

I Not New But I Idk This ...
#101
Posted 04 June 2014 - 03:47 AM
As for the Atlas, use Endo Steel.
#102
Posted 04 June 2014 - 07:13 AM


#103
Posted 06 June 2014 - 09:21 AM


#104
Posted 07 June 2014 - 01:03 AM
Also, since your connection has been so terrible, you are probably pretty low on the ELO scale. As you get better (and a solid internet connection helps), you'll climb out of that pit.
#105
Posted 07 June 2014 - 01:20 AM
In addition to forum recruitment and community teamspeak servers, you can simply add people you meet in matches. That will help with scheduling as many only play at certain hours.
Edited by Modo44, 07 June 2014 - 01:21 AM.
#106
Posted 07 June 2014 - 11:38 PM

At this screenshoot i see the light at the end of the tunnel


Texture bug? )
And one fun things ... I play on river city night, and shoot on targeted mech at 1km with er ppc and gauss (i not see him), and add to him damage, but when i come close i see he stay safe at wall and i cant hit him when i see it wall

#107
Posted 07 June 2014 - 11:48 PM
The "magical" shot sounds like you hit the mech before it was hidden (possibly due to lag compensation), or when it was leaning out to shoot.
#108
Posted 08 June 2014 - 12:00 AM
KAT Editor, on 04 June 2014 - 03:39 AM, said:
It's dangerous to go alone! Take this. Stay with your team and be patient during the "hide behind a rock and get liquored up" phase of the match, then move in and crush the enemies once your team or theirs actually starts to move against the opponent. It takes practice, because pure brawling is hard, but that build is one of my two favorite brawling setups.
KAT Editor, on 04 June 2014 - 03:39 AM, said:
Some people are just careless, but often when you get shot in the back it's because they don't realize how wide their 'Mechs are. Atlas pilots - ironically - are often the worst about this. If you're moving in front of teammates, try to leave a corridor in front of them where they can fire. Some people are also trying to fight with computers that cannot take the strain of combat, so their machines hang on their end even though the game isn't lagging.
#109
Posted 08 June 2014 - 09:02 AM

Today see 2 interesting things The arrow at 2 secs destroy my atlas full armour left torso and center from front 6 mg 2 fl 1 ll, and at enother game Ember shoot my cplt front but hit back D: (on atlas no ammo at center and torsoses, and hit only he)
Now i collect to Banchee enother engine ... Interesting empy arms mech
Edited by KAT Editor, 08 June 2014 - 09:03 AM.
#110
Posted 08 June 2014 - 09:29 AM
KAT Editor, on 17 May 2014 - 02:49 AM, said:
The "noob" is right to do so. You're hiding is griefing all other players as they now have to wait until they find you or the 15 minute timer expires.
Don't want to run out of ammo? Take more ammo, be more conservative firing, or take a laser with you (yeah, yeah A1 can't take lasers - so pilot a C1).
Out of ammo and still want to contribute? Go tank - get shot at, so teammates with working weapons get shot less. This is what I do when out of ammo.
KAT Editor, on 07 June 2014 - 11:38 PM, said:

Texture bug?
Z-buffer bug, guarantee it.
#111
Posted 08 June 2014 - 08:13 PM

#112
Posted 08 June 2014 - 09:19 PM
#113
Posted 08 June 2014 - 11:30 PM
KAT Editor, on 08 June 2014 - 09:02 AM, said:

Today see 2 interesting things The arrow at 2 secs destroy my atlas full armour left torso and center from front 6 mg 2 fl 1 ll, and at enother game Ember shoot my cplt front but hit back D: (on atlas no ammo at center and torsoses, and hit only he)
Now i collect to Banchee enother engine ... Interesting empy arms mech
Well, it might be the same build - been a while since I've watched the video. But that Atlas build is pretty standard - If you're running a "fast" Atlas brawler, and go with SRM6s, the only choice you have is what proportion of AC/SRM ammo to bring. Most cookie-cutter builds develop like that, in any game - basically the game's design mechanics will push you toward points of equilibrium based on what you're trying to do. In WoW, for example, I used to look at the talent trees when building a new character or adapting to a change, and then check the accepted optimal builds at ElitistJerks.com - I was never more than two points off. It's just a matter of looking at what things do and how they work together.
[redacted]
Edited by Egomane, 10 June 2014 - 09:46 AM.
advertsing breaking the griefing rules
#114
Posted 09 June 2014 - 06:12 PM
/edit: I don't give two figs about stats, looking at mine will show that. I just find it philosophically unethical to try anything less than your best.

Edited by Tim East, 09 June 2014 - 06:14 PM.
#115
Posted 10 June 2014 - 04:09 AM
#117
Posted 10 June 2014 - 09:37 AM
So... to make it clear...
Team treason is indeed a bannable offense. Advertising it on the forums, even more so on the New Player Help section is unacceptable.
Those rules are not suggestions. The rules are valid for everyone, if they agree with them in detail or not. I don't care for the reasons on why some are breaking the rules, I will not allow them to advertise such a behavior on the official MWO boards.
If you want to continue such a discussion, you will need to take it to PMs or to another website.
Now please get back to the original topic!
Edited by Egomane, 10 June 2014 - 09:51 AM.
#118
Posted 11 June 2014 - 04:55 AM

Edited by KAT Editor, 11 June 2014 - 04:58 AM.
#119
Posted 18 June 2014 - 07:38 AM

And i interesting about "new" mechs, at first i think for donators gold and prime version, but other can buy all ... I cant buy other variants?
#120
Posted 18 June 2014 - 10:42 AM
As you can see, the last one isn't available for cbills until November.
Those that pre-ordered (and you can still buy packs for now) will be able to pilot their clan mechs for at least a month and a half before just the kit fox is available for cbills.
Edited by TheCaptainJZ, 18 June 2014 - 10:45 AM.
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