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Trying To Cheer Up The Mood Here!


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#1 SaltBeef

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Posted 21 May 2014 - 08:41 AM

We can Call It a Pillowfightamageddon .} wink.

#2 FallenFactol

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Posted 21 May 2014 - 08:48 AM

Yeah, the anger is strong here. This website could become a Sith Artifact.

#3 ThisOneDiesALot

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Posted 21 May 2014 - 09:34 AM

Searching is the path to the dark side...

#4 Grendel408

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Posted 21 May 2014 - 11:17 AM

I like this thread... people need to seriously lighten up, light one up, and sit back and relax... and pilot Mechs.

#5 cSand

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Posted 21 May 2014 - 11:23 AM

RIght?

It's not like MWO is all we have, lol






.... or is it?

Here's a picture to get us through these dark times


Posted Image

Edited by cSand, 21 May 2014 - 11:26 AM.


#6 Bigbacon

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Posted 21 May 2014 - 12:13 PM

had a round just now where I did nothing but cap points and/or keep the capped. Team won and I had zero's across the board...

still had fun.

#7 DeadlyNerd

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Posted 21 May 2014 - 12:22 PM

View PostGrendel408, on 21 May 2014 - 11:17 AM, said:

I like this thread... people need to seriously lighten up, light one up, and sit back and relax... and pilot Mechs.

With the current wait times I honestly doubt that the last one is a viable solution.

#8 Appogee

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Posted 21 May 2014 - 12:27 PM

I dunno, our tolerance just seems to encourage more slap-dash incompetence. Maybe we ought to try getting angrier.

#9 Selbatrim

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Posted 21 May 2014 - 01:06 PM

i think that this community is quite forgiving actually. they consistently deliver more problems than fixes and cw is still pretty much non existent. Instead we are offered gold mechs and clan packages that will deliver even more balance problems...

i still love the IP. the base game i started playing 20 months ago is still there but there does not seem to be an end in sight for the problems and plain mistakes. either the engine is not suited to the game they are trying to make or THEY are not suited to make anything more complicated than team deathmatch.

it should not take months and years to problem solve a weapon. if so then lets face it this is the game we get and nothing more. fighting over a persistent galaxy with events and story? i don't see it happening.

#10 xeromynd

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Posted 21 May 2014 - 01:57 PM

Positivity: I've finally found a few builds I REALLY can't seem to let go of. Despite the wait time issue, and all others. I still find myself having fun in matches. Might take a while to get into them, but I've no doubt that'll be fixed in due time.

#11 Prawfutt

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Posted 21 May 2014 - 02:03 PM

View PostcSand, on 21 May 2014 - 11:23 AM, said:

RIght?

It's not like MWO is all we have, lol






.... or is it?

Here's a picture to get us through these dark times


Posted Image


Masakari package.... $240
Gold mechs... $500
Watching Michelangelo fondle April's boobs.... Priceless

#12 Willard Phule

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Posted 21 May 2014 - 02:32 PM

View PostSelbatrim, on 21 May 2014 - 01:06 PM, said:

i think that this community is quite forgiving actually. they consistently deliver more problems than fixes and cw is still pretty much non existent. Instead we are offered gold mechs and clan packages that will deliver even more balance problems...

i still love the IP. the base game i started playing 20 months ago is still there but there does not seem to be an end in sight for the problems and plain mistakes. either the engine is not suited to the game they are trying to make or THEY are not suited to make anything more complicated than team deathmatch.

it should not take months and years to problem solve a weapon. if so then lets face it this is the game we get and nothing more. fighting over a persistent galaxy with events and story? i don't see it happening.


This but even more. I'm not investing any more hard earned cash on this game at all, period. I've got a few MC left from a couple of months ago...I'll ride that out in premium time but after that. Yeah. I'll wait until someone else takes over the IP....the odds of PGI ever getting this thing to what they thought they were going to do...good idea, wrong people. Sorry but come on, seriously?

What I really...REALLY...need to do is keep trying to get my old MW titles to work on my high speed gaming comp. MW3 and MW4 don't seem to like it much.

#13 Willard Phule

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Posted 21 May 2014 - 02:41 PM

View Postxeromynd, on 21 May 2014 - 01:57 PM, said:

Positivity: I've finally found a few builds I REALLY can't seem to let go of. Despite the wait time issue, and all others. I still find myself having fun in matches. Might take a while to get into them, but I've no doubt that'll be fixed in due time.


Keep in mind what PGI's idea of "Fixed" is. After sacrificing certain factors of filtering, the matchmaker can reach a satisfactory speed putting matches together. Unfortunately, some of the factors that have to be sacrificed are any sort of skill filters (Elo), any kind of weight balancing, premade group vs solo player...nevermind anything complicated like putting people with similar ping ranges in the same matches with each other (duh). The end result is a matchmaker that'll get 24 people together...whether in a group or not...regardless of weight class, ECM or skill level....which is what we've had for the last 2 weeks.

In the Army, we had an acronym that seems to be quite appropriate for every other Tuesday. B.O.H.I.C.A. (Bend Over, Here It Comes Again).

#14 Grendel408

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Posted 21 May 2014 - 02:51 PM

I thought this was supposed to be the "happy" thread :D I perfectly understand the issues folks have with MWO currently... I've been playing since Day 1 Closed Beta... if anyone want my opinion about the Devs can read the post linked on my sig. I still have faith that PGI/IGP can make this game into what they want... the problem is they need more communication with the Community, more active public testing on features and tuning, and most of all, to properly quality check their product before patching. I think it needs to go back to weekly patches.

#15 Willard Phule

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Posted 21 May 2014 - 02:58 PM

*happy face*

Yeah ok. Happy happy joy joy. Whatever. What they really need to do is to take some of that money they've been bilking everyone out of and figure out a way to get some serious talent to work on their "product" or they won't have one to market. Either hire some new people from outside (good luck with that....from what I've seen from their website, you kinda have to move to Canada if you want to work for them. And it's not like they've got a stellar reputation at this point, y'know?) or find yourself another gaming company with more experience than you've got and subcontract or something. But it's painfully obvious at this point that the project is WAY beyond their capabilities.

Which makes me happy. :D Happy happy joy joy. Whatever.

#16 Grendel408

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Posted 21 May 2014 - 03:11 PM

You know what's mildly annoying (other than the common and new bugs of MWO)... idiocy reigning supreme on the Patch Feedback thread... how many people need to create a thread about the same thing... just titled differently? LOL! I don't envy the Devs right now, but maybe a start for them would be getting some more Community Moderators to help sift through and manage the forums better so the Devs don't have to spend whatever amount of time they do reading the hate-filled posts and actually spend time coding. :D

#17 Willard Phule

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Posted 21 May 2014 - 03:44 PM

......as if they bother to read ANYTHING regarding an item that is a "known issue," is "on the list" and will "take care of it....soon..."

Dude. Please. Unless it's something new or something they've been instructed to issue feedback on, don't expect a lot. :D See, I smiled.

#18 DemonRaziel

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Posted 21 May 2014 - 04:11 PM

View PostGrendel408, on 21 May 2014 - 03:11 PM, said:

how many people need to create a thread about the same thing... just titled differently? LOL! I don't envy the Devs right now, but maybe a start for them would be getting some more Community Moderators to help sift through and manage the forums better so the Devs don't have to spend whatever amount of time they do reading the hate-filled posts and actually spend time coding. :D

It was them who said they were looking for the trends based on the number of threads on a particular topic, IIRC :huh:

And while I do agree that it would probably make more sense to have all the relevant feedback in a single thread, until PGI acknowledges an issue, multiple-posting is going to happen as an effort to draw their attention the issue.

#19 FactorlanP

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Posted 21 May 2014 - 04:32 PM

View PostDemonRaziel, on 21 May 2014 - 04:11 PM, said:

And while I do agree that it would probably make more sense to have all the relevant feedback in a single thread, until PGI acknowledges an issue, multiple-posting is going to happen as an effort to draw their attention the issue.


^This

If they would get off of the Wall of Silence Policy and interact a little, discussions would become much more focused, and likely a lot more productive at best... At worst, less toxic.

Look how popular AND civil the Karl Berg thread is...

Edited by FactorlanP, 21 May 2014 - 04:32 PM.


#20 SaltBeef

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Posted 21 May 2014 - 07:36 PM

Today was obviously a nightmare for them , trying to release a new set of mechs and bundles and have all hell break loose!! I have some empathy for the shartsandwich they are dealing with.... I am sure they are up to thier elbows and scratching skin off to fix the issues , This is a hell of a fun game to play and after they fix all the issues will be outstanding. There are people that live in this game. The clans will be fun and new innersphere challenges for the clans to come later I am sure.





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