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Impressions After 6 Month Break

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#1 Training Instructor

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Posted 27 April 2014 - 03:04 AM

Pinpoint meta still rules.
AC boating is still the way to go.
Diverse builds only work if you're playing inexperienced people.
Still no community warfare or any particular point to a match besides xp/cbill farming

Did I miss anything?

I played from October 31, 2012 until October of 2013 pretty hardcore, and then I took a big break due to boredom. I came back to play an occasional game two weeks ago and I'm finding that experimenting with builds that don't involve heavy ballistics is still pretty fail. It was my understanding that they had nerfed this? Or was it more like the ghostheat ac40 Jaegerbomb nerf, where it had almost no appreciable affect on gameplay and loadouts?

Luckily I didn't throw in any mc this time, just wanted to test the waters. In my Jaegers and Cataphracts I can still have a lolz good time. In other mechs, I have to actually work hard to have fun.

Edited by Egomane, 27 April 2014 - 05:11 AM.


#2 Kanatta Jing

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Posted 27 April 2014 - 03:16 AM

Yes

Sometimes

Inexperienced people or just low ELO people? Lots of people stick around on the base lines.

Community warfare or more exactly the first chunk of it is due in 2 days.

So yeah you got a good handle of things.

#3 Rasc4l

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Posted 27 April 2014 - 03:24 AM

View PostTraining Instructor, on 27 April 2014 - 03:04 AM, said:

Pinpoint meta still rules.
AC boating is still the way to go.
Diverse builds only work if you're playing inexperienced people.
Still no community warfare or any particular point to a match besides xp/cbill farming

Did I miss anything?


Well, you missed this: still no point in bringing a non-ECM variant of a mech, which has also ECM variant available. But yeah, still the same PPC+AC pinpoint meta.

I do have to say that I tested the launch module and it seemed like a solid piece of work. And the SRMs in the next patch will be finally unbroken (this fix was on the same test with LM). I was extremely happy about this and even considered changing my "not one penny before loyalty points work" but then I saw Paul already speculating that they might have to nerf SRM damage. Well, at least it wont happen right away so we are looking at maybe a ~1 month window, where SRMs work well enough to even counter a little of the PPC+AC meta. Let's see...

#4 Jun Watarase

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Posted 27 April 2014 - 04:22 AM

Yea, PGI hates changing weapon stats, i think we are stuck with PPC/AC pinpoint meta FOREVER....

#5 Dudeman3k

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Posted 27 April 2014 - 07:14 AM

I've been playing since August of 2012... and Ill break it down this way... and we can all ask ourselves "Really? what have they done?!"

Since 2012 (BETA), They STILL don't have:

- Lobbies
- In game VOIP
- CW
- Game modes
- Maps
- End Game sustainablity
- over-all balance

These would be passable offenses if this game were to still be in beta, but It is, by definition, a very incomplete finished project.

The Content they do push out are mechs that look different, but are all built the same (I.E. 2 PPC 2 AC's). You may look at your mech bay and realize all your mechs have the same general weapon loadout, no matter what mech it is, and that is an issue.

You will spend real money on a brand new mech they'll release, and throw on the very same loadout on it.............. it's been this way for 2 years now. There is no real incentive to buy this fake "content".

I wont even dive into what the time line was that PGI set for themselves for the major release of these things...., but we all can agree PGI has been 2 years too late on the delivery ("in 3 months well have our first step in CW"... that was said a year and a half ago. No joke.)

#6 cSand

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Posted 27 April 2014 - 07:22 AM

First 3 points are just standard forum opinion. Meta is only a big deal cause people make it big deal

In reality it's just as easily defeated as anything else

people just need an excuse for their suckage. (See: balance, pinpoint meta, OP-weapon of the week, etc etc)

This is coming from a player who uses "diverse builds" pretty much all the time

If you can only have success in Cata's and Jagers then I dunno what to tell you. Everyone's got chassis they are good at and not so good at. I can't stand either of em ! ;)

Edited by cSand, 27 April 2014 - 07:23 AM.


#7 Roland

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Posted 27 April 2014 - 07:25 AM

View PostcSand, on 27 April 2014 - 07:22 AM, said:

First 3 points are just standard forum opinion. Meta is only a big deal cause people make it big deal

In reality it's just as easily defeated as anything else

people just need an excuse for their suckage. (See: balance, pinpoint meta, OP-weapon of the week, etc etc)

This is coming from a player who uses "diverse builds" pretty much all the time

If you can only have success in Cata's and Jagers then I dunno what to tell you. Everyone's got chassis they are good at and not so good at. I can't stand either of em ! ;)

Posted Image

#8 cSand

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Posted 27 April 2014 - 07:28 AM

Hey, it's not my fault you can't handle it


nice pic though

I'm not a great player yet somehow have no problem dealing with all those things
So I can only assume there are others like me


my opinion's different then yours though so obviously natural recourse is to only respond with childishness

what else to expect from the forum warriors?

lol

I'm out, have a wonderful day

Edited by cSand, 27 April 2014 - 07:34 AM.


#9 Tezcatli

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Posted 27 April 2014 - 09:18 AM

They have nerfed the speed on several AC weapons. So it's not like they're not doing anything to address the AC dominance. They're just not using a huge nerf hammer to do it. And before these changes they buffed LRMs and made NARC work through ECM. So, as always, balance is an on-going affair and CW is still in the works. But the Launch module should allow people to more easily setup their own tournaments and leagues.

#10 Skoad

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Posted 27 April 2014 - 09:51 AM

I actually took a one year break(due to boredem) and started back a month go. I thought I would come back to a different game but the only thing different was a couple maps, a whole lot of new mechs, a slightly different horrible ui, and assault. Thought for sure CW would be out by now and maybe some other gameplay options. Hopefully things satart changing soon because in a month of hardcore playing Im already getting pretty bored.

#11 Mcgral18

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Posted 27 April 2014 - 09:58 AM

View PostcSand, on 27 April 2014 - 07:28 AM, said:

Hey, it's not my fault you can't handle it


nice pic though

I'm not a great player yet somehow have no problem dealing with all those things
So I can only assume there are others like me


my opinion's different then yours though so obviously natural recourse is to only respond with childishness

what else to expect from the forum warriors?

lol

I'm out, have a wonderful day


I guess we'll get real results come June about burst ACs. Will the potential of 200% damage outweight the FLD of the LBx slugs?

It's a very large advantage, you can't ignore that. All weapons (bar the flamer) can kill something. Some are just much better at doing it.

#12 Training Instructor

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Posted 27 April 2014 - 12:09 PM

Considering buying an Ilya. I know the deserve none of our money, but I like this game, despite how much they fail.

#13 Training Instructor

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Posted 27 April 2014 - 12:31 PM

ac NERFS only work if other weapons suck more.

#14 Lyoto Machida

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Posted 27 April 2014 - 01:18 PM

View PostTraining Instructor, on 27 April 2014 - 12:09 PM, said:

Considering buying an Ilya. I know the deserve none of our money, but I like this game, despite how much they fail.


Probably still the best hero mech around...very fun variant.

#15 Daekar

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Posted 27 April 2014 - 01:38 PM

View PostTraining Instructor, on 27 April 2014 - 12:09 PM, said:

Considering buying an Ilya. I know the deserve none of our money, but I like this game, despite how much they fail.

Buy it. I love mine, wish I had two.

I believe there are additional AC nerfs going in the form of falloff reductions for the rest of the AC family to match the change in the AC/2. That won't totally change the balance of power, but it will help even it out. Personally, I think laser/AC balance is in a pretty good place, and will be darn near perfect with the range nerfs in. Missiles are still a mess, but I'm pretty they'll never be right so they don't even count.

#16 Rebas Kradd

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Posted 27 April 2014 - 01:42 PM

View PostRoland, on 27 April 2014 - 07:25 AM, said:

Posted Image


Enough. You're being intellectually dishonest. I play every day, average over 300 damage with my mixed-build Banshee, and hardly see any meta at all. Unless you are prepared to call me a flat-out liar, you are simply wrong.

#17 Warge

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Posted 27 April 2014 - 02:08 PM

View PostMcgral18, on 27 April 2014 - 09:58 AM, said:

real results come June about burst ACs.

Who said that?

#18 Mcgral18

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Posted 27 April 2014 - 02:13 PM

View PostRebas Kradd, on 27 April 2014 - 01:42 PM, said:


Enough. You're being intellectually dishonest. I play every day, average over 300 damage with my mixed-build Banshee, and hardly see any meta at all. Unless you are prepared to call me a flat-out liar, you are simply wrong.


And I've done over 900 damage with 8 MPLs and an AC5 in my banshee. That doesn't mean the 3 AC5+your choice of energy isn't very much superior.

You can get over 1000 damage with LB10x and still have a terrible game, because you wasted so much damage.

There are optimal builds which kill faster and more efficiently. That doesn't mean you can't get killed from 8 SLs, an SRM2 and an AC2, but it means something with a longer effective range, which is more heat efficient, on top of having an optimal damage application will kill you much faster.

View PostWarge, on 27 April 2014 - 02:08 PM, said:

Who said that?


Paul. Clan UACs are burst. Only number released was the AC20, 5 shots at 4 damage each. No idea if it has the same DPS as an IS AC20, or the burst time is simply added on like with lasers. If its the latter, they are worse on two counts.

#19 Roland

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Posted 27 April 2014 - 02:22 PM

View PostRebas Kradd, on 27 April 2014 - 01:42 PM, said:


Enough. You're being intellectually dishonest. I play every day, average over 300 damage with my mixed-build Banshee, and hardly see any meta at all. Unless you are prepared to call me a flat-out liar, you are simply wrong.

You have also claimed that UI 2.0 is good, so lol@you.

#20 Devilsfury

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Posted 27 April 2014 - 02:42 PM

View PostRoland, on 27 April 2014 - 02:22 PM, said:

You have also claimed that UI 2.0 is good, so lol@you.


Wait wait wait. 300 damage in a Banshee is complete garbage. ROFL! Most pilots could do that playing with one hand, talking on the phone and watching TV. OMG...300...in a...Banshee. Should be 500+ everytime with that OP chassis.





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