

Can Anyone Confirm If Narc Gives The Reward Multiple Times Per Mech?
#1
Posted 08 May 2014 - 11:53 PM
To be clear, this is for the NARC/TAG reward assist and NOT spotting reward assist, which is an entirely different reward.
A screenshot would be great if you can get it.
#2
Posted 09 May 2014 - 12:57 AM
and because PGI hates people who gives them money, we don't get any C-B or XP in private matches.
so cannot confirm that in private match.
#3
Posted 09 May 2014 - 04:25 AM
#4
Posted 09 May 2014 - 04:44 AM
Edited by Deathlike, 09 May 2014 - 04:45 AM.
#5
Posted 09 May 2014 - 04:45 AM

The only way to know for sure is if you have 2-3 buddies all packing missiles of some sort in your group that will fire on the target you just Narc'd. Once you know for sure, please share your findings with the rest of us.
I'll try to do the same so it's not just your k/d on the line.
Edited by Mechwarrior Mousse, 09 May 2014 - 04:51 AM.
#6
Posted 09 May 2014 - 05:01 AM
When you tag a mech an it gets hit by LRMs from Player A, you get 1 spotting assist (incl. CBils and XP) and 1 tag/narc bonus (incl. CBills and XP). If the tagged mech is hit again by Player A, you get nothing. If the tagged mech is hit by LRMs from Player B, you get 1 tag/narc bonus (incl. CBills and XP) but no further spotting assist.
So basicly, you can get 1 spotting assist for every enemy player and 1 tag/narc bonus for every friendly player per enemy player.
#7
Posted 09 May 2014 - 08:43 PM
Tested it, but only got one reward despite 3 different mechs hitting it with LRMs...
#8
Posted 10 May 2014 - 10:16 AM
#9
Posted 11 May 2014 - 10:59 AM
Jun Watarase, on 09 May 2014 - 08:43 PM, said:
Thank you for the video. It seems that Tag/Narc assists need to be adjusted for Narcs to stack in the same manner as spotting assists to give players more reasons to play that role.
#10
Posted 11 June 2014 - 12:07 PM
2 of us have been running mechs with it. Conclusion, Narc while nice for the missile boats, sucks for the narcer. The Bonus for Narc is squat. Tag and Narc give the same bonus, they shouldn't. Narc should be twice what you get for tagging. Tag has almost twice the range for 1 ton. Narc is harder to use, you have to get much closer, and on a Jenner, without the ECM cover, you get spotted and take more damage. After Narcing 6 or 7 mechs in a match with 2 boats launching on them, I had a grand total of 4400 cb bonus. That is not worth the 5 tons of weight. 3 +2 tons of ammo. While Narc is useful, its not worth carrying. I've taken it off my mechs and put that extra weight into heat sinks and engine. I do better cb/exp wise in a match with the extra damage I can do. The EXP for Narcing is silly. Worse if you bring narc and no on brings missiles, 5 tons wasted for nothing.
Narc need 2 levels of exp: one for just narcing whether people launch or not since it does provide tracking of a mech, and then another bonus if missiles get launched on it.
Tag CB Bonus is good where its At, but Narc should be a separate bonus, and worth a lot more, or a combo of more cbills plus get a portion of the damage done from missiles on a target you Narc. Narc should also count for a kill assist.
Conclusion: don't waste the tonnage for narc, just tag stuff, you make more cbills, and its only a ton t carry.
Meta
#11
Posted 11 June 2014 - 02:33 PM
#12
Posted 11 June 2014 - 02:46 PM
#13
Posted 11 June 2014 - 06:04 PM
#14
Posted 11 June 2014 - 08:02 PM
Jun Watarase, on 11 June 2014 - 02:33 PM, said:
Recommend you post your findings in the http://mwomercs.com/...courtesy-phone/ thread. Karl has been excellent at talking to the player base and actually bringing things the players found to the team's attention.
#15
Posted 11 June 2014 - 10:03 PM
You get a Bonus for Each Different Team mate that hits the NARC'd mech with a Locking Missile type. (AKA LRM or Streak SRM)
So if 3 Player hit the NARC'd Mech 4 time each you will get a total of 3 Narc bonus for that Mech.
#16
Posted 11 June 2014 - 10:04 PM
#17
Posted 12 June 2014 - 12:49 AM
Meta 2013, on 11 June 2014 - 12:07 PM, said:
2 of us have been running mechs with it. Conclusion, Narc while nice for the missile boats, sucks for the narcer. The Bonus for Narc is squat. Tag and Narc give the same bonus, they shouldn't. Narc should be twice what you get for tagging. Tag has almost twice the range for 1 ton. Narc is harder to use, you have to get much closer, and on a Jenner, without the ECM cover, you get spotted and take more damage. After Narcing 6 or 7 mechs in a match with 2 boats launching on them, I had a grand total of 4400 cb bonus. That is not worth the 5 tons of weight. 3 +2 tons of ammo. While Narc is useful, its not worth carrying. I've taken it off my mechs and put that extra weight into heat sinks and engine. I do better cb/exp wise in a match with the extra damage I can do. The EXP for Narcing is silly. Worse if you bring narc and no on brings missiles, 5 tons wasted for nothing.
Narc need 2 levels of exp: one for just narcing whether people launch or not since it does provide tracking of a mech, and then another bonus if missiles get launched on it.
Tag CB Bonus is good where its At, but Narc should be a separate bonus, and worth a lot more, or a combo of more cbills plus get a portion of the damage done from missiles on a target you Narc. Narc should also count for a kill assist.
Conclusion: don't waste the tonnage for narc, just tag stuff, you make more cbills, and its only a ton t carry.
Meta
True if looking for c-bills only, but for general usefulness i disagree.
Narc sticks and you cant get it off. No hardcover = hurt from above.
You can not easily detect a narcer. No red pointy-line leading the next PPC bolt to the evil spotter.
Hit and run is very viable with NARC and very difficult with TAG.
Pair the NARC with a medium laser and a lot of people will not even get that YOU NARCed them.
I run both, TAG and NARC and in my observations NARC is more effective by far. It is also a lot more weight, so *shrug* ...
Edited by Reptilizer, 12 June 2014 - 12:50 AM.
#18
Posted 13 June 2014 - 12:13 PM
Like I said, for missile boats, narc is the bomb. The let down is bringing narc, an having no one with missiles. Also pilot skill has a lot to do with how useful the narcer is. I suck with my Jenners, I do not avoid damage well, and so when trying to narc, end up not being much more useful harassing. Try sneaking up on targets on alpine, good pilots, not a problem, myself... well the skills are a bit lacking.
Narc is also useful just as an intel tool.
I have seen one light with Narc, and a couple missile mechs decimate a team. But as far as pug matches, have gone 5 or 6 maps in a row without seeing a boat. The streaks I can load up end up being more useful a higher percentage of the time.
Guess it comes down to goal and personal pref. Now I will equip it when dropping in a premade.
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