Edited by Egomane, 02 May 2014 - 11:14 PM.


10 replies to this topic
#1
Posted 02 May 2014 - 05:40 PM
Missle racks allways move.will this ever change(if i put a lrm20 and a lrm 10 with the 20 on top,in my highlander chest they switch places-there are 20 tubes on top and 10 on bottom).Any help?
#2
Posted 02 May 2014 - 05:41 PM
You have to sell them all and buy them again, they 'flag' to the first position they were installed in. Keep in mind your new ones will flag as well, but to the place you put them in when you buy them.
Edited by Monky, 02 May 2014 - 05:41 PM.
#3
Posted 02 May 2014 - 05:43 PM
Monky, on 02 May 2014 - 05:41 PM, said:
You have to sell them all and buy them again, they 'flag' to the first position they were installed in. Keep in mind your new ones will flag as well, but to the place you put them in when you buy them.
You can also mount all your old ones on 'Mechs (if possible) to get around this, but it's one of those glaring flaws in the Mechlab right now (along with occasionally allowing locations to add more items than crit spaces, resulting in save errors).
#4
Posted 02 May 2014 - 05:44 PM
ok thnks
#5
Posted 02 May 2014 - 06:01 PM
yea it didnt work,torso racks moved.I have the energy highlander and i put a 20 and 2 10s in the rack spots so i get them all out in one volley(a 10 and 20 in chest and a 10 in arm) 
The only other mechs I own are a awsome aq (all energy) and the freebee cent and it has no missles on it

The only other mechs I own are a awsome aq (all energy) and the freebee cent and it has no missles on it
#6
Posted 02 May 2014 - 07:24 PM
I have that problem on my Highlanders, but not on my Orions with about the same setup. Same LRM launchers used, so not sure if it's a bug or feature.
#7
Posted 02 May 2014 - 07:43 PM
Simple, stop using missiles. Medium lasers and machine guns for everyone!
#8
Posted 02 May 2014 - 07:56 PM
Sorry it didn't work for you, you might be able to get the cbills back if you send support a message
#9
Posted 02 May 2014 - 07:59 PM
if a specific missile launcher is jumping in front of the launcher you want first, (temporarily) mount the trouble making launcher on another mech and try again
at worst you may have to buy the 2nd launcher, but you should never have to buy the first launcher if you own it
at worst you may have to buy the 2nd launcher, but you should never have to buy the first launcher if you own it
#11
Posted 02 May 2014 - 10:19 PM
Weapons sort themselves based on how "old" they are.
If you have an LRM-20 that you have lying around in your inventory for months, and then you buy a brand new SRM-4 to install, followed by that LRM-20, the LRM-20 gets first dibs, goes into the 1st slot, and your new SRM-4 goes into slot 2.
To fix it, you need to remove all of the weapons that screw up, hide them on other mechs for now (or just sell them), install your first weapon, save it, wait a bit, then litterally purchase a brand new weapon to be in the 2nd slot.
If you have an LRM-20 that you have lying around in your inventory for months, and then you buy a brand new SRM-4 to install, followed by that LRM-20, the LRM-20 gets first dibs, goes into the 1st slot, and your new SRM-4 goes into slot 2.
To fix it, you need to remove all of the weapons that screw up, hide them on other mechs for now (or just sell them), install your first weapon, save it, wait a bit, then litterally purchase a brand new weapon to be in the 2nd slot.
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