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#41
Posted 17 November 2011 - 12:36 PM
http://www.crydev.ne...detail.php?id=4
#42
Posted 17 November 2011 - 12:44 PM
#43
Posted 17 November 2011 - 12:46 PM
But I saw what devs from CryTech made with it on PC and I wish luck to devs making their game as good and nice as it deserves.
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/smile.png)
Edited by Adridos, 17 November 2011 - 12:47 PM.
#45
Posted 17 November 2011 - 12:49 PM
Adridos, on 17 November 2011 - 12:46 PM, said:
But I saw what devs from CryTech made with it on PC and I wish luck to devs making their game as good and nice as it deserves.
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/smile.png)
Now was the CryEngine 3, or the fact Crysis 2 was geared towards the console crowed?
I meant for this to get edited in to my post above, sorry for the double post.
Edited by CoffiNail, 17 November 2011 - 12:49 PM.
#46
Posted 17 November 2011 - 12:49 PM
But whatever... I want to Beta.. Beta.. Beta... ;-)
Greets Tired
Edited by Thejusttired, 17 November 2011 - 12:53 PM.
#47
Posted 17 November 2011 - 01:08 PM
#48
Posted 17 November 2011 - 01:23 PM
You know I wonder in the BattleTech lore if there was a battle that happened underwater. Imagine if you will the beauty of CryENGINE3 where BattleMechs engage in a huge underwater facility placed in a planet almost completely covered in water. Here you are, sitting in the cockpit of your battlemech and gazing out through the glass portals, as vehicles, fish, sharks, and other sea life swim by. You know the challenge for you and your lancemates is fighting through the various compartments of the underwater facility in a conquest style game mode.
Maybe the level would be named Oceania or Aquaria ... just thinking out loud.
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/smile.png)
#49
Posted 17 November 2011 - 01:25 PM
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/smile.png)
Good to hear you have chosen the Absolutely best Engine
for the Absolutely Best Gaming Experience....on the
Absolutely Best Game!
![:D](https://static.mwomercs.com/forums/public/style_emoticons/default/biggrin.png)
p.s. Are you going to incorporate any of the 3D abilities of the
CryEngine3 ??
#50
Posted 17 November 2011 - 01:32 PM
Aidan, on 17 November 2011 - 01:23 PM, said:
You know I wonder in the BattleTech lore if there was a battle that happened underwater. Imagine if you will the beauty of CryENGINE3 where BattleMechs engage in a huge underwater facility placed in a planet almost completely covered in water. Here you are, sitting in the cockpit of your battlemech and gazing out through the glass portals, as vehicles, fish, sharks, and other sea life swim by. You know the challenge for you and your lancemates is fighting through the various compartments of the underwater facility in a conquest style game mode.
Maybe the level would be named Oceania or Aquaria ... just thinking out loud.
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/smile.png)
DAMN STRAIGHT! Sadly I used up my daily amount of likes. Seriously best/worst level of MW2GBL was the underwater level.
I would love to see battlefield of all styles, colours, environments.
#51
Posted 17 November 2011 - 01:47 PM
The website for Crysis 2 states that the MINIMUM system specs are:
Operating system: Windows XP, Vista or Windows 7, with the latest Service Pack
Processor: Intel Core 2 Duo at 2Ghz, or AMD Athlon 64 x2 2Ghz, or better
Memory: 2Gb (Vista requires 3Gb)
Hard disk space: 9Gb
Video: NVidia 8800GT with 512Mb RAM, ATI 3850HD with 512Mb RAM, or better
For comparison, Tom's Hardware states that the "score" for the processor is around 1400 to 1500, and the graphics card is around 800.
I have an intel i7 920 @ 2.67 GHz (score = 3x the min specs score), with a Radeon HD4870 (score = 2x the min specs score). So, I may not need to upgrade, even if I run on moderately high detail level.
#52
Posted 17 November 2011 - 01:55 PM
This game just keeps getting better and better!
Glad I got an HD 6990M on my Sager!
Can't wait!
#53
Posted 17 November 2011 - 01:56 PM
#54
Posted 17 November 2011 - 02:24 PM
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/smile.png)
Edited by AJC, 17 November 2011 - 02:24 PM.
#55
Posted 17 November 2011 - 02:25 PM
#56
Posted 17 November 2011 - 02:28 PM
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/smile.png)
#57
Posted 17 November 2011 - 03:42 PM
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/smile.png)
#58
Posted 17 November 2011 - 03:55 PM
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/smile.png)
Awesome awesome news, taking into account what a small mod team is able to do working against CryEngine 2, I can't even imagine what a dedicated dev team will be able to do working full time with CryEngine 3.
#59
Posted 17 November 2011 - 04:03 PM
Aidan, on 17 November 2011 - 01:23 PM, said:
You know I wonder in the BattleTech lore if there was a battle that happened underwater. Imagine if you will the beauty of CryENGINE3 where BattleMechs engage in a huge underwater facility placed in a planet almost completely covered in water. Here you are, sitting in the cockpit of your battlemech and gazing out through the glass portals, as vehicles, fish, sharks, and other sea life swim by. You know the challenge for you and your lancemates is fighting through the various compartments of the underwater facility in a conquest style game mode.
Maybe the level would be named Oceania or Aquaria ... just thinking out loud.
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/smile.png)
They could even do battles underwater. Battlemechs ARE airtight afterall. You could get a mission kill from shooting the cockpit and cracking the canopy thus letting water rush in and drown the pilot
![:D](https://static.mwomercs.com/forums/public/style_emoticons/default/biggrin.png)
#60
Posted 17 November 2011 - 04:10 PM
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