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#21 Roland

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Posted 28 April 2014 - 06:00 PM

View PostBishop Steiner, on 28 April 2014 - 05:10 PM, said:

some did. some Kong also. Many were just there to watch the world burn. In fact it was largely through the malcontents in both of those units that the Devs got butthurt and stopped communicating for 6 months, and broke the old forums.

You cannot seriously blame the goons for pgi's total failure when it comes to managing their Customer relations.

#22 GalaxyBluestar

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Posted 28 April 2014 - 06:09 PM

goons and kongs etc like lordz and so forth... just players naggin at players, it may have been rough because some took arsehattery to such a level but on the whole they too were apart of the community. because of the negativity "in no way provoked by the treatment of game developement" {sarcasim} it was PGI who destroyed the forums totally destorying faith in it's purpose by ignoring it breaking it up letting twitter be an information outpost and reddit be more of the community voice than here. the forums went bad because the game was being managed badly and worse came the forums being managed badly.

for sure banned people deserved it but the whole community got dragged through some stupid rulesets with it and the nose was cut off to spite the face... could say that about alot of developement decisions around here.

#23 Bishop Steiner

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Posted 28 April 2014 - 06:15 PM

View PostRoland, on 28 April 2014 - 06:00 PM, said:

You cannot seriously blame the goons for pgi's total failure when it comes to managing their Customer relations.

perhaps you overlooked the term "butthurt"? Usually it is not a term of respect or endearment. But one cannot say their antics of the mentioned parties was in any way USEFUL to the community, either.

#24 5th Fedcom Rat

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Posted 28 April 2014 - 07:07 PM

I was there. The closed beta forum was full of too many rose coloured glasses (same as the Star Citizen fanbase is now, before they get disillusioned). Back then there was lots of "Shut up and take my money PGI!" and not enough critical examination of the direction PGI was clearly going to be taking the game.

The current forum may be cynical and wary, but that is a more accurate assessment of what the game has turned out like than the old forums that were blinded by nostalgia, unrealistic expectations and hype.

#25 Davers

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Posted 28 April 2014 - 07:25 PM

View Post5th Fedcom Rat, on 28 April 2014 - 07:07 PM, said:

I was there. The closed beta forum was full of too many rose coloured glasses (same as the Star Citizen fanbase is now, before they get disillusioned). Back then there was lots of "Shut up and take my money PGI!" and not enough critical examination of the direction PGI was clearly going to be taking the game.

The current forum may be cynical and wary, but that is a more accurate assessment of what the game has turned out like than the old forums that were blinded by nostalgia, unrealistic expectations and hype.

Yeah, I happily dropped the $120 for the Founder's program based on what was said about the direction of the game. Now though, I won't pay $40 to get into SC. When asked I said, "I'll wait and play for free first." Fool me once...

#26 Roland

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Posted 28 April 2014 - 08:13 PM

View PostDavers, on 28 April 2014 - 07:25 PM, said:

Yeah, I happily dropped the $120 for the Founder's program based on what was said about the direction of the game. Now though, I won't pay $40 to get into SC. When asked I said, "I'll wait and play for free first." Fool me once...

Here's the difference between the two games, which is why I gave SC money despite getting burned by MWO...
SC: Created by Chris Roberts, who has made some of the greatest games of all time.
MWO: Made by Russ and Bryan, who made this.

#27 CrashieJ

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Posted 28 April 2014 - 08:28 PM

View PostRoland, on 28 April 2014 - 08:13 PM, said:

Here's the difference between the two games, which is why I gave SC money despite getting burned by MWO...
SC: Created by Chris Roberts, who has made some of the greatest games of all time.
MWO: Made by Russ and Bryan, who made this.


http://www.ign.com/g.../xbox-360-57790

ewwww

#28 Windies

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Posted 28 April 2014 - 08:28 PM

After 2 years of the same old thing, if you really have to set your sights on a group no longer even interested in this game as the sole reason the game has little to no community after all of the support this game received during closed and open beta and all of the idea's offered on how to both improve community interaction as well as the game itself to foster a better community by those same groups/group, You really need to take off the rose colored glasses.

Anything wrong with this game or the community, is pretty much the sole responsibility of PGI and IGP at this point. First time I've even visited this forum in months which considering how active I was before should pretty much sum it up.

Edited by Windies, 28 April 2014 - 08:29 PM.


#29 meteorol

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Posted 28 April 2014 - 08:43 PM

I remember sooooo many game forums being nice and wonderfull until the game was released. Then the following happens:
1) Guys who like the game actually spent more time playing it than posting
2) Guys hating the game will make forum hating their very own sport. (and despite claiming so every 2 minutes, they won't leave)

Just wait unil CS is released to the public, forums will fall on the face faster than a grandma with a hip fracture.

#30 Bishop Steiner

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Posted 28 April 2014 - 08:54 PM

View PostRoland, on 28 April 2014 - 08:13 PM, said:

Here's the difference between the two games, which is why I gave SC money despite getting burned by MWO...
SC: Created by Chris Roberts, who has made some of the greatest games of all time.
MWO: Made by Russ and Bryan, who made this.

that was then this is now.... and I believe he has already started missing deadlines too? Or does being "Chris Roberts, Superstar" mean he walks on water even when he can't?

#31 Destructicus

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Posted 28 April 2014 - 09:02 PM

I used to come here, eager for news, developments, starved for info because PGI didn't like to talk to anybody
now it's nothing but "BUY THIS!"
I haven't actually played a match since I got my phoenix pack in October
This game is too depressing now
I remember when things started getting shitty but I hoped it would get better, but that hope has long since run out.
I keep wanting to like this game, but PGI's attitude kills it for me

#32 Onmyoudo

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Posted 29 April 2014 - 12:38 AM

View PostBishop Steiner, on 28 April 2014 - 08:54 PM, said:

that was then this is now.... and I believe he has already started missing deadlines too? Or does being "Chris Roberts, Superstar" mean he walks on water even when he can't?


Frankly, I do not understand the total blind faith in this guy that hasn't done anything in more than a decade. Because George Lucas made some great films once upon a time, and that meant films he did decades later would be just as good, right?

#33 XtremWarrior

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Posted 29 April 2014 - 02:35 AM

View PostGalaxyBluestar, on 28 April 2014 - 06:09 PM, said:

goons and kongs etc like lordz and so forth... just players naggin at players, it may have been rough because some took arsehattery to such a level but on the whole they too were apart of the community. because of the negativity "in no way provoked by the treatment of game developement" {sarcasim} it was PGI who destroyed the forums totally destorying faith in it's purpose by ignoring it breaking it up letting twitter be an information outpost and reddit be more of the community voice than here. the forums went bad because the game was being managed badly and worse came the forums being managed badly.

for sure banned people deserved it but the whole community got dragged through some stupid rulesets with it and the nose was cut off to spite the face... could say that about alot of developement decisions around here.



Honnestly, when i discovered this game, i went in the forums for the 1st time in my life.
At first glance, it was a beautiful world full of hopes and suggestions. So i tried to be some part of this movements, wanting to improve the game by giving my feedback, etc.
Then reality caught me. Forums are full of whinners that obviously never give a second thoughts about their opinions, which by the way are not opinions because when forumers spoke, it's because they know everything so it's not "personnal matters" but "facts".
Trying to reason here will only make more narrow minded genius rage.
Grandpa talking about their first experiences with BT-TT, wanting the MW franchise to suddenly become BattleTech for no other reason than being old and lost in their past, judging a MMO shooter by tabletop's standards...
People raging against PGI whatever they do or don't do, calling for horrible cash-grab all the time, but then starting to worship SC and it's 15k$ package. (Sure, no money grab here, it's totally worth it! rofl)
And I can go on and on and on with this awesome community we have.

But sure, blame PGI. Better and easier than looking in the mirror, right?


View PostOnmyoudo, on 29 April 2014 - 12:38 AM, said:


Frankly, I do not understand the total blind faith in this guy that hasn't done anything in more than a decade. Because George Lucas made some great films once upon a time, and that meant films he did decades later would be just as good, right?


You could also use Spielberg and Indiana Jones 4...

#34 RAM

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Posted 29 April 2014 - 02:35 AM

View PostRoland, on 28 April 2014 - 04:43 PM, said:

Some of the goons made some of the most inspired and insightful posts about this game.


No - only good goon is a dead goon. Good riddance Vile Rat.


RAM
ELH

#35 Tenam

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Posted 29 April 2014 - 02:51 AM

View PostBishop Steiner, on 28 April 2014 - 08:54 PM, said:

that was then this is now.... and I believe he has already started missing deadlines too? Or does being "Chris Roberts, Superstar" mean he walks on water even when he can't?


Missing a deadline or two is one thing, it's almost expected. However allow me to reiterate MWO's timeline. As a fellow who has been around since closed beta - Summer 2012 ...

Fall 2012 open beta announced CW to follow: Dec 2012/Jan 2013 ... Swing and a miss
sorry missed that it will be Spring 2013. May'ish ... Just a bit outside!
Release announced CW to follow Shortly after Nov/Dec 2013 ... sorry not gonna happen; here buy clan mechs for 240$ .. EPIC FAIL
Jan 2014, we weren't sure if we could renew the license but we did full steam ahead ...

present day CW near end of design phase... WTF? .. oh FFS ... 2 years you were supposedly working on it and despite the pretty presentation at the launch event it never made it out of design ?...

Hey SC / CR here is 240$ for a Hornet and Cutlass ... and only partially out of spite

#36 Reno Blade

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Posted 29 April 2014 - 03:14 AM

I've been playing, reading and writing here since the beginning and I still do so.

Many suggestions and discussions from the early time are no longer "needed" as we got a lot of content and a lot of information.
Imagine a "Ask the Devs" where nobody would ask a question anymore after AtD#1234, because all the questions are answered, and information provided.
Yes, we still have questions and ideas, but let's look at the game and forum: what questions do you still have, besides "when is XYZ comming" ?
See, this is one big change for the forum.

Now we are here to help new players (see new player section), or to discuss patchnotes which always turn out in a lot of crying from one side and some cheers on the other side, while the majority just patch and play the game without reading/writing in the forum.

Why are you/we still here and posting?
We care for the game and want to share our opinions.
Some even claim to care for the game by "blaming" PGI for every little mistake and spreading negativity like watering flowers with poison. Whatever the intention really is.

For me, I am looking forward to each patch and give feedback. I post charts of values or vote/respond to other peoples ideas, even when most people claim it's useless to do so.

A forum is like politics, lots of blabla, but you can't give up if you want to have any kind of influence to the system.

#37 Onmyoudo

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Posted 29 April 2014 - 03:27 AM

View PostReno Blade, on 29 April 2014 - 03:14 AM, said:

Yes, we still have questions and ideas, but let's look at the game and forum: what questions do you still have, besides "when is XYZ comming" ?
See, this is one big change for the forum.



Uh...

What are warhorns?

What are the clan unique modules?

How will community warfare work?

What has been done on it already?

How are they going to address role warfare?

Are they still intending on creating a single player mode down the line?

What changes are being planned for the economy?

So on, so forth...

#38 Tahribator

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Posted 29 April 2014 - 03:28 AM

Maybe if those "bitter" people who just cannot let go of their disappointments and regularly dump their resentment to the forums and Reddit left for good, we would have a community like that again.

Edited by Tahribator, 29 April 2014 - 03:28 AM.


#39 Bishop Steiner

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Posted 29 April 2014 - 04:59 AM

View PostOnmyoudo, on 29 April 2014 - 12:38 AM, said:


Frankly, I do not understand the total blind faith in this guy that hasn't done anything in more than a decade. Because George Lucas made some great films once upon a time, and that meant films he did decades later would be just as good, right?

exactly, or TBH, at least I don't get the double standard, especially considering with the difference in funding and background, he should be WAY ahead. It might indeed prove a fine game, but TBH, the Dogfighting Module demo at PAX East looked like... Wing Commander with better graphics. Mind you, I love Wing Commander, but ....... if I was one of the guys that shelled out 15 large, I would not be impressed.

#40 Roland

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Posted 29 April 2014 - 05:10 AM

View PostBishop Steiner, on 28 April 2014 - 08:54 PM, said:

that was then this is now.... and I believe he has already started missing deadlines too? Or does being "Chris Roberts, Superstar" mean he walks on water even when he can't?

It's totally reasonable to separate the past from the present, but at least the past proves that he at least knew what it means to make an awesome game at some point.

In terms of Chris Roberts today, you can go and look at how CIG communicates with its playerbase and see why people still have faith in them. Go watch the "10 for the chairman" which they put out every week, to see how Chris answers questions about his game's development. More importantly, go look at their "Ask a Developer a question" forum to see the kinds of in-depth answers that the developers provide on various aspects of their game's development.

Missing deadlines isn't, in itself, a horrific atrocity. We don't fault PGI simply for being late... The difference is that the dogfighting module obviously exists. There's actually stuff that we can see, and reason to believe it's almost ready.

Compare that to Community Warfare. We have seen NOTHING in game regarding that. No gameplay, no nothing. For something which has been in development for literally years, it's gotten to the point where many of us simply no longer believe PGI is actually doing anything at all. We no longer believe that they are actually developing what they say they are. They can prove us wrong, and that'd be great.. but they no longer are worthy of simple faith.





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