WOW, I start a thread with a matter of fact declaration that arty needs nerfed among a few other good suggestions and I get 4 pages of mostly flame and detritus. I'm glad the OP is having more success with this topic.
I read a few pages and I think its funny how some people think its AC/20s from the sky. Read up folks: its AC 40 from the sky. Its not even within 10 kilometers of balanced. It isn't tactical, it doesn't weigh anything, its abused horribly, it ruins 12 man drops, it isn't fun. It would still hurt if it were 25 or 30 points per shell. You are really gonna tell me theres no middle ground between the AC-20 and a 40 point arty shell? Weirdly I count no less than 20 other possible numbers you could choose that would be better. Like maybe 27, or 33, or 31, or 22. Don't gimme that stupid internet culture "lurn tew pleigh" patronizing bullshit. LoneMaverick on page 1 nailed it. This **** of lights playing peek-a-poop wth it or running trough your team and using glitch hitboxes and dropping it at your feet is annoying not tactical. Ive been headshot by it in a ******* ECM Cicada running backwards at full speed, Ive been headshot by it 3 times in three different mechs, and had legs instantly blown off by it dozens of times. Yes arty should hurt, but not to where it instantly ruins your match. No VOIP means pugs cant call it out. I get ht by that **** all the time even in mediums because gee I actually play against people that use it right and put it behind you or in a bottleneck. If theres a bunch of fatties blocking you in front, and you cant turn your feet all the way around to run the other way fast enough, your only choice is to run backwards, in which case you will get hit by it even in a faster mech. Im not a great player, but I do have a positive KDR, regularly do in the upper half of damage on any given team, participate in 12 mans twice a week, have in genera done several thousand matches, and trust me if you see 15 or 20 airstrikes in a match you will invariably get nicked by at least one of them unless you are in a properly built light mech. Im calling shenanigans on these people who claim they literally never get hit or killed by it. You either don't play in a high enough bracket to see it abused, or you are just straight up lying.
I think it needs a nerf to 25 or 30 per shell if noting else about it will change. If you want to keep it at 40 points per shell or more then I propose the following: Arty needs a bigger spread, and mechs with command consoles should be the only way your team can use them AFTER someone puts a UAV up and then the command console mech uses the battle map to select a spot on the map lit up by the UAV to drop it. Program betty to give additional warnings that aircraft or bombardment are incoming and do away with the smoke. Now THAT idea is tactical, requires more teamwork, and more closely represents how arty is really used.
Edited by Scrotacus 42, 07 May 2014 - 02:10 AM.