Jun Watarase, on 23 April 2014 - 11:03 AM, said:
Cents were never good. They were always slightly too large, too slow and had too few hardpoints.
Oh sure you can have a AC10 or 20 in your arm. Thats great, except thats almost all your firepower, on a poorly armored and easy to hit arm. People quickly learnt to shoot off the arm and then you would have a cent left with two lasers and basically a few buggy SRMs.
Also one of the reasons why the dragon was never good.
This was all well known by the playerbase of course, then what did PGI do? Release the yen lo wang. AC20, 2 med lasers. That was all it had.
It was a close range mech that couldnt go toe to toe with anything good. And it was easily disarmed. So many people bought the YLW...i dont know why....maybe they had dreams of being the next justin allard or whatever. The rest of the playerbase had a grand time shooting off the AC20 and watching YLWs walk around impotently firing their 2 med lasers.
People pointed this out to PGI, they never acknowledged there was a problem, and thats why we dont see YLWs today.
We dont see many cents either.
Mediums were always supposed to be cheap mechs that could do more fighting than lights. That doesnt apply in MWO where cost is irrelevant to anyone except a newbie. With 12vs12, you want the best mechs on the field, not the most cost effective. Theres no reason to bring a cheap $5 mil medium when you can bring a fully upgraded $10 million heavy that is way more effective.
The only reason why lights are used at all is because they have a built in lag shield, that lets them tank more damage than an Atlas. Without that shield, well, imagine if all you had to do was mouse over, click, and 100% of your damage would be done to the CT. Light mechs would run at a group of mechs, then would vanish the moment they all fired their weapons.
OMG finally someone on these forums gets it!!!!!! great post!
Charons Little Helper, on 23 April 2014 - 07:13 AM, said:
True - but the Treb is only 23% lighter - but a lot skinnier. Frankly - if you look at the cubed to square ratio - the mediums aren't too small in comparison to heavies/assaults - it's lights that are too small in comparison to everything else.
(though of note - I actually think that every mech in this game is oversized - to compare to a real life thing - an Abrams tank is just over 66 tons - and it's nowhere near as big as a heavy mech even taking into account it's long instead of tall)
Well that is also true that lights are too small.
I dont think Mechs are oversized, I think the tonnage doesnt match up to their size but that is irrelevant.
Edited by mogs01gt, 23 April 2014 - 11:34 AM.