Dock Steward, on 30 April 2014 - 03:48 PM, said:
I don't think abandonment is really a legitimate concern. The work involved in getting 24 people together is too much to do every time you play, and if you're playing small games in the Private queue all the time then you probably like that and wouldn't be in the regular queue at all, regardless of earnings.
10 or so years ago I was playing vanilla World of Warcraft in a progression raid guild. We did 40 player raids four nights a week for four hours a night. That was 16 hours of raiding, and our guild had only about 55 members.
Getting 24 people together to play on a regular schedule is trivial compared to the organization required to do 40 man WoW raids, you just have to find the right people. I've led groups of 10, 15, 20, and 40 players. For every five players you add the organization becomes an order of magnitude more difficult. For me, in WoW 20 was the sweet spot where the effort required did not outweigh the fun. MWO is significantly different in that most players can and will fill multiple roles adequately, so organizing 24 people to play together is relatively easy.
Edited by Lostdragon, 30 April 2014 - 08:04 PM.