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Raven Wars

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#21 Shatterpoint

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Posted 25 April 2014 - 05:32 PM

They seem to be doing ok really

A noticable number of matches:

"OMFG it's a RAVEN!!!1!!!1 we need a 10 man team to chase this single mech! no not a couple I said 10 dammit"
"and the rest of the team you're paying no attention to?"
"RAVEN is priority"
5mins later*
"so is the RAVEN!!!!1!! dead?"
"NO we can't kill the thing, we're still chasing it!!"

#22 Bishop Steiner

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Posted 25 April 2014 - 05:36 PM

View PostCyner, on 22 April 2014 - 11:12 AM, said:

A long time ago, in a beta, far far away... The Raven 3L was a dominant force in the galaxy. The 3L took over planet by planet, using it's center torso only targeting SSRM's and Medium lasers along with lag shields and the powerful ECM, it laid waste to light mech after light mech, and could even fight against larger mechs with some success. Seeing the dominance of the Raven 3L, the devs intervened and increased the size of the Raven's leg hitboxes to enormous proportions to balance out the issue.

Much time has passed since then and HSR was introduced, SRM damage was reduced, SSRM's no longer target CT only, and BAP can now do away with the shield of ECM. However the enlarged hitboxes of the Legs and rearCT of the Raven have now crippled it in the competition between light mechs, it's only safe haven is the ECM that the 3L carries with it, but the other Ravens don't even have that. The Raven pilots have started to notice these problems, and it's driven those pilots to the brink of war...

*Scene opens on the desert planet Tourmaline, camera is on the desert floor looking up into the open sky with crystal spires around the periphery of the view. As the view settles a pack of lights dashes over the camera, followed soon by the thunderous steps of much larger mechs. The camera changes to just behind the light mechs as they flee. The lights begin to turn a corner when the Raven is legged by a shot that didn't even seem to hit it at all, the other light pilots lament the fact they can't help, but to go back is certain death, so they leave the Raven to it's fate. A fate that will replay itself over and over again through the course of this movie, until the hope of a fix arrives.*



Seriously though, fix the hitboxes. It's just aggravating to get both legs blown off by LRM's before my torso armor is even orange. I've also watched myself be shot in the front CT, only to get my back blown out instead of taking any damage to the front.

Naw. As long as the pesky little SoBs are running around spamming ER Larges, I'm just fine with their legs being such nice targets.

But I might just be a mean spirited, vindictive sort,

#23 Kommisar

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Posted 25 April 2014 - 06:05 PM

You are Bishop. You are.

And for the record, my Raven 3L has PPCs, not ERLLs. Because I'm a special kind of crazy.

I agreed with the hitbox fix way back in the day. It was suppose to be a band-aid until all the hit reg issues were sorted. Most of them have been, especially when it comes to hitting lights. Now they just need to go and get rid of the band-aid.

#24 Accused

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Posted 25 April 2014 - 06:22 PM

Honestly?

I think every mech has had a tuning pass to their hitboxes. Except for the Raven.

#25 Fuggles

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Posted 25 April 2014 - 09:07 PM

Pretty sure the locusts legs are still easier to take out after it's leg hit box pass than the ravens are now.

#26 Amsro

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Posted 26 April 2014 - 02:11 PM

View PostFuggles, on 25 April 2014 - 09:07 PM, said:

Pretty sure the locusts legs are still easier to take out after it's leg hit box pass than the ravens are now.


This is because 16 armor max! Lolcust! <_< Nothing more satisfying then a getting a kill in a Locust. :(

The raven is an easy kill everytime I see one. Those legs, I can pick off Spider legs at full speed, the Raven is just much easier.

#27 Foxfire

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Posted 30 April 2014 - 03:10 PM

View PostPjwned, on 22 April 2014 - 03:19 PM, said:

I thought there was supposed to be a tuning pass for hitboxes on every mech, and a number of them were revised but then it just kind of stopped, seemingly in favor of the new UI which is actually worse than 1.5 which is a pretty impressive feat to manage.


They kind of.. forgot to finish it it seems.

View PostFuggles, on 25 April 2014 - 09:07 PM, said:

Pretty sure the locusts legs are still easier to take out after it's leg hit box pass than the ravens are now.


That is more of a function of the horribly low amount of armor that mech can equip. I'm pretty sure I could sneeze hard enough and blow a side torso on a Locust. This game simply isn't set up to properly handle the superlight mechs reasonably.

#28 Clit Beastwood

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Posted 30 April 2014 - 03:22 PM

View PostAmsro, on 22 April 2014 - 02:55 PM, said:

Are you mad the Raven has Catapult leg hitboxes!? :D

Posted Image


MECH CANKLES

#29 Livewyr

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Posted 30 April 2014 - 03:36 PM

Here's a wonderful idea.. take two people who have premium.. go into a private match.. and test the hitboxes with small lasers and such so you can get a REAL idea of what is going on with them, rather than what you might have noticed in the buzzing environment of combat. (I'm not saying they aren't bugged, I am saying that now that we have the way to do it, lets actually examine them.)

(\Btw: Thanks for the great laughs on Page 1!

#30 CycKath

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Posted 30 April 2014 - 03:54 PM

Given I'm desperately trying to master a 4X and 2X who lack the splendour of ECM, would be nice...

#31 Z0MBIE Y0SHI

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Posted 30 April 2014 - 04:06 PM

View PostAmsro, on 22 April 2014 - 02:55 PM, said:

Are you mad the Raven has Catapult leg hitboxes!? :)

Posted Image


Most people skip leg day, dunno wtf this guy was doin.

#32 Foxfire

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Posted 30 April 2014 - 04:32 PM

View PostLivewyr, on 30 April 2014 - 03:36 PM, said:

Here's a wonderful idea.. take two people who have premium.. go into a private match.. and test the hitboxes with small lasers and such so you can get a REAL idea of what is going on with them, rather than what you might have noticed in the buzzing environment of combat. (I'm not saying they aren't bugged, I am saying that now that we have the way to do it, lets actually examine them.)

(\Btw: Thanks for the great laughs on Page 1!



Private matches are what I was actually waiting for to be able to do such a test. I want to try different angles, too.

#33 RealityCube

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Posted 01 May 2014 - 11:31 AM

View PostLivewyr, on 30 April 2014 - 03:36 PM, said:

Here's a wonderful idea.. take two people who have premium.. go into a private match.. and test the hitboxes with small lasers and such so you can get a REAL idea of what is going on with them, rather than what you might have noticed in the buzzing environment of combat. (I'm not saying they aren't bugged, I am saying that now that we have the way to do it, lets actually examine them.)

(\Btw: Thanks for the great laughs on Page 1!


I'll do that as soon as I can, will have to ask which of my friends have premium activated. If I could buy people things, I'd buy a friend some premium time and check it out. If anyone else does this before me, please record your results.

You are welcome for the laughs! The medium is the message, as they say...

#34 80sGlamRockSensation David Bowie

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Posted 01 May 2014 - 11:41 AM

View PostFupDup, on 22 April 2014 - 02:24 PM, said:

Quoth the Raven, "Fix my damn hitboxes, bro."


Quoth the Paul, "Lol I ain't doing shit, bro."

#35 Foxfire

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Posted 01 May 2014 - 01:39 PM

View PostCycKath, on 30 April 2014 - 03:54 PM, said:

Given I'm desperately trying to master a 4X and 2X who lack the splendour of ECM, would be nice...


I've actually found that the 4X with minor alterations makes one of the better pure fighter Ravens. It is more a matter of learning a little patience and how to utilize jump jets properly in fights to increase mobility without making your legs a massive target. Before the Huginn, I was actually an exclusive 4x pilot and had more fun with it than I did in the 3L.

#36 Trauglodyte

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Posted 01 May 2014 - 01:54 PM

View PostCyner, on 22 April 2014 - 11:12 AM, said:

A long time ago, in a beta, far far away... The Raven 3L was a dominant force in the galaxy. The 3L took over planet by planet, using it's center torso only targeting SSRM's and Medium lasers along with lag shields and the powerful ECM, it laid waste to light mech after light mech, and could even fight against larger mechs with some success. Seeing the dominance of the Raven 3L, the devs intervened and increased the size of the Raven's leg hitboxes to enormous proportions to balance out the issue.

Much time has passed since then and HSR was introduced, SRM damage was reduced, SSRM's no longer target CT only, and BAP can now do away with the shield of ECM. However the enlarged hitboxes of the Legs and rearCT of the Raven have now crippled it in the competition between light mechs, it's only safe haven is the ECM that the 3L carries with it, but the other Ravens don't even have that. The Raven pilots have started to notice these problems, and it's driven those pilots to the brink of war...

*Scene opens on the desert planet Tourmaline, camera is on the desert floor looking up into the open sky with crystal spires around the periphery of the view. As the view settles a pack of lights dashes over the camera, followed soon by the thunderous steps of much larger mechs. The camera changes to just behind the light mechs as they flee. The lights begin to turn a corner when the Raven is legged by a shot that didn't even seem to hit it at all, the other light pilots lament the fact they can't help, but to go back is certain death, so they leave the Raven to it's fate. A fate that will replay itself over and over again through the course of this movie, until the hope of a fix arrives.*



Seriously though, fix the hitboxes. It's just aggravating to get both legs blown off by LRM's before my torso armor is even orange. I've also watched myself be shot in the front CT, only to get my back blown out instead of taking any damage to the front.


Go play a Locust and then you can complain. Nobody cares about Ravens cause they're driven by cowards that don't have the common sense to upgrading to the more broken cowardly mech, the Spider.

#37 WVAnonymous

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Posted 01 May 2014 - 02:00 PM

With 3/3/3/3 I think lights in general may get revisited, because by definition 1/4 of the players will be in them.

#38 aniviron

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Posted 01 May 2014 - 03:26 PM

View PostWVAnonymous, on 01 May 2014 - 02:00 PM, said:

With 3/3/3/3 I think lights in general may get revisited, because by definition 1/4 of the players will be in them.


No, that just means there will be three Jenners/Firestarters/SDR-5Ds per team. PGI doesn't care about underperforming chassis.


Just to curtail the inevitable "They're not as big as you think they are, l2p!" and "Raven just has model issues, deal with it!" posts that come up every time this thread gets made, I'll post this gem from the last time this thread was around:

Quote

The change was made to the Raven leg hitbox and resulted in the box not being drawn so tightly to the actual legs of the mech due to their small size. As for the Raven overall they are still small and fast lights which remain difficult to hit, though two ac20's to the face and you can be pretty sure you got one.

Cheers,
daemur


See the part right there, where he says that the leg hitboxes are larger than the mech itself? Can someone tell me why the Raven gets this special handicap and nothing else does? I feel particularly for the poor 2X and 4X, which have less hardpoints than the Jenners, and smaller engines too.

#39 Felio

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Posted 01 May 2014 - 04:04 PM

Remember when they were doing a hitbox pass on all the mechs? And they did like 7?

It saddens me, but I truly expect this issue to never be fixed. Online games seem to always have things that are annoying but never take priority over other things that crop up. It can be very frustrating for the players affected.

I really wish more developers gave more weight to the suck factor. If you fix big annoyances that affect only a few players, it adds up to a lot more enjoyment for a lot of people, and it gives them a sense that you care about their experience.

#40 Chemie

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Posted 01 May 2014 - 04:15 PM

950,000 XP on my raven but have not run it for over a year....





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