MadIrish, on 20 May 2014 - 04:44 PM, said:
I think the real problem is that everyone thinks they should win all the time or at least a majority of the time. When they have a bad day and lose one to many times they're gonna blame it on something and for now they blame it on the matchmaker not balancing the teams. Once that's working right, people will just find something else to complain about. I don't mind the glitches it happens hell I can think of a few big names that screw up just about every game they label but PGI is responsive so its no big deal.
In any case,I could care less about balanced teams besides its not tonnage or class that would best balance the game. For the public matches go simple trash all the tonnage and mech class crap. With one bit of telemetry you can balance game play. Just grab the 24 players and do team assignment by player skill. It doesn't have to be complicated you could just compare hours played and balance the teams out that way. What does tonnage or mech class matter if the guy at the controls doesn't even know he'll never be on the Red Team.
In all honesty I would have been happy with just a couple of new maps.
I just want to be able to play and have fun, which was working fine. win or lose, doesn't overly matter not that a huge losing streak isn't annoying, I'll sstill contrinue to play.
having to wait 5+ minutes for a game is a lot. before the is patch and even after their rollback, I could get out of one game and into another in a minute.
I have gotten ONE round in today....ONE...
I have no other mechs to choose from except lights...I have 2 heavies but they are stripped down.
Edited by Bigbacon, 20 May 2014 - 05:13 PM.