

Tdr-9S - Weirdest Stock Setup?
#1
Posted 21 April 2014 - 06:49 PM
2 Machine Guns... 2 Flamers.... why?
Anyway, thanks for the free mech! Time to strip it and put in some real guns!!
I am wondering though, has anyone had any success with its stock loadout?
#2
Posted 21 April 2014 - 06:51 PM
#3
Posted 21 April 2014 - 07:09 PM

#4
Posted 21 April 2014 - 07:30 PM
Edited for a change in build, see below.
Edited by Coralld, 21 April 2014 - 09:13 PM.
#5
Posted 21 April 2014 - 07:32 PM
#6
Posted 21 April 2014 - 07:53 PM
#7
Posted 21 April 2014 - 08:11 PM
The flamers and MG's wreck infantry, the SRMs are useful against armored vehicles, and the laser/PPC main battery is quite peachy for denting 'Mechs. Even has AMS to swat stuff built right in.
Of course, few stock designs fit MWO's bending of the system, so there's all kinds of odd ways to run it. Just enough room for dual AC/5's or 2's with a matching energy weapon on the other arm, plenty of torso energy mounts for backup, and the RT ones are high on the shoulder, giving it a chance to ridge-hump decently.
A total welfaremech it ain't. And of course, it can serve in missile-heavy metas as a swatter with dual AMS mounts.
Edited by wanderer, 21 April 2014 - 08:11 PM.
#8
Posted 21 April 2014 - 09:08 PM
Now I can run nearly 80KPH.

Edited by Coralld, 21 April 2014 - 09:08 PM.
#11
Posted 22 April 2014 - 10:17 AM
#14
Posted 22 April 2014 - 11:32 AM
Gauss, ERLL, x4 ML, LRM5, x2 AMS, XL280 engine.
I snipe with the ERLL and Gauss, pop off LRM when I can't get a solid bead, and then mop up with the MLs. Even when I'm doing entirely crappy and my team is getting rolled I always bring down at least one other person with me, and my K/D ratio with this thing is double my next best mech, my metaphract Ilya.
It's such a weird, unconventional build, but I'm doing something right with it.
#15
Posted 22 April 2014 - 12:31 PM
Haven't found a comfortable build for my 9S yet, that I cant already run in my 5S, that doesn't involve ridge-humping to take advantage of the RT energy slot placement.
Edited by Harathan, 22 April 2014 - 12:32 PM.
#16
Posted 22 April 2014 - 02:19 PM
Commander Binz, on 21 April 2014 - 06:49 PM, said:
2 Machine Guns... 2 Flamers.... why?
From Sarna:
Quote
T-bolts are one of the oldest Mechs proven by having a Primitive version (TDR-1C). T-bolts are usually built to mixed range combat and usually include at least 1 anti-infantry weapon.
Unlike some other T-bolts, the 9S uses only 1 weapon, ERPPC, at range, preferring the SRM+MLs up close and saving the 4 oddball weapons for soldiers not seen in MWO. So a stock build in MWO is a backup Sniper, primary Brawler with blinding and critting abilities from the minor weapons. Designing weapons groups for a stock build requires a gaming mouse or joystick.
Of the 4 current T-bolts, 9S has the second highest Energy points plus Ballistic so PPC+AC meta fans could get use from it. Twin AMS for LRM protection for all the LRM complainers. Enough room for short range weapons if anyone gets close. Its one downside is 10 degrees less torso twist than other T-bolts.
Edited by Merchant, 22 April 2014 - 02:20 PM.
#17
Posted 23 April 2014 - 02:40 AM
But anyway, I seem to have settled on something along these lines: TDR-9S, and I'm liking it a lot. It feels like how I always wanted my Orion to be... I think I shall have to buy two more, but the question is which ones...
Edited by Flyto, 23 April 2014 - 02:40 AM.
#19
Posted 23 April 2014 - 04:57 AM
mogs01gt, on 23 April 2014 - 04:49 AM, said:
There are very few mechs which are objectively ''bad''. The only one which springs to mind is the Trebuchet, and even that isn't as bad as people make it out to be. The Bolt is probably called bad because it's a bit of a quirky mech, with its offset cockpit, gigantic torso and weird hardpoint layout, but it isn't ''bad''. I do well enough in it, and it can run a ton of silly stuff fairly well. Like I said, it's just quirky.
One mistake which I and a few of my friends made with our Bolts is not having a main damage dealer and just cramming it chock full of SRMs, medium lasers and machine guns. It really doesn't last long in my experience, so it does need a high alpha weapon in there. Crammed the stock ER PPC into the left torso, just below the cockpit. Makes aiming a breeze, does plenty of damage at range. The SRM6 is there to fight off stuff at close range when it runs hot. Bit of a silly build, but works well for me thus far.
Edited by Chrona, 23 April 2014 - 04:58 AM.
#20
Posted 23 April 2014 - 06:16 AM
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