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If Only...

Balance BattleMechs Gameplay

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#41 Wolfways

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Posted 19 May 2014 - 02:03 PM

They already completely redesigned the Stalker by giving it "arms". I mean, what kind of insane designer would put SRM's in the torso and LRM's in arms that can track targets? :(

#42 SgtMagor

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Posted 19 May 2014 - 02:04 PM

dunno anything about TT game., but I was wondering does the Atlas have any perks, or quirks in regards to armor, and damage reduction...the only thing that bugs me at this point in time is the fact we have lots of mechs with hand actuators, and no collision and melee to put them to good use, another thing is are we being cheated out of tonnage and slots because of it.

#43 Red1769

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Posted 19 May 2014 - 02:09 PM

View PostFlaming oblivion, on 19 May 2014 - 01:57 PM, said:


I disagree with many people on some things doesn't mean I dislike them , even though I may be hostile to them , The only people I think should be erased from existence are "LEETS" who will do anything to keep MWO broken so they can exploit it , Yeah the game doesn't need those guys.


I'm one of those that disagree with you on a lot of what you say (I mostly lurk and am not very vocal), though it seems we're in agreement on this topic. Unfortunately, I think you'll find those on every online game though. MWO is pretty infant, even though it's technically launched, so we'll see what happens in the coming years, and see if PGI can make it succeed, or it will fail on its own downfalls. And I take it with this comment, that despite all your complaints about it, you do like it.

Edited by Red1769, 19 May 2014 - 02:11 PM.


#44 Nothing Whatsoever

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Posted 19 May 2014 - 02:11 PM

It would be nice to raise the arms for mechs that have that articulation.

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#45 Flaming oblivion

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Posted 19 May 2014 - 02:18 PM

View PostRed1769, on 19 May 2014 - 02:09 PM, said:


I'm one of those that disagree with you on a lot of what you say (I mostly lurk and am not very vocal), though it seems we're in agreement on this topic. Unfortunately, I think you'll find those on every online game though. MWO is pretty infant, even though it's technically launched, so we'll see what happens in the coming years, and see if PGI can make it succeed, or it will fail on its own downfalls. And I take it with this comment, that despite all your complaints about it, you do like it.


Meh I think it has potential in the right hands , not sure its in the right hands honestly.

#46 Ultimax

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Posted 19 May 2014 - 02:25 PM

View PostPraetor Shepard, on 19 May 2014 - 02:11 PM, said:

It would be nice to raise the arms for mechs that have that articulation.

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That's what I'm talking about!

Now get those autocannons onto the shoulder and we are in business.





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