Fut, on 01 May 2014 - 10:23 AM, said:
I personally think that the other modules are more useful than the Strikes, so that is the choice people must make.
"Easy damage" or something that will improve performance over all.
Arty isn't about damage, though. It is about calling someone's hand.
Say you're playing poker versus some friends... You have managed to accumulate far more in winnings than others at the table. You have a bad hand and you know it. You don't know if the other players do, though. So you raise the bet so high it forces the other guys to decide:
a. Go all in. If they lose, they're out.
b. Fold. Give up what chips they put into the pot and wait for the next hand.
You force them to take action rather than rest on what they have. For all you know, they could have four aces of a kind to your two threes. They don't know that. But what they do know is you can put them out of business fast with your fat wallet.
Arty is just that. It isn't about the damage. It is about forcing the enemy to take an action that is uncomfortable to them that might also be disadvantageous.
Almond Brown, on 01 May 2014 - 10:25 AM, said:
![:rolleyes:](https://static.mwomercs.com/forums/public/style_emoticons/default/wink.png)
See the reply in this post it will be merged with.