Is it worth having it with the SRMS?
does it result in more damage? Because I didn't notice a difference on my other build.
1
Artermis &srms
Started by The Dreaded Baron B Killer, Apr 27 2014 11:16 AM
10 replies to this topic
#1
Posted 27 April 2014 - 11:16 AM
#2
Posted 27 April 2014 - 11:26 AM
Damage? Depends on you.
There was a time when the difference was night & day between ASRMs and SRMs. Even today, when you fire a non-Artemis SRM6, you'll notice that the missiles fly in a wide, seemingly-random pattern, and the ASRM6 fires a less spread-out pattern.
If you're pinpointing, the ASRMX is your better bet. If you're just trying to get SOME damage on a target, say a fast moving one crossing your line of fire, you might have a better chance of hitting it with a non-Artemis launcher.
You can pretty much disregard this for SRM2s. But for the 4s and 6s, you should notice a considerably tighter spread with Artemis.
So, now it depends on you. Are you firing accurately enough to make the Artemis system worth the extra tonnage and critical slots and C-Bills? Or, are you tossing shotgun blasts, fishing for at least SOME damage?
It used to be, that 4s and 6s would have these neat expanding-collapsing flight paths, where the missiles were closest to one another in the pattern at about 135 meters, and again at the end of their range, at 270 meters. It was common practice for those of us in SRM-equipped mechs to try to engage at those ranges, in order to maximize the chance of getting all missiles on target. I don't know that this is the case any longer.
On a related topic, I'd like to point out that SRMs are not what I'd call MISSILES, so much as they are ROCKETS. The difference? The former is typically guided, and the latter is not.
There was a time when the difference was night & day between ASRMs and SRMs. Even today, when you fire a non-Artemis SRM6, you'll notice that the missiles fly in a wide, seemingly-random pattern, and the ASRM6 fires a less spread-out pattern.
If you're pinpointing, the ASRMX is your better bet. If you're just trying to get SOME damage on a target, say a fast moving one crossing your line of fire, you might have a better chance of hitting it with a non-Artemis launcher.
You can pretty much disregard this for SRM2s. But for the 4s and 6s, you should notice a considerably tighter spread with Artemis.
So, now it depends on you. Are you firing accurately enough to make the Artemis system worth the extra tonnage and critical slots and C-Bills? Or, are you tossing shotgun blasts, fishing for at least SOME damage?
It used to be, that 4s and 6s would have these neat expanding-collapsing flight paths, where the missiles were closest to one another in the pattern at about 135 meters, and again at the end of their range, at 270 meters. It was common practice for those of us in SRM-equipped mechs to try to engage at those ranges, in order to maximize the chance of getting all missiles on target. I don't know that this is the case any longer.
On a related topic, I'd like to point out that SRMs are not what I'd call MISSILES, so much as they are ROCKETS. The difference? The former is typically guided, and the latter is not.
#3
Posted 27 April 2014 - 12:18 PM
shotgun effect, comes in handy 3xSRM6 into someones back x)
#4
Posted 27 April 2014 - 12:37 PM
srms travel in a helix and artemis tightens the spread , there are a few youtube videos that show a comparison.
#5
Posted 27 April 2014 - 02:34 PM
yeah but is that worth the extra weight? I just find the damage done by srms tends to be very varied at times
#6
Posted 27 April 2014 - 02:56 PM
That is the curse of using a weapon that deals its damage with multiple projectiles which causes them them to spread over multiple components. Artemis guidance will tighten the spread which will focus the damage better. Instead of hitting the whole 'Mech, you can reliably hit your salvo into the torso area at the same range. If you can reliably hit with your SRMs, you will notice a definite improvement in damage allocation and hit reliability at longer distances (at over 200m, some missiles might miss just by spread when you have your cross hair dead center) with Artemis.
#7
Posted 27 April 2014 - 05:41 PM
TheRAbbi, on 27 April 2014 - 11:26 AM, said:
On a related topic, I'd like to point out that SRMs are not what I'd call MISSILES, so much as they are ROCKETS. The difference? The former is typically guided, and the latter is not.
This makes me sad from a lore standpoint, as MRMs should be firing this way not guided SRMs.
#8
Posted 27 April 2014 - 10:00 PM
BaronBastardKiller, on 27 April 2014 - 02:34 PM, said:
yeah but is that worth the extra weight? I just find the damage done by srms tends to be very varied at times
It's situational. If you've got the extra tonnage then it's a good option. If you're running short on tonnage then artemis probably isn't worth squeezing in.
#9
Posted 27 April 2014 - 11:35 PM
Artemis is good is you are packing on a lot of SRMs. I heard also that Chain-firing SRMS does more damage than firing them at once. Something about the Cry Engine only being able to detect a certain amount per second, or whatever.
As for accuracy, I've seen tests done by players who managed to analyse the spread of the SRMs with and without Artemis and the difference is mild. Once again, Artemis is only worth it if SRMs are your main source of pain.
As for accuracy, I've seen tests done by players who managed to analyse the spread of the SRMs with and without Artemis and the difference is mild. Once again, Artemis is only worth it if SRMs are your main source of pain.
#10
Posted 28 April 2014 - 01:20 AM
In MWO concentrated damage is better than spread out damage, so in larger mechs yes it's worth it.
#11
Posted 28 April 2014 - 05:23 AM
The spread of the normal SRM4 is already pretty good. Putting artemis on the SRM4 makes it tighter, but not by a LOT.
On the SRM6, the artemis is VERY noticeable. I'd recommend artemis for SRM6-packs...but you could skip it on SRM4's if you really wanted to.
On the SRM6, the artemis is VERY noticeable. I'd recommend artemis for SRM6-packs...but you could skip it on SRM4's if you really wanted to.
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