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Why So Many Dragon Slayers?


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#61 Bishop Steiner

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Posted 24 May 2014 - 06:33 AM

View PostItheseus Nevversan, on 24 May 2014 - 06:26 AM, said:

Well I'm actually with the House of Lords so I do know what builds they run, hell even villz was running an xl in his highlander shortly before he stopped playing.

Interesting.

Leads to a more pertinent question. Why do so many of your fellow "Lords" feel the need to be such touchy D-Bags when they are busy farming Puggies? I cannot knock Lords prowess in 12 man, but far too many of your fellows are totally lacking in class. Just curious, I do know that not ALL involved feel the need, but the inability to be gracious has certainly tainted the impression most people have of HoL, results notwithstanding.

#62 Mcgral18

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Posted 24 May 2014 - 06:42 AM

View PostBishop Steiner, on 24 May 2014 - 06:33 AM, said:

Interesting.

Leads to a more pertinent question. Why do so many of your fellow "Lords" feel the need to be such touchy D-Bags when they are busy farming Puggies? I cannot knock Lords prowess in 12 man, but far too many of your fellows are totally lacking in class. Just curious, I do know that not ALL involved feel the need, but the inability to be gracious has certainly tainted the impression most people have of HoL, results notwithstanding.


From what I've seen, many don't say anything. It's just the "vocal minority" that you remember. Those ones are pretty obnoxious.

#63 Squirtbox

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Posted 24 May 2014 - 06:43 AM

View PostMcgral18, on 24 May 2014 - 06:42 AM, said:

From what I've seen, many don't say anything. It's just the "vocal minority" that you remember. Those ones are pretty obnoxious.


Mental maturity of a 12 year old those guys.

#64 Mavairo

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Posted 24 May 2014 - 06:49 AM

Because PGI's development skills are that of a brain dead four year old.
It's funny they spent all this time developing clan weapons, and clan tech.
And 99 percent of clan mechs are going to be DOA if not ALL of them, thanks to Jump Sniping and the metagame being what it is.

#65 Saber1

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Posted 24 May 2014 - 06:52 AM

View PostBishop Steiner, on 23 May 2014 - 06:53 PM, said:

All weapons stacked in the RT/RA, more JJ efficient than a Highlander. Allows it to use a standard engine, and use the entire left side of the mech as a damage soak. Use armlock as needed for instant weapon convergence and you too can poptart like the High Rollers.

Got to admit, this tournament is doing wonders to remind me why I don't actually care anymore. Candy Crush is less repetitive than high level comp play theses days...and I don't even blame the high level players. PGI broke the bloody mechanics, they are just taking advantage of it.


Amen.

Such a shame watching this IP go to waste...

#66 Eglar

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Posted 24 May 2014 - 06:56 AM

View PostVassago Rain, on 24 May 2014 - 03:29 AM, said:

Best mech in the game.

no.


By the way here's a detailed answer and critique to the design of the dragonslayer (as a heromech)

#67 Bishop Steiner

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Posted 24 May 2014 - 07:13 AM

View PostEglar, on 24 May 2014 - 06:56 AM, said:

no.


By the way here's a detailed answer and critique to the design of the dragonslayer (as a heromech)

whilst a good review, I didn't really catch anything that actually refuted the DS current standing is "King of the Hill". (Don't consider it P2W though, that is for certain). The reason I say this, is simply it's unique blend of characteristics (groundspeed, JJ weight, armor vs hitbox design and location of hardpoints) it's almost custom made for the specs of top tier jumpsniping. Heck, pre nerf, not sure, short of dual AMS or ECM, what more could have been added to improve it, lol.

Proof of the pudding is in the eating.... so let's eat, good sir. ..... what is the dominant comp mech? What is dominating the Tourney? There you have it. Certainly, when and if the Meta ever changes, it will probably fade back to the tier of decent but not great it was in before the current form of the meta settled in. All things must change eventually. But until then, the DS is pretty undeniably king of the hill, because at the end of the day, the Meta decides what is what. It certainly is not the most versatile of the VTRs, I vastly prefer the 9S, myself, or even the 9B, but I am an unrepentant brawler.

But I also recognize I am doing that in spite of the meta, lol.

#68 C E Dwyer

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Posted 24 May 2014 - 07:18 AM

View PostGigastrike, on 24 May 2014 - 06:11 AM, said:

Well my point was "why pay money to do something that literally any c-bill Jager can do", but whatever.

c-bills I guess or they can't/don't want to play any other way

View PostBishop Steiner, on 24 May 2014 - 06:16 AM, said:

Yeah, I've always felt the same, but for some folk, it's about the cbill bonus, no the hardpoints. And in all fairness, against decent comp, the BoomJager is not really the EZMode it is portrayed. I have over 400 matches in one on my old DD. REALLY limited range, squishy XL and such. Yeah, I could get some kills as long as my ambush mojo was working, but had a LOT of limitations, too. Actually had much higher scores running dual ac10s and lasers, or even my current LB-X/MG version which is a heck of a lot of fun.

Just wish I could come up with a fun firebrand build. But I really have not enjoyed it. :ph34r:


l'm currently running Ac5 LL rifleman build, i'd run ultra's but until Lrms go back in the box want, ams, it usually eats boom Jeagers, unless they're supported, and I just can't bring myself to use ac20's on a Jeager

#69 Orbit Rain

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Posted 24 May 2014 - 07:22 AM

PGI is scewing themselves out of cash because of the (pay to compete)DS, along with the enduring meta...pita typing on a tablet, or I'd elaborate my logic.

#70 Bishop Steiner

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Posted 24 May 2014 - 07:28 AM

View PostCathy, on 24 May 2014 - 07:18 AM, said:

c-bills I guess or they can't/don't want to play any other way



l'm currently running Ac5 LL rifleman build, i'd run ultra's but until Lrms go back in the box want, ams, it usually eats boom Jeagers, unless they're supported, and I just can't bring myself to use ac20's on a Jeager

I tried that build, it just.... never clicked for me. (I am having a hoot in an 80 kph DD with 2 LBX, 4 MG and 2 Medium Lasers. I have never had such a consistently high performing mech....... and according to all "forum wisdom" it should be a BAD!)

Maybe I need to give the RFL-3N approach another look.

#71 BigFatGator

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Posted 24 May 2014 - 07:49 AM

View PostGigastrike, on 24 May 2014 - 06:11 AM, said:

Well my point was "why pay money to do something that literally any c-bill Jager can do", but whatever.


30% cbill boost for Hero.

#72 Hot Kid

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Posted 24 May 2014 - 07:49 AM

View PostBishop Steiner, on 23 May 2014 - 09:50 PM, said:

when you learn the difference between poptarting and skilled jumpsniping, then your journey will finally begin, grasshopper.

But keep telling yourself those top tier guys are just there by fluke or by abusing a mechanic. It's a great way to ensure a life of mediocrity (and let's see...3, 2, 1 til the obligatory eppen duel challenge? Yawn....? Challange Gman or JaegerXII of you think it's BS and that you are gods's gift to MechWarrior. I already admitted I am middle of the pack or slightly above.).

But hey, people can rage the fine fight here on the forums, I suppose.


Thx for reading.

Oh wait, you didn't.

My points were:

1. PGI sucks at making a decent MW game
2. Poptarting isn't a superb skill, neither is jumpsnipping. It's a skill-set focusing on abusing broken game-mechanics.

I never said anything about "top"-players, or my own skill-level (by the way: I suck ), because i don't care about that.

It's like in every other multiplayer game on this planet: If there are broken mechanics or other factors that can be exploited, they will be.

I don't care if the players using these are overall great players, because it doesn't matter. Even more so in so called competitive games:

At equal skill-levels the side abusing the broken mechanics wins.

So plz, don't try to pull me in an e-penis contest. I don't care and i can't win there.

What i care about is a money-grapping company, that is either ignorant or moronic, that ruins a game franchise that i love.

Edited by Hot Kid, 24 May 2014 - 07:50 AM.


#73 Shredhead

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Posted 24 May 2014 - 08:15 AM

View PostHot Kid, on 24 May 2014 - 07:49 AM, said:


Thx for reading.

Oh wait, you didn't.

My points were:

1. PGI sucks at making a decent MW game
2. Poptarting isn't a superb skill, neither is jumpsnipping. It's a skill-set focusing on abusing broken game-mechanics.

I never said anything about "top"-players, or my own skill-level (by the way: I suck ), because i don't care about that.

It's like in every other multiplayer game on this planet: If there are broken mechanics or other factors that can be exploited, they will be.

I don't care if the players using these are overall great players, because it doesn't matter. Even more so in so called competitive games:

At equal skill-levels the side abusing the broken mechanics wins.

So plz, don't try to pull me in an e-penis contest. I don't care and i can't win there.

What i care about is a money-grapping company, that is either ignorant or moronic, that ruins a game franchise that i love.

That term "broken" you use. I think it doesn't mean what you think it means.
Same goes for the "abuse"!
Comp players use perfectly fine working mechanics! You could argue that these mechanics are bad, where I'd partially agree, but they are neither broken nor do they get abused.

#74 Phlinger

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Posted 24 May 2014 - 08:18 AM

Why so many Dragon Slayers, well, let me tell you. If this has already been said before, I don't care. I'm not going back.

There is a natural progression to online games, or, the, bum, bum, bum.... "Insert Name" Cycle.... everyone has a different name for it, and none have really stuck, so deal with it.

Now, take a step back, take a look at all the players. There are many, but we'll focus on the main TWO groups.... Those that are HARDCORE Competitive [HC], and those that just play, we'll call them the Players or the Casuals, even though sometimes they play more than the HC crowd.

Ok, beginning.....

The HC find out about a bug, a buff, a build that works amazing, so they smash faces with it, everyone, all the time, the other HC crowd replicate it and so all the HC's are smashing casuals faces with it, they smash too much Casual face that the casuals get jealous and begin to copy said build, so they to can smash casual face.

This is called the "Flavor of the Month"

The game team, figures out what and why people are using the FOTM and figure exactly how to break it, because no one is using anything else and damn, this FOTM build actually costs them money after the initial surge is over. You get it, lots of people buy it, then everyone stops buying anything because they already have that ONE mech.

The game team nerfs it, Everyone cries, lots off drama, boo hoo, "Why did you take away my mech?" with tears streaming, you get the picture. "I'm going to quit unless you give me back my FOTM" they never do, they just hop to the next FOTM and 'Win Harder'

Now as the design team adds things, they sometimes add special characteristics by accident, or sometimes on purpose to boost quick sales then they let the players have fun with it, then stomp on it with a nerf about a month after people have had their fun. The developers get their money, the HC has their fun, and then the Casuals have fun, everyone wins and everyone cries at the end.

Now loop them all together and you have it, that's right, it makes a cycle, a circle, and go-round thingy. Ta-da.....

So to answer your question, the Dragon Slayer is the FOTM, it will be all over with soon......

#75 StillRadioactive

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Posted 24 May 2014 - 08:31 AM

View PostBishop Steiner, on 24 May 2014 - 04:55 AM, said:

unless Hot Kid is your alt account, I don't believe that was being tossed at you.

I know, I was just dropping some names to show that - despite being a new ladder - it's an extremely competitive place to play.

#76 Hot Kid

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Posted 24 May 2014 - 09:00 AM

View PostShredhead, on 24 May 2014 - 08:15 AM, said:

That term "broken" you use. I think it doesn't mean what you think it means.
Same goes for the "abuse"!
Comp players use perfectly fine working mechanics! You could argue that these mechanics are bad, where I'd partially agree, but they are neither broken nor do they get abused.


I decided to believe the jump-mechanics are broken. They have to be. Otherwise the guys at PG have to be the greatest bunch of moronic idiots ever screwing up a game.

But in the end it doesn't matter. It's more or less semantics. If we call them bad mechanics the developer are stupid because they haven't fix that for a very long time. If we call them broken mechanics the developer are ignorant or lazy.

And the competitive players using the weak points in a game structure. That's normal.

#77 Ultimax

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Posted 24 May 2014 - 10:45 AM

View PostBishop Steiner, on 24 May 2014 - 06:16 AM, said:

Just wish I could come up with a fun firebrand build. But I really have not enjoyed it. :angry:


I try to take advantage of the high mounted energy hardpoints in the arms, and these are the builds I've had the most success with:

Dual Gauss with 2x MLAS as backup (in the arms, of course).

Dual AC 10 + 1x PPC

Dual UAC5 with 4x MLAS, 300xl and 16 DHS



The Dual AC 10 was my favorite until I got the hang of playing the Dual Gauss.


(Full Disclosure: That match was an anomaly, I've had plenty where I died at 300 because I was singled out early and eliminated. :) )

Edited by Ultimatum X, 24 May 2014 - 10:48 AM.


#78 Bishop Steiner

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Posted 24 May 2014 - 10:53 AM

View PostShredhead, on 24 May 2014 - 08:15 AM, said:

That term "broken" you use. I think it doesn't mean what you think it means.
Same goes for the "abuse"!
Comp players use perfectly fine working mechanics! You could argue that these mechanics are bad, where I'd partially agree, but they are neither broken nor do they get abused.

golden cookie to the guy that gets it. It a shame, because Hot Kid is close to getting it, but his obvious issue with upper tier comp players is blinding him to reality.

Few of us are saying we LIKE how the meta has played out. But to demean those who are tops because they know how to game the stupid mechanics IN THE GAME, is just self defeating. Heck, I don't even LIKE most of the top guys, because swaggering epeen to me is just beyond laughable (go to the bar and see how many chicks that epeen lands), but I am not blind to their mastery of the game.

Don't hate the player, hate the game, yo!

#79 Gyrok

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Posted 24 May 2014 - 11:03 AM

View PostDiablobo, on 23 May 2014 - 04:14 PM, said:

As I am watching the videos of last week's tournament, I am surprised at how many Dragon Slayers I see. I don't understand why they don't hardly use the other variants.

The only difference I can see between it and the other Victors is an extra 10 degrees of arm yaw and a 400 max engine instead of 385. Is it really that big a difference?


Because people are hanging onto a mech that was nerfed into the ground. They fail to see the highlander is actually back to being better than the Victor again. It will cycle back once people start playing Highlanders again and realizing that a mech that weighs more, carries more armor, ammo, and heatsinks actually turns better and twists better. Additionally, with 3 JJs you still get better jump snipe performance from the Highlander.

Seriously...the Victor is now broken in the opposite direction, they just cling to it because they do not know better.

733C > Victor.

#80 Bishop Steiner

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Posted 24 May 2014 - 11:13 AM

View PostUltimatum X, on 24 May 2014 - 10:45 AM, said:


I try to take advantage of the high mounted energy hardpoints in the arms, and these are the builds I've had the most success with:

Dual Gauss with 2x MLAS as backup (in the arms, of course).

Dual AC 10 + 1x PPC

Dual UAC5 with 4x MLAS, 300xl and 16 DHS



The Dual AC 10 was my favorite until I got the hang of playing the Dual Gauss.


(Full Disclosure: That match was an anomaly, I've had plenty where I died at 300 because I was singled out early and eliminated. :) )

I've considered the Gauss/Tag version I have seen...with the "laser sights"......

View PostGyrok, on 24 May 2014 - 11:03 AM, said:


Because people are hanging onto a mech that was nerfed into the ground. They fail to see the highlander is actually back to being better than the Victor again. It will cycle back once people start playing Highlanders again and realizing that a mech that weighs more, carries more armor, ammo, and heatsinks actually turns better and twists better. Additionally, with 3 JJs you still get better jump snipe performance from the Highlander.

Seriously...the Victor is now broken in the opposite direction, they just cling to it because they do not know better.

733C > Victor.

don't confuse people with math and facts. Hey on your HGNs and when you used the DS, was it standard or XL engines?





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