Zack Esseth, on 23 April 2014 - 04:13 PM, said:
Last I remember, customization was completely legal on IS standard chassis. The problem lies in what it takes to repair/refit/customize a standard mech vs an omni mech. And customization is further supported in the books with the likes of the Heavy Metal and a few franken mechs. But the time it takes to refit or customize a standard battle mech is days/weeks/months? Then that is why customizing is op in this game, because the time loss is gone, not it shouldn't be possible. Omni tech was purely to make refit faster, just happens to allow weapon transplants for customization at the same time at the cost of not being able to change the chassis material, armor levels and engines. But by all means, do prove me wrong if it is stated in a TRO or other source.
You're spot on with your analysis. I think people are mostly angry because they thought they were getting OP mechs that will allow them to always win, and not actually realized what the real difference between Clan and IS tech was.
Clan mechs were "superior",
because they had Endo-steel and FF in them by default, and that each mech had an XL engine that allowed them to function even after losing a Side Torso. While IS mechs for the armies (Read: Mass produced crap) had nothing but stock configuration. The army wouldn't spend the resources to upgrade each mech they have, not when they can get 3 more mechs for the same cost it takes to fully upgrade a light (my COM-2D fully customized costs almost as much as a stock Atlas ~7.35Mil C-Bills, for a customized COM-2D or you can use that to field a full lance of 4 light mechs)
Also, as far as the adder is concerned, that flamer by canon and structural design was irremovable, it wasn't a customization thing, the Prime chassis came with it buried in there, welded into the bloody thing.
FlameDragon, on 23 April 2014 - 05:36 PM, said:
edit: I understand now the flamer is fixed according to the way the original mech is, but that still really blows. PGI really knows when to choose when to follow lore :\
They've honestly been trying to keep as close to the lore as possible with almost all mechs (The hero mechs are either apocryphal, cited, or just flat out made up) However, the flamer bit is because that actually came with the original design, it's welded into the frame, and is part of the actual CT. Since lore mechs have to worry about fighting infantry and urban warfare with lots of buildings, and cover, and guerrilla tactics, they had to be prepared for everything, that's why they had these things installed and welded into the light scout mechs. It doesn't translate as too useful to us in the game where it's purely mech vs. mech, but I'm pretty sure plenty of people would be pissed if they made the flamer removable.
Edited by IraqiWalker, 23 April 2014 - 06:39 PM.