Koniving, on 21 April 2014 - 09:04 AM, said:
- If all your weapons take 4 or more seconds to fire again, rethink your weapons. You miss, there's a huge gap of time for you to get screwed. It takes 0.7 seconds minimum for a human being to provide an opening after making a mistake in CQC. On average it takes 1.35 seconds for a person to die after that mistake. If you take 4 seconds to recover; you're screwed. Nothing you can do will change that unless you rethink either your weapons or how you use them.
As much as everything Koniving writes is true, I REALLY like his last point. (I think most of the other ones may be a little too advanced for you at this stage -- you will get there, but maybe not yet.) His last point is a rule that I learned to live by, but have never really thought to articulate.
One of the mistakes I made when I was new to the game was running around with a 3-ERPPC Awesome. And that was even well before the DHS nerfs, ghost heat, and PPC heat tinkering made them particularly useless like now.
Heat back then wasn't really the problem... USING the weapons was the problem. If you alpha strike all three PPCs at once, sure, heat is part of the problem. But if you MISS, and all you have are those 3 PPCs, you're sitting on your thumb in front of an enemy for 4 seconds before you can try again. You might be able to run or hide, but depending on the mech and your position, maybe not.
The problem is, when you're new, aiming is still coming along. You need to factor in projectile speeds. Factor in hitreg 'quirks'. Stuff like that. With practice, eventually, you can just 'feel' the weapon. But as a newbie, you can easily miss an entire alpha and leave yourself open to being slaughtered.
I suggest, if you aren't already, start with a medium or heavy. Lights take practice. Lots of practice. (Well, it did for me, anyway. My brain apparently doesn't work at 150+ kp/h). Assaults are VERY unforgiving to both mistakes or keeping up with the rest of your unpredictable PUG team (because they are so slow). Stick to something in the 70-100 kp/h range, and make sure that you have either:
- faster-recycle weapons (AC2, UAC5. AC5, MG, etc.), or
- backup weapons. (It's amazing what even 2 Medium Lasers can do when you're in a pinch, for a measly cost of 2 tons).
That way, WHEN you make a mistake (and I assure you, even the veterans do sometimes), you can either back yourself up with some weapons or try to get yourself out of trouble.
Also -- if you don't already have one, invest in a gaming mouse with on-the-fly DPS adjustment. Trust me -- unless you're planning on running as a pure brawler, you will very much appreciate the extra precision when shooting past 600m or so. Expensive? Yes. Worth every penny? YES! I found one I liked so much, I bought 4 of them. I figure I'll be good for a while now.