PhoenixFire55, on 29 April 2014 - 11:02 AM, said:
3/3/3/3 - restriction - inability to make a proper MM that balances teams without this - fail.
Not only is it a start, but they can easily start tweaking this as they go. I'm hoping they expand it to 2-4 of each class, offering some flexability and ability to clear out the larger queues faster.
PhoenixFire55, on 29 April 2014 - 11:02 AM, said:
One group per team - restriction - inability to balance groups amount in MM - fail
Annoying, but they've already talked about a 2-10 man mode they're working on.
PhoenixFire55, on 29 April 2014 - 11:02 AM, said:
No exp/c-bills in private matches - inability to prevent mythical exploits without killing fun for normal players - fail.
If you allow EXP/CBills in private matches, it will be abused.
PhoenixFire55, on 29 April 2014 - 11:02 AM, said:
No option to change amount of players in free private matches - epic moneygrab - fail.
This is how F2P games make money. Simply having to have Premium Time running isn't that big of a deal. If they make it something separate you have to buy, that's worse.
PhoenixFire55, on 29 April 2014 - 11:02 AM, said:
No social system whatsoever to find people for your private matches without 3rd party software - utter fail.
That is a problem, admittedly.
But it's not all doom and gloom.