Joseph Mallan, on 23 April 2014 - 05:35 AM, said:
Game breaking? Isn't the game about killing the opposing Toons? His 72 damage Alpha sounds as if it is exactly what the game is all about.
If you are defending the use of Alpha Strikes as the primary mode of attack, then yes it is meta and game and (I'll add) lore breaking.
I had the same thought for power requirement restriction for Gauss Rifles as the heat they generate is negligible. Missiles are not affected by this as they are not a direct fire weapon.
I still think this would nerf
the bad dakka builds because it'll penalize multiple high caliber ACs from firing at the same time. I have no problem with the constant stream of incoming small caliber shells (Blackjack and Jagermech), the issue I am addressing is the high alpha pinpoint one-shot destroy builds (dual AC/20, quad AC/5 UAC5, Dual Gauss, PPC+AC5 combos). When chain fired, even these builds are within spec and this allowed. But you alpha strike and you gotta be careful and only use as a last ditch hail Mary.
Edited by cdlord, 23 April 2014 - 06:57 AM.