ThatBum42, on 03 May 2014 - 03:18 PM, said:
The translation from turn-based tabletop to real-time shooter has not been kind to some mechanics, but I feel most of them have been handled reasonably well, and we just need to deal with it. I dunno if rear weapons would be particularly useful in MWO, seeing as how you need to actually aim instead of just roll a die or what have you. Rear-view cam, perhaps? Also, how would reversible arms work in MWO? Keep moving the mouse up or down and they'd spin around continuously? While hilarious, it would take some serious inverted control skill to use it effectively. Maybe it would give people more incentive to put more rear armor on!
I'd say more like pressing one button that toggles on a rear view cam, and if your arms can rotate to aim at the rear, there should be a toggle for it.