Jump to content

Stormcrow Screenshots Revealed!


183 replies to this topic

#161 101011

    Member

  • PipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 1,393 posts
  • LocationSector ZZ9 Plural Z Alpha, on a small blue-green planet orbiting a small, unregarded yellow sun.

Posted 30 April 2014 - 03:44 PM

View PostZack Esseth, on 29 April 2014 - 03:28 PM, said:

One is of the special geometry variants that the people who bought the packages gets, the other is the normal variant. Its hard to guess, but based on some posts from the devs, I assume that the special variants will have an (I) after their name and chassis designation. I for Invasion.

Makes more sense for (R (Revival)), quineg?

View PostDindiat, on 29 April 2014 - 10:55 PM, said:

I apologize if someone else wrote it somewhere else, but maybe the hands are used to give punches by rotating the torso in close combat.
I know that with or without hands is the same thing, but with those hands it's more professional!
Maybe... :)

Close combat is for the incompetent who lack the skill to maintain their distance and as such should never even be contemplated by any self-respecting warrior.

Edited by 101011, 30 April 2014 - 03:49 PM.


#162 Cimarb

    Member

  • PipPipPipPipPipPipPipPipPip
  • Caladbolg
  • Caladbolg
  • 3,912 posts
  • Twitter: Link
  • Twitch: Link
  • LocationA hop, skip and jump from Terra

Posted 30 April 2014 - 04:46 PM

View PostOsric Lancaster, on 30 April 2014 - 02:37 PM, said:

(Regarding IS/Clan split queues)
If true, this will end in tears.

People have been crying all over the forums already about it, but look at it this way: good or bad, we currently have six Houses dropping in mixed drops - where is the outrage? These Houses have HATED each other in varying degrees for centuries! Why would you be ok dropping with a Mercenary, who your FRR people despise, instead of a Clanner that has done nothing to your people (yet)?

If Clans are implemented the same way, what is the difference from the current status quo? Four initial clans, six houses, lone wolves and mercs - does that mean we should have 12 characters per account to play?

(Sorry, the IS/Clan divide outrage just annoys me when I'm currently forced to drop with Dracs...)

#163 DirePhoenix

    Member

  • PipPipPipPipPipPipPipPip
  • 1,565 posts
  • Google+: Link
  • Facebook: Link
  • LocationSan Diego

Posted 30 April 2014 - 07:12 PM

View PostCimarb, on 30 April 2014 - 01:58 PM, said:

I wouldn't base much off of that thread, as they are WAY off base compared to what has actually been stated. I'm on my iPad, so finding all the threads would take me all night, but I'll try to look some stuff up when I get home if I have time.

Suffice it to say that there will not be ANY restrictions on which mechs (IS/Clan) you drop with until CW is implemented, at the very least, and anything after that is completely guesswork because PGI hasn't even said how faction and lone wolves will even work. I don't think mech selection will have ANYTHING to do with it though.

In NGNG podcast #105 (timestamp 22:30) from just last month, Russ said that faction play is where "...if you're a Clanner you're a Clanner and play a Clan 'Mech and vice-versa if you're a Kurita or whatever..."

Is your information more recent, and where from?

#164 Osric Lancaster

    Member

  • PipPipPipPipPipPip
  • 447 posts

Posted 30 April 2014 - 10:22 PM

View PostCimarb, on 30 April 2014 - 04:46 PM, said:

(Sorry, the IS/Clan divide outrage just annoys me when I'm currently forced to drop with Dracs...)


It bothers me too and I keep hoping they'll do something about it, but clans are an entirely different ball game. One thing I know PGI has said is that they're keeping IS and Clan tech separate, as in no mixed tech. That's a balance consideration as much as it is a fluff consideration, but not allowing clan tech on IS 'Mechs is pointless if you throw clan 'Mechs into the match blender. That will just make the game a complete win/loss pachinko machine.
The tech base is and should be an important distinction, but I don't think people 'shouldn't' be able to have clan 'Mechs and IS 'Mechs on the same account as long as they have separate 'pilots'. Our skill system was supposed to be a place holder anyway, so sure I'd love to see people able to make 12 characters per account IF they want to burn time to skill all that, but if community warfare gets done right most people will want to pick a side rather than working at cross purposes. (I helped take the Butte Hold production facility for my the Liao, then again for House Steiner! Wait. . .)
Personally, I want to turn the Clans out on their ear this go 'round.
Skol.

Edited by Osric Lancaster, 30 April 2014 - 10:23 PM.


#165 dragnier1

    Member

  • PipPipPipPipPipPipPipPip
  • The Covert
  • The Covert
  • 1,054 posts

Posted 01 May 2014 - 12:41 AM

View PostSable Phoenix, on 30 April 2014 - 01:16 AM, said:

How can they have gotten the Stormcrow and Puma so right when they got the Timberwolf so wrong? The excellent renditions of the lighter Clan mechs we've seen so far just makes the butchering that they put the most iconic of the Clan mechs through even more painful.

At least it's better than the mw2 rendition. That one looked like a submarine...

#166 RedDragon

    Member

  • PipPipPipPipPipPipPipPip
  • 1,942 posts
  • LocationKurpfalz, Germany

Posted 01 May 2014 - 01:55 AM

View PostCimarb, on 30 April 2014 - 04:46 PM, said:

People have been crying all over the forums already about it, but look at it this way: good or bad, we currently have six Houses dropping in mixed drops - where is the outrage? These Houses have HATED each other in varying degrees for centuries! Why would you be ok dropping with a Mercenary, who your FRR people despise, instead of a Clanner that has done nothing to your people (yet)?

If Clans are implemented the same way, what is the difference from the current status quo? Four initial clans, six houses, lone wolves and mercs - does that mean we should have 12 characters per account to play?

(Sorry, the IS/Clan divide outrage just annoys me when I'm currently forced to drop with Dracs...)

For one, the "outrage" is that we still have no CW, that is exactly what you are describing - we want separated drops for houses and mercs, that's why we want CW so badly. I guess no one really is ok with the current system, it's just the fact that PGI changed nothing on it for the last 2 years, so it became your "status quo".

On the other hand, the houses/mercs at least have the same tech basis, while Clans will bring in a whole new set of technology. Mixing it doesn't (and shouldn't) make any sense both lore-wise and balance-wise.

#167 Creovex

    Member

  • PipPipPipPipPipPipPipPip
  • The Blood Bound
  • The Blood Bound
  • 1,466 posts
  • LocationLegendary Founder, Masakari Collector, Man-O-War Collector, Wrath Collector, Gladiator Collector, Mauler Collector

Posted 01 May 2014 - 05:31 AM

I always liked the Stormcrow, it was like a Jenner that grew up and sprouted arms!

#168 Atreides76

    Member

  • PipPipPip
  • Giant Helper
  • 62 posts
  • LocationThe Liberal cesspool that is Downtown Toronto.

Posted 01 May 2014 - 05:55 AM

When released for C-Bills, the Stormcrow will be my favourite mech to get deaded in while pugging ! :rolleyes: Look's great !

#169 Nehkrosis

    Member

  • PipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 772 posts

Posted 01 May 2014 - 06:29 AM

looks so purty!
good job! :rolleyes:

#170 DONTOR

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,806 posts
  • LocationStuck on a piece of Commando in my Ice Ferret

Posted 01 May 2014 - 07:00 AM

Those legs are so amazingly thin, with a sexy leg gap, gona love piloting this machine. Looks hard to leg / small leg hitboxes, which is great for a fast ground pounder.

#171 Cimarb

    Member

  • PipPipPipPipPipPipPipPipPip
  • Caladbolg
  • Caladbolg
  • 3,912 posts
  • Twitter: Link
  • Twitch: Link
  • LocationA hop, skip and jump from Terra

Posted 01 May 2014 - 07:35 AM

View PostDirePhoenix, on 30 April 2014 - 07:12 PM, said:

In NGNG podcast #105 (timestamp 22:30) from just last month, Russ said that faction play is where "...if you're a Clanner you're a Clanner and play a Clan 'Mech and vice-versa if you're a Kurita or whatever..."

Is your information more recent, and where from?

Listen to it in context, though. That is my source as well. The "Faction" tab, at least the way Russ is describing it, is going to be sanctioned role play, taking the private match system (where you can currently do Clans vs IS or House vs House, etc. all you want) and applying their own rules to make a faction experience. The public queue will still be in place, as he states several times during that discussion, and will allow you to drop in whatever mech you want with whatever faction you have.

How this all works together, though, is any bodies guess, but PGI has stated that ALL players will contribute to CW, which includes Faction, Merc, and lone wolves.

#172 DirePhoenix

    Member

  • PipPipPipPipPipPipPipPip
  • 1,565 posts
  • Google+: Link
  • Facebook: Link
  • LocationSan Diego

Posted 01 May 2014 - 12:04 PM

View PostCimarb, on 01 May 2014 - 07:35 AM, said:

Listen to it in context, though. That is my source as well. The "Faction" tab, at least the way Russ is describing it, is going to be sanctioned role play, taking the private match system (where you can currently do Clans vs IS or House vs House, etc. all you want) and applying their own rules to make a faction experience. The public queue will still be in place, as he states several times during that discussion, and will allow you to drop in whatever mech you want with whatever faction you have.

How this all works together, though, is any bodies guess, but PGI has stated that ALL players will contribute to CW, which includes Faction, Merc, and lone wolves.

I did, He describes three modes of play:
  • Private matches: this is what was just added. Players make the rules
  • Public matches: pretty much what we've been playing all along. Mixed faction teams. Players can play any mech they own. Earn XP and CBills, but you're not taking over planets or earning LP, you're just playing to Rock'em Sock'em Robots.
  • Faction matches: This is CW. You can be Clan or IS. I'm pretty sure it doesn't matter if you're in a group or a solo dropper, and you will probably be able to choose whichever faction you're representing or change allegiance as easy as you can now: go to the page and click a button. Lone Wolf in this instance just means that you're not aligned to anybody (not even a merc group), but as described at the Launch Event, anyone can take up contracts (Lone Wolves may earn no or reduced LP because they're not aligned to anyone). This would also satisfy earlier discussions that LW's be "filler" for faction matches.


#173 Raalic

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • 483 posts
  • Google+: Link
  • LocationIllinois

Posted 01 May 2014 - 01:11 PM

Easily the best looking of the clan 'mechs, so far, imho. Love it, love it, love it.

#174 Cimarb

    Member

  • PipPipPipPipPipPipPipPipPip
  • Caladbolg
  • Caladbolg
  • 3,912 posts
  • Twitter: Link
  • Twitch: Link
  • LocationA hop, skip and jump from Terra

Posted 01 May 2014 - 04:48 PM

View PostDirePhoenix, on 01 May 2014 - 12:04 PM, said:

I did, He describes three modes of play:
  • Private matches: this is what was just added. Players make the rules
  • Public matches: pretty much what we've been playing all along. Mixed faction teams. Players can play any mech they own. Earn XP and CBills, but you're not taking over planets or earning LP, you're just playing to Rock'em Sock'em Robots.
  • Faction matches: This is CW. You can be Clan or IS. I'm pretty sure it doesn't matter if you're in a group or a solo dropper, and you will probably be able to choose whichever faction you're representing or change allegiance as easy as you can now: go to the page and click a button. Lone Wolf in this instance just means that you're not aligned to anybody (not even a merc group), but as described at the Launch Event, anyone can take up contracts (Lone Wolves may earn no or reduced LP because they're not aligned to anyone). This would also satisfy earlier discussions that LW's be "filler" for faction matches.


I heard it differently, but until they clarify it with SOMETHING concrete, it's all conjecture. Russ is great and all, but even if he said it in exactly the words you wrote, I still wouldn't believe it until it was confirmed by someone on the design team.

#175 Creovex

    Member

  • PipPipPipPipPipPipPipPip
  • The Blood Bound
  • The Blood Bound
  • 1,466 posts
  • LocationLegendary Founder, Masakari Collector, Man-O-War Collector, Wrath Collector, Gladiator Collector, Mauler Collector

Posted 01 May 2014 - 06:30 PM

The more and more I see the Stormcrow.... The more and MORE I want the Bushwacker!!!!

#176 Pariah Devalis

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Clan Cat
  • The Clan Cat
  • 7,655 posts
  • Google+: Link
  • Twitter: Link
  • LocationAboard the NCS True Path

Posted 01 May 2014 - 06:52 PM

I am just happy to see a medium with teeth. Not an anemic 20 point damage poptart or ECM poker. Not a dedicated brawling one hit wonder. An actual, honest, pocket heavy mech.

#177 Zack Esseth

    Member

  • PipPipPipPipPipPip
  • The Predator
  • The Predator
  • 248 posts
  • LocationRith Essa

Posted 01 May 2014 - 07:22 PM

View Post101011, on 30 April 2014 - 03:44 PM, said:

Makes more sense for (R (Revival)), quineg?



I do agree that an ® would be better than an (I). I like the title revival more than invasion but the devs have referred to the clan mechs as invasion several times. No clanner sentence ending from me! :P

#178 101011

    Member

  • PipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 1,393 posts
  • LocationSector ZZ9 Plural Z Alpha, on a small blue-green planet orbiting a small, unregarded yellow sun.

Posted 01 May 2014 - 07:34 PM

View PostZack Esseth, on 01 May 2014 - 07:22 PM, said:


I do agree that an ® would be better than an (I). I like the title revival more than invasion but the devs have referred to the clan mechs as invasion several times. No clanner sentence ending from me! :P

I am confident they will choose revival, just as they chose Phoenix.

#179 White Bear 84

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,857 posts

Posted 01 May 2014 - 09:42 PM

View PostCarrioncrows, on 29 April 2014 - 06:30 PM, said:

This is what I see when I look at those hands

Posted Image


You mean...

Posted Image

Edit: I do love this mech, just those hands are freaking creepy looking...

Edited by White Bear 84, 01 May 2014 - 09:43 PM.


#180 Prc

    Member

  • PipPipPipPipPip
  • FP Veteran - Beta 1
  • 191 posts
  • LocationBuenos Aires - Argentina

Posted 01 May 2014 - 10:25 PM

View PostWhite Bear 84, on 01 May 2014 - 09:42 PM, said:


You mean...

Posted Image

Edit: I do love this mech, just those hands are freaking creepy looking...


lmao in tears hahaha





10 user(s) are reading this topic

0 members, 10 guests, 0 anonymous users