Posted 23 May 2014 - 07:10 PM
Why do you suck in assaults? Well, the answer is actually pretty easy.
Assaults, in some ways like lights, are very unforgiving.
In a Medium or Heavy, you have both enough armor to survive a couple heavy hits and enough speed and agility to recover from a mistake. You can be a bit "sloppy", if you will, advance too fast, round that corner blind, and be able to escape.
Assaults have more armor, and can use that to crush in a face to face battle, but its not enough more to counter how the slow speed and lack of agility get you dead if you're out of position.
Piloting an assault, then, is all about situational awareness. You need to know what's around the corner _before_ you go. Fast mechs can peek out and step back, but assaults take too long to stop and back up - trying to peek around corners gets you killed.
As a rule of thumb (exceptions exist, particularly when brawling) never back up in an assault. Move forward, keep moving, twist and turn, but never back up. If you get to a point where you need to stop and back up, you're probably already dead. It just takes too long.
I've been playing since November of 2012. For a long, long time I was strictly a fast heavy pilot, and was objectively bad at lights and assaults. It took me a long, long time to get good with assaults, for the reasons outlined above. You basically can't make mistakes, and I was so used to being able to utilize my speed if I found myself out of position.
However, once I learned to stay with the herd, to pay close attention to the minimap and my allies' positions as to never be isolated (death for an assault), I discovered the true joy of assaults: overwhelming firepower. Mmmmm glorious, crushing firepower. And, managed to not die while piloting them.
Your best best is to start with faster, more maneuverable assaults like the Victor, and to start out with larger engines. Kit them up to feel more like heavies, and then slowly, over time, dial back engine size in favour of bigger guns (this is relevant because the tonnage cost of engine rating increases very quickly, resulting in a sort of diminishing returns for tonnage to speed - huge engines result in an assault with the speed of a heavy and the firepower of a medium.)