Under role warfare a scout is to have sensor and detection upgrades to share information with the team. This seismic sensor is a great example of that but it doesn't share the information with the team. I think this module should be upgraded to display seismic sensor information to the rest of the team or at the very least those within a limited range?
1
Module "seismic Sensors" Should Automatically Share Information
Started by Geeks On Hugs, May 01 2014 02:18 PM
6 replies to this topic
#1
Posted 01 May 2014 - 02:18 PM
#2
Posted 01 May 2014 - 03:15 PM
Should be the function of beagle active probe, and should be blocked by ECM
#3
Posted 01 May 2014 - 03:16 PM
Please explain further @DocBach
It should share the information if you have BAP too you are saying? I'm OK with anything like that...I like a complex information warfare battlefield - we just need the tools to make it possible.
BTW, what happened to active radar?
It should share the information if you have BAP too you are saying? I'm OK with anything like that...I like a complex information warfare battlefield - we just need the tools to make it possible.
BTW, what happened to active radar?
Edited by Geeks On Hugs, 01 May 2014 - 03:17 PM.
#4
Posted 01 May 2014 - 04:28 PM
http://mwomercs.com/...__fromsearch__1
Beagle should have expanded capabilities, to function similarly to seismic where it can detect targets beyond line of sight (actively probing) on actual sensors, so targets located behind cover and the like can be shared with other friendly team mates.
ECM should prevent Beagle from detecting 'Mechs protected in its bubble from detection. Seismic would continue to be unaffected by ECM.
Beagle should have expanded capabilities, to function similarly to seismic where it can detect targets beyond line of sight (actively probing) on actual sensors, so targets located behind cover and the like can be shared with other friendly team mates.
ECM should prevent Beagle from detecting 'Mechs protected in its bubble from detection. Seismic would continue to be unaffected by ECM.
#5
Posted 01 May 2014 - 04:41 PM
Put yes because it would enhance information warfare a lot, and give lights a serious scouting role in pugs.
Right now I just shout it out on coms in grouped play, so my team-mates know about it anyway, but the pugs can't benefit from this.
Right now I just shout it out on coms in grouped play, so my team-mates know about it anyway, but the pugs can't benefit from this.
Edited by Veranova, 01 May 2014 - 04:41 PM.
#6
Posted 01 May 2014 - 10:55 PM
Greetings all,
The Lore states that Mech's communicate via narrow beam laser transmissions, secured info transmission, but line of sight.
Upgrades to the C3 system of Mech's allow for addition info to be "piggybacked" into this system.
** Currently every Mech appears to have C3 installed as default, which is a break from Lore/canon. **
- So if sensor detection info could be relayed in real time,
- and passed to line of sight friendlies, as the current target info is,
- this should allow for Seismic sensor info also.
Some sensor info is (in the storyline) relayed through orbital or low flying aerospace elements, allowing for front units to "pass" the intelligence back to higher command. Ground effect interference, atmospheric disturbance's, ECM, masking sensors, all play a role in when and what info is able to be gathered by co-operating elements.
- But again, the beamed laser is direct linked communication's to near units, so if they are in line of sight the Intel. should be available.
This will become so much more important when "deployable" sensors arrive, "as Bryan stated he wanted", and depending on the sensor type, will play key roles in tactics.
- These sensors could be able to extend lock on distances for long range missiles.
[Items that are currently not in game yet.]
- Update active detection ranges for elements without the advanced modules.
- Provide close "proximity" alerts via Seismic.
~ just some ideas.
The largest problem I see with having map only sensor data being avail, is that most pilots can only see a small window of the current area through there mini map Hud. Most scouts or forward elements are normally outside this small map Hud view.
- If the mouse wheel could actively zoom that mini map, in/out it could be useful in keeping tabs on those front/flank company units. Just some early warning of what is happening "out there".
- Currently the only method to acknowledging contact of ECM protected units is with voice, or text.
(and if you need to use text, it's often too late by the time the message is sent.)
Even Pilots that are currently viewing the larger Map will not see the Seismic data, possibly a use of this "Command Console" that's not being mounted. Give it the ability to transmit all data from friendly Mech's. including arty and air strike spots on the map. (or future elements)
We will have the announced "Command Wheel" sometime soon, but nothing has been released as to what it includes, or whom can use it. Same goes for the "Integrated Comms", not enough info.
9erRed
The Lore states that Mech's communicate via narrow beam laser transmissions, secured info transmission, but line of sight.
Upgrades to the C3 system of Mech's allow for addition info to be "piggybacked" into this system.
** Currently every Mech appears to have C3 installed as default, which is a break from Lore/canon. **
- So if sensor detection info could be relayed in real time,
- and passed to line of sight friendlies, as the current target info is,
- this should allow for Seismic sensor info also.
Some sensor info is (in the storyline) relayed through orbital or low flying aerospace elements, allowing for front units to "pass" the intelligence back to higher command. Ground effect interference, atmospheric disturbance's, ECM, masking sensors, all play a role in when and what info is able to be gathered by co-operating elements.
- But again, the beamed laser is direct linked communication's to near units, so if they are in line of sight the Intel. should be available.
This will become so much more important when "deployable" sensors arrive, "as Bryan stated he wanted", and depending on the sensor type, will play key roles in tactics.
- These sensors could be able to extend lock on distances for long range missiles.
[Items that are currently not in game yet.]
- Update active detection ranges for elements without the advanced modules.
- Provide close "proximity" alerts via Seismic.
~ just some ideas.
The largest problem I see with having map only sensor data being avail, is that most pilots can only see a small window of the current area through there mini map Hud. Most scouts or forward elements are normally outside this small map Hud view.
- If the mouse wheel could actively zoom that mini map, in/out it could be useful in keeping tabs on those front/flank company units. Just some early warning of what is happening "out there".
- Currently the only method to acknowledging contact of ECM protected units is with voice, or text.
(and if you need to use text, it's often too late by the time the message is sent.)
Even Pilots that are currently viewing the larger Map will not see the Seismic data, possibly a use of this "Command Console" that's not being mounted. Give it the ability to transmit all data from friendly Mech's. including arty and air strike spots on the map. (or future elements)
We will have the announced "Command Wheel" sometime soon, but nothing has been released as to what it includes, or whom can use it. Same goes for the "Integrated Comms", not enough info.
9erRed
Edited by 9erRed, 01 May 2014 - 11:04 PM.
#7
Posted 10 August 2015 - 06:34 AM
I'd make it that the info was only shared if there was a Command Computer present. Would justify that piece of equipment.
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