Nikolai Lubkiewicz, on 06 May 2014 - 03:47 PM, said:
I appreciate this suggestion. However, it's important to note that every player's definition of content is different.
For a great many players, and indeed for ourselves as developers, new Mechs do count as content just as much any other feature in the game we have added to, whether it's whole new facets like Private Lobbies or smaller additions like cockpit items inspired by the Community. With that in mind, I ask if you be more specific about what particular kind of content you would personally like to see more of. Thanks!
Taken from Dev Blog 0:
"The initial ideas revolved around revitalizing or rebooting the series by focusing on two areas:[/color]
- Increasing the overall graphical fidelity of the entire game, especially the BattlMechs.
- Solve some of the long standing gameplay issues from previous MechWarrior games.
- Urban Combat to address circle strafing and long range sniping.
- Dynamic Battlefield further expanded on the concepts of Urban Combat and mechs having roles.
- Dynamic pacing, introduced an early version of one of the final pillars, Information Warfare."
Taken from Official Developer Update, June 15th, 2012:
"We expect to have each of the features we have announced and discussed on the website (with one exception), in the game by the Open Beta date (which cannot yet be announced other than Summer 2012).
The one exception is the Community Warfare pillar which is a complex system but extremely important. In not wanting to delay the game, logic dictates it be added post-launch. Once fans are completely familiar with creating their 'Mech and pilot trees, the depth of Community Warfare will be added, with the core of the community experience projected to be in-game within 90 days of open beta."
I want your original design pillars.
I want roles. ACTUAL roles. I want Information Warfare. Not ECM bubbles.
I want Community Warfare. Something that was PROMISED to us by the END of 2012.
I WANT WHAT YOU SAID YOU'D DELIVER.
WE TRUSTED YOU. YOU CANT EVEN PATCH IN A LOBBY SYSTEM CORRECTLY.
THIS IS NOT MECHWARRIOR, THIS IS COUNTER STRIKE IN MECHS. YOU HAVE NOT ADDED AN *ACTUAL* GAME MODE FOR TWO YEARS. "Walk forward and shoot each other and pretend the base matters in a slightly different way" IS NOT A GAME MODE.
I CANNOT BELIEVE INVESTORS STILL HAVE FAITH IN YOUR ABILITIES.
Edited by Jak Darren, 06 May 2014 - 06:56 PM.