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Stuck / Out-Of-World / Collision Feedback


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#321 Tarogato

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Posted 08 August 2015 - 01:15 AM

HPG, ramp/bridge.

Youtube recording here of exact spot, linked at 14:22



#322 darkezero

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Posted 08 August 2015 - 02:35 PM

  • Collission issue
Repeated rubberbanding in specific location
  • Map affected
Terra Therma
  • Game mode used
Any, In live game only, does not work in testing grounds
  • Grid tile affected
E5/D5 Border, closer to E6/D6, really close to 3923.2, 4402.1, 382.3, more noticeable going uphill, torwards the right side of the "ramp"
  • Mech/Weapon used
Zeus was used for the image capture, but happens to many many mechs
  • video or screen capture
http://i.imgur.com/3TlnAXo.gifv

the HBR on the left was not affected, so the location is fairly precise. It took me a while to get it on video, but it's been happening for as long as I remember going up that ramp in Terra Therma.

#323 Tarogato

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Posted 08 August 2015 - 07:02 PM

View Postdarkezero, on 08 August 2015 - 02:35 PM, said:

  • Collission issue
Repeated rubberbanding in specific location
  • Map affected
Terra Therma
  • Game mode used
Any, In live game only, does not work in testing grounds
  • Grid tile affected
E5/D5 Border, closer to E6/D6, really close to 3923.2, 4402.1, 382.3, more noticeable going uphill, torwards the right side of the "ramp"
  • Mech/Weapon used
Zeus was used for the image capture, but happens to many many mechs
  • video or screen capture
http://i.imgur.com/3TlnAXo.gifv


the HBR on the left was not affected, so the location is fairly precise. It took me a while to get it on video, but it's been happening for as long as I remember going up that ramp in Terra Therma.


I'm going to vouch for this one - it's very prevalent, and very irritating. It's that exact one spot that's problematic and a lot of people get hung up on it.

#324 Nazlfrag

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Posted 06 July 2016 - 07:10 AM

I got stuck halfway up a wall on HPG manifold trying to jump up top. Grid location E2, game mode Assault, mech Arctic Cheetah Prime. Screenshots: http://imgur.com/a/8scCL

#325 Fox the Apprentice

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Posted 11 July 2016 - 06:24 AM

3433.6 3884.1 294.7

Plexus

#326 Telemachus -Salt Wife Salt Life-

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Posted 12 July 2016 - 07:54 PM

1. Not being able to shoot through terrain hitboxes. Invisible wall when shots should be clearing terrain.

2. Vitric Forge and Hellbore that I have noticed more and more recently.

3. Invasion, Counter, Hold, Defense

4. Ummm, too around the corners of most buildings on Vitric, and the orbital cannon. Orbital Cannon hitbox on Hellbore that I have noticed.

5. Large Lasers, Circada. However, this happens on all mechs with all weapons.

6. Screenshots:
http://imgur.com/bP0PLEQ

http://imgur.com/0QH6cUt

I posted this issue on a separate thread as well because I didn't know where to post it. Original thread: http://mwomercs.com/...age__p__5285983

#327 Baulven

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Posted 17 July 2016 - 04:45 AM

Instead of a constant hit registration on invisible geo being said ad nauseum could you let us know what maps have had a geometry pass and we can look on this maps to see if anything was missed? Otherwise you will likely get a report for every grid in every game mode for this issue, which will be exasperating and tedious.

#328 Danjo San

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Posted 08 August 2016 - 06:00 AM

Posted Image
Stuck in D3 Grim Plexus, tried to jump over a Column and got stuck on top, there is a small crack that most likely caused the mech to get stuck

#329 iippo

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Posted 10 August 2016 - 12:44 PM

no idea if this is reported already, but i was playing viper and got stuck between the wharf and prow of the big transport ship. Couldnt turn, couldnt move in any direction and couldnt use jets to unstuck myself either - they didnt recharge at all, i guess i was "dropping" all the time.

After i eventually got killed, i believed i drop down through and out of the whole map.

Edited by iippo, 10 August 2016 - 12:45 PM.


#330 TheNef

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Posted 11 August 2016 - 07:56 AM

Stuck on Frozen city coords 3809.7 3081.8 18.5.

Was trying to run up rocks in locust and got stuck

#331 SeaLabCaptn

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Posted 12 August 2016 - 01:05 PM

Tina Benoit, this is what I'm talking about. Can we get a sticky on this thread? I'm sure we'd have more replies here if this thread was more visible. Thanks.

#332 Thor Sten

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Posted 25 August 2016 - 09:52 AM

I often get stuck with my locust, while looking left or right and hitting some obstacle. I get free after a few seconds, but It costs some leg-armor and is pretty crappy if engaged.

Last time was today Canyon Network, at 1805.1 / 2051.4 / 244.3


Posted Image

#333 Randal Kerensky

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Posted 13 November 2016 - 03:55 PM

Invisible wall issue, just realised i posted in map feedback after finding this

Map: Frozen City

Original forum post
http://mwomercs.com/...ssue-d7-region/

#334 Gurren913

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Posted 28 November 2016 - 06:49 PM

Encountered a Hunchback IIC that was firmly glitched out on the crystals of Grim Plexus on the side of the G6/7 trench wherein his mech bobbed about erratically and he seemed very well stuck.

Edited by Gurren913, 28 November 2016 - 06:50 PM.






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