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Pugs And Group Sign-Ups

Balance Mode

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#81 Trauglodyte

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Posted 29 April 2014 - 07:52 AM

View Postk05h3lk1n, on 28 April 2014 - 06:01 AM, said:

So, mixing groups and pugs, even if it is a single lance group never bodes well for the game. One coordinated lance is enough to bring the decisive push to a game. Especially a vet group of 4 people, getting into a game with predominantly new players, will just swipe the field. It was never balanced in any game nor will be. I don't want to be forced to join a clan/merc corp just to have some fun. Even though I'm thinking about it because I do like the game. Split Group and Solo Sign-Ups. I don't think the playerbase of the game is too low for that.


Premades aren't always great. I did some solo dropping yesterday and ended up with a team of 4 running nothing but Huggins. Want to know how that went?

#82 Almond Brown

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Posted 29 April 2014 - 07:53 AM

View PostMeiSooHaityu, on 28 April 2014 - 09:45 AM, said:


Mostly because other games have instant multiple respawns. In a game where once your out, your out, this seems to be more of an issue. If I get owned, but can play the whole match, I am less likely to complain vs getting owned and being knocked out once permanently. Just IMO


Wow, who would have thought a Founder would have only 1 Mech in the stable. :D

#83 AlmightyAeng

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Posted 29 April 2014 - 07:53 AM

View PostIhasa, on 29 April 2014 - 07:38 AM, said:

Won't all of this debate be moot in like 3 hours from now anyway? New launch module/match maker will determine that there is for sure a premade of equal size on each side. New rules will remove the possibility of the 4 Assault/Heavy/Medium/Light lances that get added to the already placed 2 Assault/Heavy/Medium/Light mechs making the teams extremely unbalanced. PGI has already acquiesced to the solo player by implementing this new rule of limited choice. And they have mentioned they are looking into separate queues recently, making the debate even more futile.


Nope. When you have 3/3/3/3 then the complaint will shift to the fact that you can't simply overpower a 4-man by out-tonning them massively.

#84 Joseph Mallan

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Posted 29 April 2014 - 07:53 AM

View PostTrauglodyte, on 29 April 2014 - 07:52 AM, said:


Premades aren't always great. I did some solo dropping yesterday and ended up with a team of 4 running nothing but Huggins. Want to know how that went?

I bet it was Murder!

#85 Malcolm Reynolds

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Posted 29 April 2014 - 07:53 AM

Skill people skill. its all about skill as is every game ever. and you don't get better skills if you don't learn by complaining or have the game handed to you in easy mode. play the monster learn from them and your errors. Like others have said we all had a rough go early on but now we are better players. I still suck at ppc and ac20 fire so couple matches a day I use them. and just cause I don't know how to use them doesn't mean the ones who do on the other team are ganna give me some slack. But I am ganna get good with them so my Misery isn't a complete waist.

#86 Joseph Mallan

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Posted 29 April 2014 - 07:55 AM

View PostGhost Badger, on 29 April 2014 - 07:53 AM, said:


Nope. When you have 3/3/3/3 then the complaint will shift to the fact that you can't simply overpower a 4-man by out-tonning them massively.

Or the 4 man is taking 3 Assault and 1 Heavy to pad their ability to win!

#87 AlmightyAeng

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Posted 29 April 2014 - 07:58 AM

View PostJoseph Mallan, on 29 April 2014 - 07:55 AM, said:

Or the 4 man is taking 3 Assault and 1 Heavy to pad their ability to win!


One of the guys in TS was talking about a MOBA called Smite the other day...with the new awesomeness that is the launch module I may take a break from bug-town tonight and try something new lol.

#88 Malcolm Reynolds

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Posted 29 April 2014 - 08:00 AM

View PostJoseph Mallan, on 29 April 2014 - 07:55 AM, said:

Or the 4 man is taking 3 Assault and 1 Heavy to pad their ability to win!


I don't know I think I will drop with my team in all lights so when we lose and they are bitching I can say "you were the heavys and assaults you lost it for us cause tons wins the game" like everyone was bitching about cause they were outweighed. or so when we win and my lights come up with 11 kills and the most damage I can say with all honesty...you assaults and heavys suck.

#89 Flaming oblivion

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Posted 29 April 2014 - 08:00 AM

View PostKitsune Kaji, on 29 April 2014 - 07:53 AM, said:

Skill people skill. its all about skill as is every game ever. and you don't get better skills if you don't learn by complaining or have the game handed to you in easy mode. play the monster learn from them and your errors. Like others have said we all had a rough go early on but now we are better players. I still suck at ppc and ac20 fire so couple matches a day I use them. and just cause I don't know how to use them doesn't mean the ones who do on the other team are ganna give me some slack. But I am ganna get good with them so my Misery isn't a complete waist.

I agree its all about skill

Its the PuGGers fault that he couldn't communicate as effectively as the premade team could.

SO 6/12 of his guys made mistakes and the premades walked out and destroyed then massively stacking the odds against the puggies.

Its the pugs fault that in the time it takes him to type up vital information he could be getting shot at, but if he doesn't type it up his teammates could take severe damage, where as the pre made can pass on this information with no drawback.

It's the puggers fault that in some fights its clear that the premade team is the most experienced in the entire 24 players (balance)

I could go on but I feel I've covered every base.

#90 stevemac

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Posted 29 April 2014 - 08:00 AM

View PostFlaming oblivion, on 29 April 2014 - 06:43 AM, said:

Nah because it's clear something is fatally broken somewhere , when the winning sides lowest damage 80% of the time is higher then the losing sides highest. And when you start become aware of who the pre made's are you find out what part of the problem is , 2 things making this games player retention laughable , premades and the elo fix these, problem solved.

how does that determine a premade by damage done

#91 Trauglodyte

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Posted 29 April 2014 - 08:01 AM

View PostMystere, on 28 April 2014 - 11:34 AM, said:

Hands? You mundanes use hands? Posted Image "The Corps is Mother. The Corps is Father."


Damned Psi Corp!!!

View PostJoseph Mallan, on 29 April 2014 - 07:53 AM, said:

I bet it was Murder!


I see what you did there :D

Edited by Trauglodyte, 29 April 2014 - 08:03 AM.


#92 Joseph Mallan

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Posted 29 April 2014 - 08:04 AM

View PostFlaming oblivion, on 29 April 2014 - 08:00 AM, said:

I agree its all about skill

Its the PuGGers fault that he couldn't communicate as effectively as the premade team could.

SO 6/12 of his guys made mistakes and the premades walked out and destroyed then massively stacking the odds against the puggies.

Its the pugs fault that in the time it takes him to type up vital information he could be getting shot at, but if he doesn't type it up his teammates could take severe damage, where as the pre made can pass on this information with no drawback.

It's the puggers fault that in some fights its clear that the premade team is the most experienced in the entire 24 players (balance)

I could go on but I feel I've covered every base.

Its the PUGs fault cause unlike those on the NG:NG NA and EU ST3 servers they do not use Comms that are supported for the players use.

I could go on, but as a PUG I think I have covered every base.

#93 Flaming oblivion

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Posted 29 April 2014 - 08:04 AM

Its getting sorta irritating how people are picking bits of posts and taking them out of context in order to try and validate there argument , Because its the only way some can , I respect everyone's point of view but please reply to the full post, not just the part you can manipulate to suite you . The threads beginning to grind now if todays update isn't enough , PGI will go further they know what need's to be done lets hope they stay on track!, Okay all I have to say on the matter.

Edited by Flaming oblivion, 29 April 2014 - 08:07 AM.


#94 Magna Canus

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Posted 29 April 2014 - 08:05 AM

View PostGhost Badger, on 29 April 2014 - 07:58 AM, said:

One of the guys in TS was talking about a MOBA called Smite the other day...with the new awesomeness that is the launch module I may take a break from bug-town tonight and try something new lol.

Still waiting for the SC DFM to come out. Wanna wanna wanna! LOL

#95 Almond Brown

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Posted 29 April 2014 - 08:06 AM

One would think that with the launch module coming out today, and the new Private Matches ability, the Comp. groups will be gone into their own little world and all that will be left is Solo Pugs. Hell even the free Private Matches should take a large bite out to the Grouping crowd that are apparently the bane of the PUG game world.

I just hope the PUGS have enough of themselves left to actually field teams of 12, in a timely manner, after all the Private matching ramps up.

#96 AlmightyAeng

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Posted 29 April 2014 - 08:06 AM

View PostFlaming oblivion, on 29 April 2014 - 08:04 AM, said:

Its getting sorta irritating how people are picking bits of posts and taking them out of context in order to try and validate there argument , Because its the only way some can , I respect everyone's point of view but please reply to the full post, not just the part you can manipulate to suite you .


Umm...Joe quoted your whole damn post. Or was your smug superiority regarding Stevemac's post?

Even so, why should they bother to read or use your whole post? You won't read past the word 'cry.' And didn't you quit, like, a week ago? Why are you still here?

Edited by Ghost Badger, 29 April 2014 - 08:08 AM.


#97 Malcolm Reynolds

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Posted 29 April 2014 - 08:07 AM

View PostFlaming oblivion, on 29 April 2014 - 08:00 AM, said:

I agree its all about skill

Its the PuGGers fault that he couldn't communicate as effectively as the premade team could.

SO 6/12 of his guys made mistakes and the premades walked out and destroyed then massively stacking the odds against the puggies.

Its the pugs fault that in the time it takes him to type up vital information he could be getting shot at, but if he doesn't type it up his teammates could take severe damage, where as the pre made can pass on this information with no drawback.

It's the puggers fault that in some fights its clear that the premade team is the most experienced in the entire 24 players (balance)

I could go on but I feel I've covered every base.


Life and games aren't fair. you cant communicate as well as the other lance.... you have a premade too and I don't see armys bitching to the un that its unfair the US has satellite and radio commination and positioning. but they still come to the fight....less they are ww2 France then they just hand over their guns. but I digress pugs get some situational awareness and lets stop complaining about pugs cause they will always be the bain of every game.

#98 Agent of Change

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Posted 29 April 2014 - 08:08 AM

View Poststevemac, on 29 April 2014 - 08:00 AM, said:

how does that determine a premade by damage done


Ahh because I see it now.

The answer is that everyone who has high damage is in a premade regardless of whether they are in a group or not. I've broken the code guys.

Check it:

Pre-made = Player that does well, not neccesarily a group.

PuG = equals player that is bad, unless it's me in which case everyone better is a premade.


Serioulsy as far as i can tell this is the core argument. The Premies are the devil crowd would have us believe that PuG's (contrary to evidence and common sense) never stand any chance against Pre-mades. That as a PuG having a Pre-made on your team gives you an almost insurmountable advantage and having a Pre-made against you means you will almost certainly lose.

It has to be a code because the arguments have ceased to make sense in any other case. That or fatalism is in vogue at the moment. So I'm thinking that now that I know, I'm going to start protesting against all those OP single man Pre-mades out there. I mean that since 86% of play is solo (apparrently) which means the Solo Pre-mades are a bigger threat than the poor Pug groups. (Am i using the code right now?)

Edited by Agent of Change, 29 April 2014 - 08:10 AM.


#99 Almond Brown

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Posted 29 April 2014 - 08:09 AM

View PostFlaming oblivion, on 29 April 2014 - 08:00 AM, said:

I agree its all about skill

Its the PuGGers fault that he couldn't communicate as effectively as the premade team could.

SO 6/12 of his guys made mistakes and the premades walked out and destroyed then massively stacking the odds against the puggies.

Its the pugs fault that in the time it takes him to type up vital information he could be getting shot at, but if he doesn't type it up his teammates could take severe damage, where as the pre made can pass on this information with no drawback.

It's the puggers fault that in some fights its clear that the premade team is the most experienced in the entire 24 players (balance)

I could go on but I feel I've covered every base.


You could have saved yourself a lot to typing and just written:

"It is always someone elses fault I lost!"

See. Done.

Edited by Almond Brown, 29 April 2014 - 08:13 AM.


#100 Magna Canus

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Posted 29 April 2014 - 08:13 AM

View PostAgent of Change, on 29 April 2014 - 08:08 AM, said:


Ahh because I see it now.

The answer is that everyone who has high damage is in a premade regardless of whether they are in a group or not. I've broken the code guys.

Check it:

Pre-made = Player that does well, not neccesarily a group.

PuG = equals player that is bad, unless it's me in which case everyone better is a premade.


Serioulsy as far as i can tell this is the core argument. The Premies are the devil crowd would have us believe that PuG's (contrary to evidence and common sense) never stand any chance against Pre-mades. That as a PuG having a Pre-made on your team gives you an almost insurmountable advantage and having a Pre-made against you means you will almost certainly lose.

It has to be a code because the arguments have ceased to make sense in any other case. That or fatalism is in vogue at the moment. So I'm thinking that now that I know, I'm going to start protesting against all those OP single man Pre-mades out there. I mean that since 86% of play is solo (apparrently) which means the Solo Pre-mades are a bigger threat than the poor Pug groups. (Am i using the code right now?)


Slow clap + standing ovation + offer of first born (never liked that kid anyways). LOL





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