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Pgi's Thick Skull


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#81 Joseph Mallan

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Posted 19 May 2014 - 08:32 AM

View PostTodd Lightbringer, on 19 May 2014 - 08:26 AM, said:


This bug? >_<


Posted Image

Steiners an Mariks dropping together!
Posted Image

#82 Merrick

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Posted 19 May 2014 - 08:35 AM

MASS HYSTERIA!

#83 WarHippy

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Posted 19 May 2014 - 11:41 AM

View Postlockwoodx, on 19 May 2014 - 07:10 AM, said:


Be my guest then son. I've been pugging for the past hour and those premades of boats and lights have literally driven everyone away till I just came across my first "can't find a match". Enjoy playing with yourself. :)


Ever since they added the option to choose game mode I have played only assault mode which narrows down my player pool, and I have done nothing but solo drops yet I have never once failed to find match or had to wait more than 20-30 sec to find a match. Perhaps people have found a way to put you on an ignore list so they don't have to play with you since you kind of seem like an ass? :D

#84 LastPaladin

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Posted 19 May 2014 - 12:59 PM

View PostRoland, on 18 May 2014 - 03:34 PM, said:

No.. You need 2 queues.
1) Solo queue. Only ungrouped players can join.
2) Unrestricted queue. Anyone can join.

I don't understand why people find such a simple and obvious solution so incomprehensible.. especially given that it's how virtually all other games do it.


The only problem with this idea is that a lot of premade players would still sync drop into the solo queue just to play the game on easy mode.

#85 Adiuvo

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Posted 19 May 2014 - 01:08 PM

View PostLastPaladin, on 19 May 2014 - 12:59 PM, said:


The only problem with this idea is that a lot of premade players would still sync drop into the solo queue just to play the game on easy mode.

Sync dropping doesn't work like that. Sync dropping doesn't even really work at all.

Edited by Adiuvo, 19 May 2014 - 01:08 PM.


#86 Merrick

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Posted 19 May 2014 - 01:12 PM

View PostLastPaladin, on 19 May 2014 - 12:59 PM, said:


The only problem with this idea is that a lot of premade players would still sync drop into the solo queue just to play the game on easy mode.

that would require 4-8 people to all hit launch in the same second or so and still would likely not end up in the same match, sync can be done with premades easier since only 2 people are hitting the button and even then you only have about a 30% chance of it working. when you see a sync drop in a match they have liekyl been trying to get that for at least an hour and won't get it again for at least another.

Edited by Merrick, 19 May 2014 - 01:16 PM.


#87 Red1769

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Posted 19 May 2014 - 01:14 PM

View PostLastPaladin, on 19 May 2014 - 12:59 PM, said:


The only problem with this idea is that a lot of premade players would still sync drop into the solo queue just to play the game on easy mode.


I'd also like to question how many pugs will actually go into the unrestricted queue. If there's not enough, then the mismatches on numbers on each side could be...exceptionally bad. That said, it would be interesting to test it. (I know it's not completely related to your post, but the idea that you quoted)

That will also be the continual boogeyman that has some truth to it I'm sure, but am unsure how often it really occurs. Haven't witnessed sync dropping myself...so...yeah, personal experience isn't high on that.

#88 Goose

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Posted 19 May 2014 - 01:20 PM

View PostJoseph Mallan, on 19 May 2014 - 03:40 AM, said:

Sorry man but the only problem I see with you Match is Kurita and Davion should not be fighting side by side. Its been two years already. we should have Houses in place already!

"Quad-3s" and "One Squad Per" have been train-wreaks thus far, and you wan'a add "Faction Aware" to Public games? :(

#89 Thunder Lips Express

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Posted 19 May 2014 - 01:21 PM

View PostFlaming oblivion, on 18 May 2014 - 03:08 PM, said:


Personally I'd like the game to remove premades or make it harder for them , Pre mades learn to be good at pvp without crutch , and pugs don't have to be destroyed by unskilled players crutches, everyone wins . The guys that really need to l2p actually learn , Remove that crutch pgi .

there are teams in this game, imagine the thought of the teams working together in groups? there should be a solo que for pugs who don't want to play with/against groups. in this solo que it should be a free for all so they don't have to suffer playing with other people.

#90 Wolfways

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Posted 19 May 2014 - 02:14 PM

The only advantage premades have is better coordination. In the vast majority of streams, YouTube, etc. I've watched they rarely use that better coordination and instead are talking about last night's match, or just joking around.
Premades are just one small variable in a huge amount of circumstances that affect a match. I personally have no issue with fighting against premades, and i only drop solo.

#91 Graugger

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Posted 19 May 2014 - 02:18 PM

PGI = false advertising.

#92 Novakaine

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Posted 19 May 2014 - 03:38 PM

The problem here is not "evil premades."
It's the sheer fact most people don't even bother to learn how to play this game.
I know, I know we've all heard it "Learn to Play" before.
And it applies here.
I'm willing to bet all of us have played a FPS before right?
And there's the problem.
This is not that game.
Although the basic premises applies.
1. If you make yourself a easy target then you become the target.
2. Everyone will be shooting at you.
Thus said a coordinated group premade or otherwise will be looking for pugs just like you.
Standing in the open trying to line up that perfect 1 kill shot.
Again if you make yourself a stupid target then you will be everybody favorite target.
3. Know your damn mech plain and simple.
4. Know the freaking maps.
Case in point Terra Thermos:
Hot map + Hot Mech = Bad Match.
Here's a match from just yesterday I played.
As usual everyone trudges up to the caldera to die.
Although I suggest let's keep the fight away from the hot zone.
No responses and just plain ignored.
So I decide to hold my position and just wait for it.
Puny lights and medium mechs don't scare my Stalker.
Of course 8 minutes later my side is down to 3 mechs.
My Stalker and 2 banged up ECM Cicada's.
So I chimed in suggest to they fall back to my position and we can pick em apart as the hobble in.
And then the qq commenced as to why I did'nt support the team.
I replied I'm not a lemming and my Missle Stalker dies rather quickly on this map.
More qq, but I ignored them this time.
Both cicada's bite the dust fast.
And the reminder of the enemy lance lumbered towards me 1 at a time.
Long story short 5 kill, but we lose the match to a nigh invulnerable centurion.
Which to the pilot's good sense he closed the range on me which reduced me to 2 LL and a wonky srm6 pack.
So the moral of my short story is guys learn to think and learn how to play this game.
This is not Call of Duty or Battlefield 4.
And get that thru your thick skulls.
Stop the whining.
Seriously.

#93 Merrick

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Posted 19 May 2014 - 03:41 PM

nice to see the raiders back on the forums Novakaine

#94 Bront

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Posted 20 May 2014 - 06:05 AM

View PostFlaming oblivion, on 18 May 2014 - 03:08 PM, said:


Personally I'd like the game to remove premades or make it harder for them , Pre mades learn to be good at pvp without crutch , and pugs don't have to be destroyed by unskilled players crutches, everyone wins . The guys that really need to l2p actually learn , Remove that crutch pgi .


Make it harder to form a group, and you'll see a mass exodus. Groups keep people in the game. If they matched groups better, there'd be less of a PUG issue (same size and number of groups on each side.

Grouping isn't the only matchmaker sin though, and it's amazing how in I've been accused of grouping when I was PUGing just because I got grouped with a few other steiners.

#95 LastPaladin

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Posted 21 May 2014 - 07:16 AM

View PostMerrick, on 19 May 2014 - 01:12 PM, said:

that would require 4-8 people to all hit launch in the same second or so and still would likely not end up in the same match, sync can be done with premades easier since only 2 people are hitting the button and even then you only have about a 30% chance of it working. when you see a sync drop in a match they have liekyl been trying to get that for at least an hour and won't get it again for at least another.


So, I am supposed to ignore their cheating because the cheating is difficult and doesn't always work?

#96 Merrick

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Posted 21 May 2014 - 10:50 AM

View PostLastPaladin, on 21 May 2014 - 07:16 AM, said:


So, I am supposed to ignore their cheating because the cheating is difficult and doesn't always work?


What i am saying is that in a solo only que sync dropping would be next to impossible due to the random nature of the match maker. I will never advocate cheating and if you feel there are people doing such, always feel free to report them.

#97 RAM

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Posted 21 May 2014 - 01:03 PM

View PostLastPaladin, on 21 May 2014 - 07:16 AM, said:

So, I am supposed to ignore their cheating because the cheating is difficult and doesn't always work?


Syncing is not cheating.


RAM
ELH

#98 LastPaladin

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Posted 21 May 2014 - 04:05 PM

View PostRAM, on 21 May 2014 - 01:03 PM, said:


Syncing is not cheating.


RAM
ELH


Go peddle that tripe to someone else.

#99 LastPaladin

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Posted 21 May 2014 - 04:10 PM

View PostRed1769, on 19 May 2014 - 01:14 PM, said:


I'd also like to question how many pugs will actually go into the unrestricted queue. If there's not enough, then the mismatches on numbers on each side could be...exceptionally bad.


In other games I play with separate queues, that is an issue. For example, one game which had big advantages for premium players had both mixed and a free player-only pvp queues. The mixed queues were quick to find a match, but the free player only queue always had a 10 minute wait. So, of course, free players that wanted to pvp would usually go into the mixed queue.

The upshot of it was, when some free player would complain about getting stomped, everyone would tell them to go to the free player queue, including other free players. No mass whining could ever get any momentum to the point where the developers had to start nerfing everything in sight :D





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