Reported Missile Damage Bug - May 20Th
#1
Posted 20 May 2014 - 10:20 PM
More info tomorrow as soon as we have it.
#2
Posted 20 May 2014 - 10:42 PM
#3
Posted 20 May 2014 - 10:47 PM
So Escef, will you add "Nostrasephlock" to the list of my nicknames now, or do you want to wait until the Clans officially hit? Or until the IS versions officially hit?
I guess it is POSSIBLE that they could reverse these changes completely before the IS versions hit, or the game could go under (god forbid) before they come out.
Edited by Sephlock, 20 May 2014 - 11:07 PM.
#4
Posted 20 May 2014 - 10:49 PM
#5
Posted 20 May 2014 - 10:50 PM
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When this is happening...
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I dunno... it doesn't sound like it was tested (the extra holiday for Canadians didn't help there).
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It does smell of poor coding practices.
Edited by Deathlike, 20 May 2014 - 10:50 PM.
#6
Posted 20 May 2014 - 10:51 PM
#7
Posted 20 May 2014 - 10:53 PM
#8
Posted 20 May 2014 - 10:57 PM
#9
Posted 20 May 2014 - 10:58 PM
I have lots of different symptoms of the same connectivity problem since the patch and I think LRM and SSRM hit registration is one of them. I often can't see my teammates on the map, don't see their kills in chat and don't see their names while pressing q. As if they (or I) weren't properly connected.
It seems that LRM's and SSRM's (haven't tested normal SRM's) have problems registering impact with these new connectivity issues.
Edited by I C Wiener, 20 May 2014 - 11:00 PM.
#11
Posted 20 May 2014 - 11:00 PM
#13
Posted 20 May 2014 - 11:05 PM
Quax1102, on 20 May 2014 - 10:44 PM, said:
Technically they wouldn't have any reason to test it, if they created a separate class of the weapon subtype Grenade (as all of MWO's missiles are for whatever strange and twisted reason it is) for Clan LRM or as a subclass of LRM for Clan LRMs. It would therefore be unrelated.
However if what they did was add some entries to the XMLs, then it's very easy to have accidentally created a world of bugs.
What frustrates me is even I know that, and I'm only just beginning to learn development.
Edited by Koniving, 20 May 2014 - 11:07 PM.
#14
Posted 20 May 2014 - 11:11 PM
Russ Bullock, on 20 May 2014 - 10:20 PM, said:
More info tomorrow as soon as we have it.
Well, a shame it took me going to draconian extremes to get people's attentions, but thank you for at least acknowledging the issue. I would really like to enjoy my shiny new "Loup de Guerre" I bought before finding out 66% of it's hardpoints were currently useless.
Even though you find me a nuisance, just keep in mind that many of us who are talking are still financing this game, and want it to succeed.
Modo44, on 20 May 2014 - 11:01 PM, said:
Actaully, they appear to be scaling. At minimum range, they are doing closer to 1/10th damage. at 500 meters half. Have a feeling (might test it), at 1000 meters they might do full. In fact, if the client permits, I think I'll drop into the testing grounds right now.
#15
Posted 20 May 2014 - 11:11 PM
So what was the Clan minimum range that they decided for LRMs? It was supposed to be 75 meters right? Or did they seriously make it 'drop' damage gradually from 270 meters and under?
#16
Posted 20 May 2014 - 11:12 PM
After 400 rounds of streak ammo, this was my damage done:
Russ Bullock, on 20 May 2014 - 10:20 PM, said:
More info tomorrow as soon as we have it.
Massive props for posting this so late at night, Russ. Thanks.
Edited by DEMAX51, 20 May 2014 - 11:14 PM.
#17
Posted 20 May 2014 - 11:14 PM
#18
Posted 20 May 2014 - 11:16 PM
But it's not so much as I'm angry, I just feel like I'm watching my best friend die a slow painful death and nothing I can do can save them.
#19
Posted 20 May 2014 - 11:16 PM
Koniving, on 20 May 2014 - 11:11 PM, said:
So what was the Clan minimum range that they decided for LRMs? It was supposed to be 75 meters right? Or did they seriously make it 'drop' damage gradually from 270 meters and under?
You hit the nail on the head, same thing with my streaks more damage closer to max range, and next to none up close. I think we found their bug for them, they applied the clan missile scaling to all missiles.
#20
Posted 20 May 2014 - 11:18 PM
Russ Bullock, on 20 May 2014 - 10:20 PM, said:
More info tomorrow as soon as we have it.
PAUL FINALLY FIXED THE TREBUCHET META
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