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What Is You're Favorite, And Least Favorite Maps, And Why?

Maps

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#1 Kilo 40

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Posted 04 May 2014 - 12:16 AM

For me, Canyon Network is probably my favorite.

It's mix of cover, the different ways the map can be played, good visibility, and, of course, the trash dump to remind everyone just how big of jerks people are in the Mechwarrior universe, all make it a very fun map for me.

Runner up: Tourmaline. For mostly the same reasons. the different ways the map can be played, good visibility, plenty of cover but not too much, etc..


worst map...yup, you guessed it, Terra Therma. I mean, it IS a great looking map. Aa very neat concept, But it's so dark and dull. and when you combine all the mountains you're constantly walking around, with the central volcano that everyone gravitates toward, making the map play the same practically every time, put is at the bottom of the list for me.

Runner up: HPG. again...it looks great and is a great concept. But it also has the big central object that seems to dominate the game play.


just my 2 cents. what do you all think?

Edited by Egomane, 04 May 2014 - 01:45 AM.


#2 ChewBaka

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Posted 04 May 2014 - 12:58 AM

Undeniably the worst map ever is Alpine Peaks which is only loved by LRM boats and meta-sniping builds. Wide open spaces and no cover. If you're in a mech with a brawling build that cannot go faster than 80KPH, you're screwed. This map is all LRMs and pop-tarting. No strategy, no tactics. Just camp and whoosh whoosh whoosh.

Runner up is Caustic, for almost the same results. Map is smaller but cover is likewise inadequate from LRMs and is hot to boot.

Favorite map would be Crimson Straits if only because well...there is plenty of cover from LRMs and the dock area has that roof.

I also happen to like Manifold because the huge central area is LRM proof as well.

Yes, I really really hate LRM boats...

#3 Kilo 40

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Posted 04 May 2014 - 02:19 AM

guess I shouldn't have started this thread at 4 a.m. on a Sunday....

#4 Lyoto Machida

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Posted 04 May 2014 - 02:31 AM

Any map that has plenty of cover (like River City) so I can hear LRM whiners whine when they get killed by LRMs on a map that shouldn't favor LRMs.

#5 James DeGriz

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Posted 04 May 2014 - 02:52 AM

Love Alpine, Frozen City Night, Canyon Network and to a lesser extent Tourmaline.

Hate Terra Therma and Caustic (because I always seem to get them). Not a fan of either Forest Colony maps, or River City. Both of them are too small for a 12 v 12 (imo)

#6 Soulscour

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Posted 04 May 2014 - 03:47 AM

My least favorite is alpine. Its too easy for LRM boats and meta snipers and very unfavorable to brawling. Whats worse is it came out when artemis was new (no ecm). In addition the cap points used to be so far apart that lights were the only determining factor of which side wins conquest. They "solved" that problem by putting all the cap points in the same place with one outlier. Also everyone always go to the same mountain on that map for assault/skirmish and its a very repetitive. There are other places to fight but its highly unlikely unless you're in a organized group.

My favorite map is a lot harder to choose because I like a lot of them. I guess crimson strait because it has lots of cover from LRMs on one side of the map, an interesting island for sniping and LRM boating, a river corridor on the far side for lights and jumpjet mechs, and lots of city space and a really cool tunnel for brawling. And that giant mountain that jumpjet mechs can climb for spotting. Whatever mech you're running has an effective role on this map.

#7 Dracol

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Posted 04 May 2014 - 03:59 AM

Terra Therma would be my least favorite simple because it is the only map since assault added turrets know now a days where on occasion I see the teams pass each other on opposites of the volcano and attack the base.

As for favorite.... I like canyon and HPG a lot. Forest colony, frozen city and Tourmaline have a place in my heart since I've been dropping on them since closed beta.

#8 Hillbillycrow

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Posted 04 May 2014 - 04:19 AM

Worst is River Sh*tty Night due to lack of vision, everything being jammed up, getting shot 4 steps from spawning and being a miniscule map with too many people on it.

Terra Therma is pretty bad. There's just not enough options.

Crimson Straight is awesome in every way.

Alpine, it's alright. I don't feel the hate some people do but then I typically have at least 2 ERLL (I hate being ranged).

#9 Thorqemada

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Posted 04 May 2014 - 04:46 AM

Canyon Map (all modes) is the worst followed by River City Assault, Alpine Conquest.
Canyons offer no cover bcs the angle of the Canyon Walls, Spotters and Snipers have insane Spotting/Firing Lanes, yet without JJs you be stuck and in a Medium you cant expose even the slighest part of your Mech as someone will apply heavy damage on it.
Canyon makes you a Victim of the circumstances and has the most ugly combat.

River City Assault is boredom pure, try to stay alive till some enemies lose patience and suicide.

Alpine Conquest is pointless, Conquest does not work well anyway and usually is Skirmish with some Late-Game-Capping and Alpine is the very Epitome of the flaws of Conquest, Pace and Base Placement.


Good Maps - Caustic feels organic, the Sound Effects on HPG be cool, Tourmaline can offer good fights at times...

#10 ChewBaka

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Posted 04 May 2014 - 04:55 AM

View PostLyoto Machida, on 04 May 2014 - 02:31 AM, said:

Any map that has plenty of cover (like River City) so I can hear LRM whiners whine when they get killed by LRMs on a map that shouldn't favor LRMs.

Funny.

But seriously, I suspect that most of my complains about LRM boil down mostly to having way too many games on Alpine Peaks where LRM boats just smash my side down and I can only watch helplessly.

Take that map out of the rotation and I prolly won't have any more complaints about LRMs. I still don't like them LRM boats but I can live with it.

#11 Nicholas Carlyle

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Posted 04 May 2014 - 05:08 AM

View PostCharlie Pohr, on 04 May 2014 - 04:55 AM, said:

Funny.

But seriously, I suspect that most of my complains about LRM boil down mostly to having way too many games on Alpine Peaks where LRM boats just smash my side down and I can only watch helplessly.

Take that map out of the rotation and I prolly won't have any more complaints about LRMs. I still don't like them LRM boats but I can live with it.


Can I say, please learn how to play that map. So tired of the whining about it. Long range direct fire weapons are monumentally better on Alpine (even better than LRMs), but even so it's VERY easy to get into a medium range fight if you don't derp straight to the bottom of the hill.

Yes it takes hiking around, but don't whine about losing if you aren't willing to use what's available.

I feel like modes have to play a part, there is no map worse than River City (night or otherwise) in assault mode.

It's terrible.

Then I'd say Terra Therma, no redeeming qualities at all. It's funny because generally HPG and Terra Therma are the same style of map with a central point, but HPG just plays completely differently and works.

#12 Sarlic

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Posted 04 May 2014 - 05:11 AM

I find Alpine the worst map. It always end up King of the Hill situation. My suggestion would flat out the mountain. Make deeper 'cracks' or frostbite roads were mechs can cover. I it would be interesting.

My favoriet map would be Crimson due different area's. That one is well done.

#13 CMDR Sunset Shimmer

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Posted 04 May 2014 - 05:38 AM

Favorite map is actually a tough choice for me... I happen to only dislike a couple of maps for very specific reasons, and the rest are just playable to me... If I had to pick a favorite though... Frozen City Night. The map is actually quite pretty, and being able to actually see all the snow cover and all is nice. [I'd add light, drifting snow to the map, but that's IT.]

Least Favorite: Currently my least favorite would have to be standard Frozen City. The reason is that the blizzard takes a huge dump on my framerate. I go from around 60 standard to 25 or less on Frozen City. And I can't find the cause of it.

I also tend to be rather annoyed with Torumaline Desert. This is mostly due to geometry issues with the map causing what should be hits to become misses, the alpha pass on the assets of the rocks are basically bigger than the rock appears to be, causing you to hit the rock, even though you're clearly hitting above it.

River City Night. I happen to enjoy river city, however the night mode, while it can be fun, sits in this weird "twilight" setting. Night vision is too washed out to make out any real defination of anything, and thermal mode got nerfed into the ground so hard back with the change to black/white thermal that you can't see ANYTHING in it no matter what the map. And if I go in standard vision, things are to dark to really make out... it's just a losing situation no matter the vision mode in my opinion.

Alpine Peaks is... well just a fairly poorly designed map given the current meta... but I think that's the biggest problem with it, is not the map itself, but the meta surrounding it.

#14 Mavairo

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Posted 04 May 2014 - 06:24 AM

Worst map: Caustic Valley. Worst attributes of Alpine, with even less redeeming factors.
Second worst: Alpine Peaks. I have a better than 1:1 victory rate on each, but they're just boring. Particularly Skirmish on Alpine.

Favorite : River City. It's a good urban map, with open fields for snipers to cover. I also have a 3.25 victory rate there. Very good map with a myriad of avenues to play around in.

Second Favorite: Crimson Strait. It's River City 2.0 fed steroids to be bigger. What's not to love?

Third: Terra Therma. I've found the people that don't like this map have either zero heat discipline or are using really really fat mechs. There's alot of good points to Terra Therma, lots of little nooks and crannies to play in. It's not even one of my better maps (post reset at least), but then when you repeatedly get stuck with derp bags who intentionally suicide just to get out of Terra Therma faster well then...

#15 InRev

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Posted 04 May 2014 - 07:32 AM

My favourite 2 are Tourmaline and Caustic. I like hot maps, in general, even though I run heavy energy builds just because I like the added challenge and suspense.

Tourmaline in particular is great because it has long sight lines for sniping, but also lots of side paths for flanking and sneaking up to a brawl. It's probably the map that rewards smart thinking the most.

Caustic is fun because it has more backstab opportunities than people realize. Usually matches turn into ring-around the caldera, but a smart light/medium can use the 2 line to land flanking shots or the hills in D5 for the same reason. Plus, I've had way more epic "push-through-caldera" brawls on Caustic than in any other map.

I hate Terra Therma and Forest Colony though.

Terra Therma I hate not because it's hot, that's no problem for me, but just cause it's so monotonous. It's just a maze of boring greyness. It's also hard to flank because once you separate from the group, it's veeeery easily to get isolated, due to the labyrinthine design.

Forest Colony I hate because it's such an incredibly small and claustrophobic map and yet half of it is open water space. It's just not fun to play on a postage stamp.

#16 FupDup

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Posted 04 May 2014 - 07:42 AM

Favorite is Death Star, because Death Star.


Least favorite is Mordor, because Mordor.

#17 80sGlamRockSensation David Bowie

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Posted 04 May 2014 - 07:45 AM

Favorite: Crimson
Loathed: Forest Colony, River Shltty, Frozen Shltty (basically any of the tiny shoebox arena maps)

#18 Wolfways

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Posted 04 May 2014 - 07:45 AM

I hate all MWO's maps because they are all too small and lack colour.

#19 crossflip

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Posted 04 May 2014 - 08:01 AM

Best is HPGM, cool both in looks and temperature and it tends to allow close range combat more often than other maps.

Worst is AP because there is literally no LRM cover.

#20 aniviron

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Posted 04 May 2014 - 08:21 AM

I can't stand Alpine. It's featureless and boring, and pointlessly massive. It can take upwards of half the game time to cross from one end to the other, and there's precious little cover to be had. 60% of the terrain is completely wasted and never used.

Tourmaline is how a large map should be properly designed. It's large, and while some of the terrain is underutilized, most of it is good for something. Both teams have sensible areas to dig in with a fair amount of cover, but both can be flanked by routes with useful cover.

Crimson Strait is by far the most disappointing. It's a proper large urban map, and almost all the combat takes place in the big open platform, the open area in the mountain pass next to that, the open ramps that lead to the platform, or the open tunnel. Nothing interesting about any of that. There's two huge chunks of city that only rarely see fighting, and it's worse in Assault, thanks to the turrets making a dead zone. I guess I should have expected that though, since River City and Frozen City are exactly the same- the urban portions are useless and ignored, all the combat happens on a big open plain that is in the middle of the city for some reason.





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