate when start Rush, write about it, but they only shoot and run out or not do nothing ))

#153 Modo44

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Posted 05 July 2014 - 03:35 AM

You can either accept that your team consists of random people, or join a group. There is no third option because even major communication tool improvements/additions (something PGI is bound to address at some point) will not fix the players themselves. With groups of 5+ people now having a separate matchmaking queue, you can guarantee that you never stomp on unsuspecting solo players.

#154 KAT Editor

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Posted 05 July 2014 - 04:52 AM

But man i say before when i play in group > easy win, i dont like easy win )) If they changed commander panel where toy not need 10 sec to give order to all, then may be i can teach people to something ^_^ For me dree win here = how play on testing ground and kill not moving mechs :lol: I need challenge )))

#155 Modo44

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Posted 05 July 2014 - 05:04 AM

There is no third choice. Seriously.

#156 KAT Editor

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Posted 05 July 2014 - 10:04 PM

Wow we play in 10 group and lose :huh: Thats looks how challenge )

And i see impossible lag > i legged firestarter with 2 gauss and hit he second leg to red, but when i stay to him close to 90 m, he fly up to 6m, i shoot and shoot he second leg, but nothing ... the sight was getting red, on pannel his second leg blinked but he not taking damage, wtf? If we talk about ping ... then i can hit he torso, i hit he leg when he be at top height ... And why not clearly shows what a broken leg as for example in MW4.

And thing what really kidding me :( How i talk light like run circles at me, but when i come back to wall, they get stuck and 10 seconds can't understand what to do ))) these 10 seconds enough ist get rid of them )

But how say TheCaptainJZ at 6 page, 2 clan mech available for mc at this month, where they )

Edited by KAT Editor, 05 July 2014 - 10:06 PM.


#157 TheCaptainJZ

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Posted 06 July 2014 - 12:33 AM

In the link, notice the Kit Fox available for MC in week 2 of July. That would probably be July 15 (there are actually 5 Tuesdays in July this year) and we just had a patch last week and patches are 2 weeks apart. The Nova will be available in week 4 which will probably be the 29th.

Edited by TheCaptainJZ, 06 July 2014 - 12:33 AM.


#158 KAT Editor

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Posted 06 July 2014 - 01:08 AM

Oh ok ... i ask friends who use cards (want come to they and add some MC :huh:) but noone use they ( Why if add from mobile we pick so low ... Yeap PGI pick low from this but we add normal price ... players bosses not developers :( And interesting if buy clan mechs for cb or mc, we can changed they weapon slots ... Daishi with good swap add epick damage, for 1 sec defeat full armour or every my heavy mech (

And i rage like answers :(

#159 KAT Editor

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Posted 06 July 2014 - 10:33 AM

What i not understand ... they pick many money but why not start new servers ... I think noone like play vs guy with ping close to 400, he teleported ) Hold servers not need many cash ... If look on gold mechs they pick close to 25k$ for only sale mad cats )

#160 Modo44

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Posted 06 July 2014 - 11:01 AM

Not enough players. As far as we know, games like War Thunder have one or two orders of magnitude more active players. Having regional MWO servers without that kind of crowd is probably too risky. Separately, it would involve coding a server selection feature, which is kind of hard to do with all the other unfinished/unpolished elements still on the TODO list. I could see it happen after a Steam launch, but we have no ETA or even confirmation it is seriously on the table.





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