Stormwolf, on 17 November 2011 - 02:05 PM, said:
Really? I always found the house RAT's to be pretty balanced.
I should qualify: I have absolutely NO idea which houses have which mechs.
Even so, if side A has a set of tools, and side B has a different set of tools, they cannot be perfectly balanced because A has some things that B doesn't. Which makes it inherently unbalanced, even though that imbalance can be small.
And would only players of a single house be on the same team? That would seem odd, fracturing the player base. If not, then if any house pilot could team with any other house pilot, why would there be a restriction?
Kudzu, on 17 November 2011 - 02:03 PM, said:
I play on several MegaMek servers that use fluff based build tables, it works out just fine. If you join a faction that doesn't have a certain mech you want you either salvage it or conquer the planet it's built on to get it.
That's a lot of requirement just to get a mech that you need. I'm not convinced that these restrictions would improve gameplay at all, let alone enough to warrant a potential balance issue.
Edited by UncleKulikov, 17 November 2011 - 02:19 PM.