I for one do not enjoy a 90% tax on earnings to play seriously.
Lifetime average cbills per match: 90k.
Arty: 40k
Air: 40k
I can easily do 50-100 damage with a single module.
Look at the scoreboard sometime. That would be 1/3 of the damage of many of your teammates.
That's about the damage an average player does with a PPC over the course of a match.
The ONLY content in this game is new mechs.
If you use modules regularly, you dramatically cut into your ability to get new mechs.
And yes, I've spent $215 on this game. I am not reefusing to spend money.
If Artillery strike and air strike cost 6 million for a module that refilled itself, I would have NO complaint.
I have done 3000 drops, if I used one or the other every match, I would have spent 120,000,000 c-bills on artillery strikes.
That is enough money to buy and equip 3 shadowhawks, 3 jenners, and 3 Atlases.
Think about what that means to a new player?
I have quit buying mechs - don't need more.
I have a well paying job, and can afford premium time, which covers the cost of 1 module per match.
The new player probably can't.
Oh, look, as a veteran or a player paying real money for premium time, I have a substantial advantage over any new player who wants to own more than one chassis for less than $100.
(Hero mechs are $30 a pop. $100 only gets you, what,
2.5 million c-bills per 1000 MC.
Bought in $30 increments (that's a new videogame that's a year or two old), you get about 21,500 MC
Or, in other words, 55 million c-bills.
Or less than half what I would have spent on consumables.
Sure, you could just not take it.
You could also run a stalker that weighs only 75 tons. You'd get lots of kills and do just fine.
It's still bad.
The ONLY reason you do not see EVERY mech running them is because they are prohibitively expensive.
That's it.
The only reason every single player doesn't take them.
The only reason they even appear slightly balanced is because of the cost, that's stupid balance.
Imagine if the best meta mechs cost 100 million each.
So you could buy an awesome for 10 million, or a highlander for 100 million.
That would be a terrible game and I would quit.
Yes, I will quit if the best mechs in the game are clan mechs and they cost 30-40 million each.
Yes, I understand that is a valid way to make an MMO, so when I say "terrible" I mean "I would hate it and quit." I recognize that you can make a valid MMO like that. See: Eve Online.
Which is a neat game in its own way, but one I quit for many reasons.
Edited by DanNashe, 28 April 2014 - 05:54 PM.