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#1
Posted 26 April 2014 - 06:48 AM
By free pass i mean they could choose any one problem with the game, issue the players are pissed about or rage about even if its not a real issue and it just goes POOF.
It is no longer an issue it either never happens again (bugs) or people develop a mental block and never notice it again. I don't mean they just completely ignore it like they seem to do some things (at least from OUR view).
#2
Posted 26 April 2014 - 06:57 AM
#3
Posted 26 April 2014 - 07:00 AM
#4
Posted 26 April 2014 - 08:07 AM
Ghost Heat and DHS 1.4. They do not fix Mechs that are too weak to be in Battletech. Clans will prove this is so since they will either be so nerfed they are no longer Clan mechs or they will always win. In either case the correct solution is to make the Mechs tougher so they can field the intended weapon loadouts without the game exploding. You can nerf things out of the game but this does not force players to play your way. Players take what is given and make it into something else so you want to maintain as much Battletech normal operation for Mechs as possible. Ghost Heat will not affect the Clan configs even if it does stop massed Lasers or such so they will rule MWO's eggshell Battlemechs, and easily.
CW will force itself into the game ASAP because it will actually make MWO into an MMORPG, bit by bit. Each bit will add another layer and who knows they may even add Dropship Assault mode with a Hrothgar or Overlord. Wouldn't that be cool.
Edited by Lightfoot, 26 April 2014 - 08:12 AM.
#5
Posted 26 April 2014 - 08:08 AM
#6
Posted 26 April 2014 - 08:22 AM
Josef Nader, on 26 April 2014 - 08:08 AM, said:
It "fixes" a few, while ignoring a half dozen. It was a poor implementation.
At least the mechlab has a warning now, although it doesn't seem to include different SRM types (As in, 3 6s and a 4 won't give you the warning, but you still get ghost heat.)
#7
Posted 26 April 2014 - 08:26 AM
Edited by Josef Nader, 26 April 2014 - 08:28 AM.
#8
Posted 26 April 2014 - 08:28 AM
Either way, it'd definitely be either CW, would love to actually have a point to all this deathmatching.
Or "gameplay balance" if ECM, FLD, GH, and all that could be wrapped up into a nice little bundle, but hell I'd be happy with any of those getting fixes.
#9
Posted 26 April 2014 - 08:30 AM
Josef Nader, on 26 April 2014 - 08:26 AM, said:
And it does nothing to the underlying issues.
#10
Posted 26 April 2014 - 08:31 AM
I think they'd take a pass on the poor communication and the ill will it generated
#11
Posted 26 April 2014 - 08:36 AM
1)Never mentioned CW till it was ready
2)Never introduced the premade system
3)Never introduced the ELO system
4) Never changed battles from 8v8 to 12v12 without dramatic improvements to balance / matchmaking and maps (if anything they should of made matches smaller.)
Probably more its all that springs to mind now though
#12
Posted 26 April 2014 - 08:36 AM
Josef Nader, on 26 April 2014 - 08:26 AM, said:
Except that isn't what it was meant to fix, and it doesn't fix it. Paul Inouye, the game designer, stated Ghost Heat (heat scale is his official name for it) is to fix High Alpha damage. His exact words, go listen to the NGNG Mechs Devs and Beer # 15 pod cast. So, you're wrong on both counts. Confirmation Bias doesn't make it right.
On Topic: One magic wand Fix - Game/weapon balance.
Edited by EgoSlayer, 26 April 2014 - 08:40 AM.
#14
Posted 26 April 2014 - 08:51 AM
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#16
Posted 26 April 2014 - 08:55 AM
Flaming oblivion, on 26 April 2014 - 08:54 AM, said:
Looks like a skunk . I'm tempted to remark on how fitting a skunk is as representation for pre mades but I wont
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Flaming oblivion, on 26 April 2014 - 08:54 AM, said:
I lol'd
Seeing as how you've been here around 2 weeks, I don't even think you know what a premade is, much less what system you think their "exploiting"
Edited by Roadbeer, 26 April 2014 - 08:57 AM.
#17
Posted 26 April 2014 - 08:57 AM
#18
Posted 26 April 2014 - 09:43 AM
You see where something hit, and that's the component that takes damage. Every time. But if it had worked from the beginning we'd all have just complained more about something else instead.
#19
Posted 26 April 2014 - 09:46 AM
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