Gonzo, from what I recall, your proposal would have ignored almost half the mechs in the game and required just about every weapon system to be altered. May I remind you we've been playing with MWO weapon stats the whole time so far? Until quirks came in, things seemed balanced in SMM matches to me.
What we came up the proposal as a group going from the average vote of our members, we decided to propose the following changes for stock mode matches if it was created in this game:
- Remove skills. Not only makes things more stock like, but also happens to even the playing field for new players.
- Remove quirks. These unbalanced many stock mechs and was intended for balance in custom mechs. Also conveniently helps new players.
- Remove modules. Also is helpful to new players as well.
- Suggested that all ammo be doubled from TT values to counter double armor. This can be helpful and detrimental to new players.
- Strongly suggest that somehow a match maker be added to separate tech 1 and tech 2 mechs in stock matches. (Among other details.)
Only pieces of your concept that wasn't agreed on by the majority was:
- Era rotation. Would cause confusion to new players and players not familiar with BT eras. Also rotation itself can be confusing.
- Tech level 1 only stock mode. Excludes too many mechs.
- Weapon value changes. We felt this was asking too much of PGI. Maybe stock mode can show new light on weapon balance. Maybe this can be suggested and changed at a later date. For now, it seemed more confusing and demanding than was needed right now.
- Selective skills being permitted. I think PGI will go with all or none proposals. I don't think they would cooperate with selective skills to be used and others to be turned off. No skills is more stock anyway and helps with the selling point of "helpful to new players". Turning skills off completely make stock mode more about individual skills and less about in game experience that unlocks skills.
Your ideas where heard. Your ideas where not the only ones. Many logical and good suggestions where made, and many of them did not make it.
Pointing out that stock mode can be easier for new players is not designing it only for new players. Many of the things we all want for stock mode happens to coincide with this is all. So, with that in mind we only needed to adjust a few points, and place some stress on the parts that helps new players (such as no modules and no skills, as new players don't have many of these). Beyond that, I'm sorry if you felt excluded or hurt by our (majority of stock players working on the proposal) decisions. We did hear you. Just we didn't support you concepts is all. No slight not insults were meant. (Not all, actually I don't think any, of my own concepts or ideas made the cut either.)
I'll also mention, if you feel so strongly about your concepts, you can also always create your own proposal and see if they will take that instead. Just realize that the rest of us might not support nor find favor in it. You can try to go it alone if you wish. I won't even try to stop you. I'd even help you make it if you wished, even if I don't support it. You type it out and I can proof read it and try to draft it if you wish.
Edited by Tesunie, 13 April 2015 - 08:42 PM.