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Burst Fire Is The New Goto!

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#21 TimePeriod

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Posted 02 May 2014 - 12:53 PM

View PostBatWing, on 02 May 2014 - 12:50 PM, said:

No Burst or Full Auto here man... you are lost....


Not sure why you are being so mean...

#22 80sGlamRockSensation David Bowie

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Posted 02 May 2014 - 12:55 PM

View PostGhost Badger, on 02 May 2014 - 12:43 PM, said:


Except machine-guns...which are also hitscan...and spread fire RANDOMLY in approximately the size of a commando.


The animation has nothing to do with actual weapon damage. Its tracer hitscan with a stupid bullet animation that is irrelevant.

#23 AlmightyAeng

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Posted 02 May 2014 - 12:58 PM

View Postmwhighlander, on 02 May 2014 - 12:55 PM, said:


The animation has nothing to do with actual weapon damage. Its tracer hitscan with a stupid bullet animation that is irrelevant.


Um...didn't I just say that? And that it randomly spreads damage in a cone the size of a commando? That was my hint that the animation meant nothing.

#24 EyeOne

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Posted 02 May 2014 - 01:00 PM

View PostTimePeriod, on 02 May 2014 - 12:48 PM, said:


I know, please try and read the entire topic and keep an open state of mind rather then turn into a meta-**** like every other time you try to destroy my topics.


I'm not trying to destroy any of your topics. But I'm clearly not the only person here unsure of what exactly you are trying to say. Same as your previous thread.

#25 TimePeriod

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Posted 02 May 2014 - 01:02 PM

If my Dragon does not have the amour to sustain damage taken from enemy fire I have to move. If I move my aim is reduced. Thus I have to come up with a solution to maximise the amount of damage I can do while moving around into and out of cover. This means "burst-fire"/"Group-fire" whatever you wish you call it, I am not here to argue technical terms.

If I fire all my weapons in one go while on chain-fire my dps is very low and I risk getting hit by a PPC/AC/gauss bullets as I will be standing around in the open/exposed and as well all know, the dragon is not exactly solid aye? Thus we venture into the dark foreboding realms of "alternative gameplay".

I can put 12 damage down the line accurately in one shot (a burst of gun fire) and then move on.

Edited by TimePeriod, 02 May 2014 - 01:06 PM.


#26 BatWing

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Posted 02 May 2014 - 01:02 PM

View PostTimePeriod, on 02 May 2014 - 12:53 PM, said:


Not sure why you are being so mean...



Well,

I replied to your first post, and that made me upset. then you Edited your first post and you made it more readable and understandable.

reading your Edited post, i do understand better your idea behind this post.

however what frustrates me is trying to use terms who really do not belong to this game, and demand someone else agrees or disagrees with you.

if you want to have an open minded not biased conversation, write something interesting and use the right terms.

talking about Burst of Full auto here makes no sense.

however, now you edited your first post, your experience with your Dragon is interesting and can help other players to evaluate their choices while using those weapons.

Here there are no Absolute truth, there are only opinion and they can more or less matter to others.

Now you expressed your opinion in a more understandable manner, and i do thank you for that. then if you would like to use the right term, Chain or Group fire, i will be even happier ;)

#27 Mcgral18

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Posted 02 May 2014 - 01:02 PM

View Postmwhighlander, on 02 May 2014 - 12:55 PM, said:


The animation has nothing to do with actual weapon damage. Its tracer hitscan with a stupid bullet animation that is irrelevant.


It's hitscan+CoF.

#28 Lyoto Machida

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Posted 02 May 2014 - 01:05 PM

View PostGas Guzzler, on 02 May 2014 - 12:21 PM, said:

sigh...

The OP is referring to only firing a couple shots at a time rather then just holding the mouse button down. I am failing to see the benefit of doing that though. Perhaps simply because you are more patient with your shots?

Burst fire means you only fire a few shots a time instead of holding the mouse button down with AC2s and UAC5s (full auto). See M16 select fire between full auto and burst.


People shoot ACs by just holding down the button???

#29 EyeOne

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Posted 02 May 2014 - 01:08 PM

View PostLyoto Machida, on 02 May 2014 - 01:05 PM, said:

People shoot ACs by just holding down the button???


I do with AC2s and AC5s. Maybe with AC10s if I'm shooting at a big slow guy.

#30 TimePeriod

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Posted 02 May 2014 - 01:09 PM

View PostLyoto Machida, on 02 May 2014 - 01:05 PM, said:

People shoot ACs by just holding down the button???


Yeah yeah, wade all over the people with poor English skills.

#31 Phromethius

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Posted 02 May 2014 - 01:20 PM

@TimePeriod, I get what you are saying. I do this on my AC5 builds. One group I keep all together, the ALPHA strike that people refer to. Then I break apart the acs into either a chain fire or two button group. Then I can stagger the fire, Button 1 Button 2, Button 1 etc.

This allows me to suppress the target with many shells but also correct my aim on the fly. This is good when shooting down at something like the holes in the area of Crimson Strait map. Or also good when tracking a fast moving light circling around me. Keep evolving on your shot rotations man! You will find a groove to it and you will see your damage, accuracy, Cbills shoot up!

#32 EyeOne

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Posted 02 May 2014 - 01:24 PM

View PostTimePeriod, on 02 May 2014 - 01:09 PM, said:


Yeah yeah, wade all over the people with poor English skills.


I apologize. It's difficult to understand when the terminology gets mixed up and it sounds like you are saying something you aren't.

#33 TimePeriod

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Posted 02 May 2014 - 01:26 PM

View PostPhromethius, on 02 May 2014 - 01:20 PM, said:

@TimePeriod, I get what you are saying. I do this on my AC5 builds. One group I keep all together, the ALPHA strike that people refer to. Then I break apart the acs into either a chain fire or two button group. Then I can stagger the fire, Button 1 Button 2, Button 1 etc.

This allows me to suppress the target with many shells but also correct my aim on the fly. This is good when shooting down at something like the holes in the area of Crimson Strait map. Or also good when tracking a fast moving light circling around me. Keep evolving on your shot rotations man! You will find a groove to it and you will see your damage, accuracy, Cbills shoot up!


The beauty of it is when you catch someone off-guard with a "Burst/chain-fired-group-of-autocannons" they tend to want to move away from the incoming shells as they assume there will be more coming. By the time they have moved away, I have shifted location and found a new target which tend to do exactly the same.

Edited by TimePeriod, 02 May 2014 - 01:28 PM.


#34 AlmightyAeng

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Posted 02 May 2014 - 05:09 PM

View PostTimePeriod, on 02 May 2014 - 01:26 PM, said:


The beauty of it is when you catch someone off-guard with a "Burst/chain-fired-group-of-autocannons" they tend to want to move away from the incoming shells as they assume there will be more coming. By the time they have moved away, I have shifted location and found a new target which tend to do exactly the same.


OH! Are you saying that you're using chain-fire instead of just alphaing?

#35 Flaming oblivion

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Posted 02 May 2014 - 05:22 PM

Must admit I've found my lrms are more reliable + tend to KO faster if I don't fire them all at once and i'm less "trigger happy"

#36 Nothing Whatsoever

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Posted 02 May 2014 - 08:28 PM

View PostTimePeriod, on 02 May 2014 - 12:07 PM, said:

Spoiler



Nice to read others having fun with Dragons, and that you have found a solution that keeps it fun for you with the 5N.



Also, you will often read about burst fire around here which is another way to talk about Burst Mode, as mentioned eariler.

And if you haven't experimented with it yet, Chain-Fire in MWO is a method of firing weapons in weapon groups, here's a video:







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