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Mwo Tournament Series (Beta): First Engagement
#241
Posted 13 May 2014 - 08:55 AM
Some people may wonder if it is all worth it. Why bother unless we've been practicing since the start like the top teams have? I say its not the destination that is enjoyable, its the journey. I'm having a blast training with the CI guys. Even if we're not one of the 32 selected, the time spent talking strategy and testing out new tactics has been enjoyable. That time practicing may not be enjoyable by all... to each their own as they say.
And for the odds... never know, a dark horse could take it. A single elimination allows for that very minor possibility.
Some people say watching the matches will be boring. I feel the same way about baseball, and yet it is watched by a ton of people. I caught the final match of the MW:O launch party and it was a nail bitter. Some really tense moments, including a last second cap prevention that won the game for Jager's team.
#242
Posted 13 May 2014 - 11:04 AM
DEMAX51, on 13 May 2014 - 08:49 AM, said:
So, because the competitive community has taken it on themselves to set up some leagues, PGI shouldn't do anything for them?
They've already run like a half a dozen PUG tournaments. Catering one to the comp community isn't a bad thing.
Oh look at that, he accidentally forgot to quote the part of my post just a line or two before that where I say that EVERY segment of the community should have a place/role. Funny how you missed that part. But I guess it's ok now since I helped you out, right? I thought so.
#243
Posted 13 May 2014 - 11:08 AM
Dracol, on 13 May 2014 - 08:55 AM, said:
Some people may wonder if it is all worth it. Why bother unless we've been practicing since the start like the top teams have? I say its not the destination that is enjoyable, its the journey. I'm having a blast training with the CI guys. Even if we're not one of the 32 selected, the time spent talking strategy and testing out new tactics has been enjoyable. That time practicing may not be enjoyable by all... to each their own as they say.
And for the odds... never know, a dark horse could take it. A single elimination allows for that very minor possibility.
Some people say watching the matches will be boring. I feel the same way about baseball, and yet it is watched by a ton of people. I caught the final match of the MW:O launch party and it was a nail bitter. Some really tense moments, including a last second cap prevention that won the game for Jager's team.
That's true, anything is possible. The entire comp team you're up against might have their cats/dogs/pets of choice yank out the power cords to their rigs. Stranger things have happened.
As to the launch party, bad example. That was a collection of players tossed into teams, it was NOT premade teams that have been dropping together for over a year fighting pugs/one another.
#244
Posted 13 May 2014 - 11:22 AM
Faith McCarron, on 13 May 2014 - 11:04 AM, said:
PGI creating an event for one type of player is not a slight at other types of players. Especially when there have been numerous tournaments complete with prizes for solo only players in the past.
#245
Posted 13 May 2014 - 11:30 AM
#246
Posted 13 May 2014 - 12:00 PM
Faith McCarron, on 13 May 2014 - 11:04 AM, said:
Oh look at that, he accidentally forgot to quote the part of my post just a line or two before that where I say that EVERY segment of the community should have a place/role. Funny how you missed that part.
I didn't forget to quote it. I didn't quote it because you say that comp teams' role should be community-created tournaments instead of official events from PGI, and I don't agree with that.
Quote
What?
#247
Posted 13 May 2014 - 12:07 PM
Heffay, on 13 May 2014 - 11:22 AM, said:
PGI creating an event for one type of player is not a slight at other types of players. Especially when there have been numerous tournaments complete with prizes for solo only players in the past.
All I'm doing is pointing out what this tournament IS and is NOT. It's an eSport event, not some huge community building endeavor.
Additionally, lets put things in context. The solo event winners won like $3.48 (random number for effect, but it was something like that) worth of MC for grinding out hundreds of matches. Here we will have 15 people getting a Hero mech plus swag for 4 minutes of roflstomping noobs a few times in a row. My HOPE is that this is indicative that the prizes are improving in stature.
DEMAX51, on 13 May 2014 - 12:00 PM, said:
I didn't forget to quote it. I didn't quote it because you say that comp teams' role should be community-created tournaments instead of official events from PGI, and I don't agree with that.
Wrong. #readingcomprehensionfail, nowhere did I make community run events an exclusionary role for the eSports peeps. Go back and read again, and this time, read what's there, not what you want to be there for arguments sake.
#248
Posted 13 May 2014 - 12:13 PM
Faith McCarron, on 13 May 2014 - 06:39 AM, said:
What exactly am I failing to comprehend here? You briefly mention CW having a space for each type of player, without any specifics, and you go on to say that giving away Hero 'Mechs to the winners of the tourney will "honk off the rest of the community" and question whether we "need it." And you allude to the point that comp players have already got community-run events, and combined with private lobbies that it should be good enough.
Edit: if you've got some point that I'm missing, maybe try to rephrase it so that the plebes like me can comprehend it.
Edited by DEMAX51, 13 May 2014 - 12:16 PM.
#250
Posted 13 May 2014 - 12:33 PM
DEMAX51, on 13 May 2014 - 12:13 PM, said:
What exactly am I failing to comprehend here? You briefly mention CW having a space for each type of player, without any specifics, and you go on to say that giving away Hero 'Mechs to the winners of the tourney will "honk off the rest of the community" and question whether we "need it." And you allude to the point that comp players have already got community-run events, and combined with private lobbies that it should be good enough.
Edit: if you've got some point that I'm missing, maybe try to rephrase it so that the plebes like me can comprehend it.
You assumed that I was saying that since the eSport peeps already had community run events, that I thought that was their one and only role. But that's not my position. I want an overarching CW where each playstyle has it's role, IN ADDITION to whatever people are doing on the side.
Heffay, on 13 May 2014 - 12:23 PM, said:
It's both. They are not mutually exclusive.
But from how it's been presented to us, this tournament is certainly not both.
#251
Posted 13 May 2014 - 12:35 PM
Faith McCarron, on 13 May 2014 - 12:32 PM, said:
You assumed that I was saying that since the eSport peeps already had community run events, that I thought that was their one and only role. But that's not my position. I want an overarching CW where each playstyle has it's role, IN ADDITION to whatever people are doing on the side.
Okay, but we're not talking about CW here, we're talking about this one specific event.
#252
Posted 13 May 2014 - 12:44 PM
#253
Posted 13 May 2014 - 12:46 PM
Faith McCarron, on 13 May 2014 - 12:44 PM, said:
Just because it means nothing to you doesn't mean others feel the same way.
This life lesson has been provided for free. It will come in handy in the future, so write it down, tuck it in your pocket, and refer to it as necessary!
#254
Posted 13 May 2014 - 12:50 PM
Faith McCarron, on 13 May 2014 - 11:08 AM, said:
Or... they make a mistake in game, an up start team takes advantage of it, and a top tier is eliminated in round 1.
Faith McCarron, on 13 May 2014 - 11:08 AM, said:
And still my point stands, baseball is boring to me yet plenty of people watch it. MW:O games by top tier teams maybe boring to you, but plenty of people may find it enjoyable.
To each their own.
#255
Posted 13 May 2014 - 12:50 PM
Heffay, on 13 May 2014 - 12:46 PM, said:
This life lesson has been provided for free. It will come in handy in the future, so write it down, tuck it in your pocket, and refer to it as necessary!
I'm just curious, but are you participating in this tourney? Are you thinking your "sage advice" is actually meaningful here?
#256
Posted 13 May 2014 - 12:53 PM
Deathlike, on 13 May 2014 - 12:50 PM, said:
Our unit tried to get a team together, but there were too many conflicting events going on. Hopefully in the future they'll have the whole tourney in one 4-6 hour window, which will make scheduling a lot easier. Some members of our unit did join up in some other groups though, so we'll be cheering them on as they represent us in the tournament.
I'll definitely be watching the semi and final matches though, as they are streamed on Twitch.
#257
Posted 13 May 2014 - 01:05 PM
Heffay, on 13 May 2014 - 12:53 PM, said:
I'll definitely be watching the semi and final matches though, as they are streamed on Twitch.
That's nice, while you didn't answer the latter question. So, how many non-private matches have you played since the stat reset?
#258
Posted 13 May 2014 - 01:12 PM
Deathlike, on 13 May 2014 - 01:05 PM, said:
131. Last set of matches I played was Friday night, and plan on playing tonight. Why do you ask?
By the way, you didn't ask that question. I have no idea what point you are trying to make though.
Edited by Heffay, 13 May 2014 - 01:15 PM.
#259
Posted 13 May 2014 - 01:20 PM
Heffay, on 13 May 2014 - 01:12 PM, said:
By the way, you didn't ask that question. I have no idea what point you are trying to make though.
For someone who seems to be "that excited" over everything PGI does, I'd thought you'd play more to "collect the achievements". Did the launch module not increase your play time?
#260
Posted 13 May 2014 - 01:24 PM
Deathlike, on 13 May 2014 - 01:20 PM, said:
I've been making videos (I'm sure you've seen my SuperLocust one, and if not I highly recommend watching it), which involves lots of private matches to record video and rendering time. The last short I made had 22 seconds of animation, which took over 40 hours to render. Oh, and there is a bug in Blender which caused the job to bomb out every 25 frames, so it had to be constantly restarted. My computer has been very busy with MWO related stuff, even if I haven't.
So yes, I'm as involved with MWO as I have ever been, have bought a gold mech, and am looking forward to the Clan launch so I can smite those chumps across the IS in my salvaged golden Puma.
How about you? How has your gaming been affected by the launch module?
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